2016-09-10 |
terencehill | Remove generator rays from g_drawables before deleting... |
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2016-09-10 |
terencehill | Fix #1810 generator doesn't show any explosion effect... |
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2016-09-10 |
Mario | Add an option to allow bullets to penetrate weapon... |
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2016-09-10 |
terencehill | Update CheckAllowedTeams hook description |
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2016-09-10 |
terencehill | GetTeamCount --> CheckAllowedTeams |
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2016-09-10 |
terencehill | Small cleanup |
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2016-09-10 |
terencehill | Simplify a bit check of missing teams in Key Hunt |
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2016-09-09 |
terencehill | Remove tga extension from CA icons |
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2016-09-09 |
terencehill | Avoid a division by 0 (it happened playing DOM on a... |
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2016-09-09 |
terencehill | Make work snake status panel layout with whatever panel... |
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2016-09-08 |
terencehill | "Color (Friendly Fire):" --> "Color:" |
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2016-09-08 |
terencehill | Cleanup scoreboard code a little bit |
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2016-09-08 |
terencehill | Remove some seriously weird code playing with text... |
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2016-09-07 |
Mario | Fix spectator camera resetting to world origin with... |
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2016-09-06 |
terencehill | Remove HUD_Minigame_Showpanels() and minigame_isactive... |
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2016-09-06 |
terencehill | Remove deprecated APP_TEAM_ENT, switch to APP_TEAM_NUM |
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2016-09-06 |
terencehill | Introduce APP_NUM to shorten a some of the longest... |
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2016-09-06 |
terencehill | Menu: fix issues with hidden gametypes |
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2016-09-06 |
Mario | Merge branch 'terencehill/CA_forbidspawn' into 'master' |
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2016-09-04 |
terencehill | CA: Reset .team when a player chooses to spectate;... 364/head |
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2016-09-04 |
terencehill | Remove redundant code from Join (it gets executed in... |
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2016-09-04 |
terencehill | Merge branch 'master' into terencehill/CA_forbidspawn |
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2016-09-03 |
terencehill | Make sure to send correctly encoded ping values |
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2016-09-03 |
terencehill | Split a too long line of code |
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2016-09-03 |
terencehill | spawnAllowed --> joinAllowed |
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2016-09-03 |
terencehill | Don't consider the client allowed to spawn while showin... |
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2016-09-02 |
Mario | Make wr_glow available to server, fixes third person... |
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2016-09-01 |
terencehill | Turn a very long macro into a function, cuts down cspro... |
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2016-09-01 |
terencehill | IS_DIGIT |
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2016-09-01 |
terencehill | Add IS_HEXDIGIT macro and make use of it |
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2016-09-01 |
terencehill | Cleanup: Remove header comments that don't make sense... |
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2016-09-01 |
Mario | Remove gakarmored and ignishalfmasked |
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2016-09-01 |
Mario | Merge branch 'DefaultUser/gametype_votescreen' into... |
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2016-09-01 |
Mario | Merge branch 'terencehill/textLengthUpToWidth_patch... |
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2016-09-01 |
terencehill | Fix textLengthUpToWidth and textLengthUpToLength shorte... 348/head |
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2016-09-01 |
terencehill | Merge branch 'master' into terencehill/CA_forbidspawn |
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2016-09-01 |
terencehill | Make it pass compilation unit test |
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2016-08-31 |
terencehill | Move scoreboard stuff into the scoreboard file |
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2016-08-31 |
terencehill | Minor cleanup: reduce Scoreboard_DrawItem code, remove... |
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2016-08-31 |
terencehill | Give a higher priority to g_maxplayer check |
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2016-08-31 |
terencehill | LeaveSpectatorMode --> JoinOrShowTeamSelection |
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2016-08-31 |
terencehill | Merge branch 'master' into terencehill/CA_forbidspawn |
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2016-08-31 |
Mario | Kill some more vlen uses |
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2016-08-31 |
terencehill | Remove an outdated reference to a cvar from g_keepaway... |
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2016-08-31 |
terencehill | Properly initialize Keepaway as team based game mode |
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2016-08-30 |
Mario | Invasion: clean up monster picking code a little |
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2016-08-30 |
Mario | Don't even check trace_ent (unreliable) |
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2016-08-30 |
Mario | Optimize it further |
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2016-08-30 |
Mario | Tweak it further |
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2016-08-30 |
Mario | Make monsters not care if their target is behind anothe... |
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2016-08-30 |
Mario | Don't allow magnet buff to pickup or capture flags... |
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2016-08-30 |
Mario | Add a 'hidden' option to playermodel info files, hide... |
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2016-08-29 |
Mario | Some minor cleanup, use intrusive lists for bot project... |
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2016-08-29 |
Mario | Add parenthesis |
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2016-08-29 |
terencehill | Include hmg and rpc in the weapon priority lists |
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2016-08-28 |
terencehill | Make use of update_mousepos() in the mapvote code too |
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2016-08-28 |
terencehill | Add update_mousepos() |
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2016-08-28 |
terencehill | Add quickmenu entry to the keybinder |
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2016-08-28 |
terencehill | Fix mouse handling of quickmenu and radar |
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2016-08-28 |
terencehill | Move around some more entries in the keybinder |
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2016-08-28 |
terencehill | "drop weapon" --> "drop weapon / throw nade" |
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2016-08-28 |
Mario | Fix potential for crashing in freezetag |
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2016-08-28 |
terencehill | Remove silly checks of WEP_TYPE_OTHER that always retur... |
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2016-08-28 |
TimePath | entcs: fix name changing |
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2016-08-28 |
TimePath | entcs: use SAME_TEAM |
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2016-08-28 |
TimePath | entcs: accept updates before game_starttime |
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2016-08-28 |
TimePath | entcs: upgrade to linked entity, don't throw away |
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2016-08-28 |
TimePath | entcs: don't send sv_entnum twice |
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2016-08-28 |
Mario | Partial fix for keyhunt |
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2016-08-28 |
TimePath | Fix `settemp_for_type all` |
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2016-08-27 |
TimePath | Monsters: fix compilation units |
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2016-08-27 |
TimePath | Monsters: #undef IMPLEMENTATION |
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2016-08-27 |
TimePath | Merge branch 'Mario/intrusive' into 'master' |
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2016-08-27 |
TimePath | Update gameplay hash again |
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2016-08-27 |
TimePath | Update gameplay hash |
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2016-08-26 |
terencehill | Make use of hud_fontsize in the accuracy panel too... |
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2016-08-26 |
terencehill | Fix condition for splitting accuracy panel row in 2... |
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2016-08-25 |
terencehill | Remove a never used score field |
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2016-08-25 |
terencehill | Simplify some code |
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2016-08-25 |
terencehill | Reload hud_fontsize and fix scoreboard layout as soon... |
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2016-08-25 |
terencehill | Add safety checks |
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2016-08-25 |
terencehill | Fix CENTER_JOIN_PREVENT message spam while you keep... |
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2016-08-25 |
terencehill | Remove an useless check + small cleanup |
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2016-08-25 |
terencehill | Anticipate g_maxplayers check so it doesn't cause weird... |
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2016-08-24 |
terencehill | Enhance LeaveSpectatorMode code so it can handle the... |
commit | commitdiff | tree | snapshot |
2016-08-24 |
terencehill | Infer teamplay from gametype instead of checking server... |
commit | commitdiff | tree | snapshot |
2016-08-24 |
Mario | Remove an unused function and macro |
commit | commitdiff | tree | snapshot |
2016-08-24 |
Freddy | Gametype Votescreen: Remove the _icon cvar for custom... 359/head |
commit | commitdiff | tree | snapshot |
2016-08-24 |
terencehill | CA: Forbid spawning players in a more correct way,... |
commit | commitdiff | tree | snapshot |
2016-08-24 |
Mario | Clean up movetype setting, fixes .move_qcphysics |
commit | commitdiff | tree | snapshot |
2016-08-24 |
Mario | Merge branch 'terencehill/hud_updates' into 'master' |
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2016-08-23 |
terencehill | serverflags & SERVERFLAG_TEAMPLAY --> teamplay |
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2016-08-23 |
terencehill | Scoreboard columns: remove not working "k/d" keyword... |
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2016-08-23 |
terencehill | Display "damage" as column header instead of "dmg"... |
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2016-08-23 |
terencehill | SP_DMG field title is dmg, not damage |
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2016-08-23 |
Mario | Merge branch 'terencehill/hud_start_fix' into 'master' |
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2016-08-22 |
terencehill | Don't draw scoreboard and HUD until gametype and scores... 362/head |
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2016-08-22 |
Mario | Fix grammar |
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2016-08-22 |
Mario | Fix CopyBody description |
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2016-08-22 |
terencehill | Merge branch 'master' into terencehill/hud_updates 353/head |
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next |