2002-10-06 |
havoc | detect 3D textures as GL_EXT_texture3D again |
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2002-10-06 |
havoc | use qbyte * math instead of void * math to keep MSVC... |
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2002-10-06 |
havoc | 3D attenuation texture works now |
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2002-10-05 |
havoc | backend now supports 1D, 2D, 3D, and Cubemap texture... |
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2002-10-05 |
havoc | texcoord arrays are now 3 component (padded to 4 floats) |
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2002-10-04 |
havoc | now uploads a 3D attenuation texture (not used yet) |
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2002-10-04 |
havoc | forgot to add prototypes for new texture functions... |
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2002-10-04 |
havoc | 1D, 3D, and cubemap textures are now supported (in... |
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2002-10-04 |
havoc | shadow volume rendering still very incomplete, but... |
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2002-10-04 |
molivier | Added a couple more "const". Fixed "+map" in the comman... |
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2002-10-03 |
havoc | massive coding has been done on shadow volumes (some... |
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2002-10-03 |
molivier | From LordHavoc: the r_quickmodels cvar wasn't used... |
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2002-10-03 |
molivier | Removed an unused variable in gl_draw.c (Forest, could... |
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2002-10-02 |
molivier | Fixed dedicated server (the server was never really... |
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2002-10-02 |
molivier | Made a few changes to makefile so we can switch compile... |
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2002-10-02 |
molivier | Tried to be a little smarter with the heartbeats, using... |
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2002-09-30 |
havoc | optimized trianglefacing calculation, per Vic's recomme... |
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2002-09-30 |
havoc | bmodel shadow volumes |
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2002-09-30 |
havoc | smoke from bullet impacts and rocket trails now grows... |
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2002-09-30 |
havoc | gl backend now has functions for color array and flat... |
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2002-09-30 |
havoc | fix changelevel, and simplify restart code |
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2002-09-30 |
havoc | fix view blends |
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2002-09-30 |
havoc | newline to keep gcc3 happy |
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2002-09-30 |
havoc | forgot to commit this |
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2002-09-30 |
havoc | new experimental shadow volumes, try r_shadows 2 to... |
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2002-09-30 |
havoc | added radius and radius2 (squared radius) fields to... |
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2002-09-30 |
havoc | ent field added back to dlight structures |
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2002-09-30 |
havoc | now uses more smoke particles for gunshots, looks better |
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2002-09-30 |
havoc | added -gl_driver commandline option, and cleaned up... |
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2002-09-29 |
havoc | fix DrawQ_Fill rendering (Pic with no string) |
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2002-09-28 |
havoc | fixed vid_restart |
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2002-09-28 |
havoc | needed one more prototype |
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2002-09-28 |
havoc | trying to fix many forward references in input code |
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2002-09-28 |
havoc | major speedup to alias model fake shadow rendering |
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2002-09-28 |
havoc | disabled smoke from explosions, it was a minor effect... |
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2002-09-28 |
havoc | fix restart command (can't do the "connect local" for... |
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2002-09-28 |
havoc | map and load commands are now delayed until the video... |
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2002-09-28 |
havoc | 2D is now drawn using R_Mesh system |
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2002-09-28 |
havoc | fixed glOrtho call |
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2002-09-28 |
havoc | added sparks and smoke to explosions |
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2002-09-27 |
havoc | CL_TraceLine can now return what entity was hit (this... |
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2002-09-27 |
havoc | stencil is now supported (optional, off by default... |
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2002-09-27 |
havoc | alias mdl/md2 models now have a mdlmd2data_triangleneig... |
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2002-09-27 |
havoc | added Mod_FindTriangleWithEdge and Mod_BuildTriangleNei... |
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2002-09-27 |
havoc | added newline to end of Draw_CachePic error message |
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2002-09-26 |
molivier | Updated Transfusion map list |
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2002-09-26 |
molivier | The call to alloca has been removed. This function... |
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2002-09-26 |
havoc | increased maximum stack depth |
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2002-09-26 |
havoc | limit entity movement lerp to 10th of a second |
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2002-09-26 |
havoc | fix for repeated mode switchs losing keyboard/mouse... |
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2002-09-26 |
havoc | this commit adds video mode switching, and preferred... |
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2002-09-25 |
havoc | added -gl_driver commandline option, it's useless thoug... |
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2002-09-24 |
havoc | fix warnings |
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2002-09-24 |
havoc | fix some prototype warnings |
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2002-09-24 |
havoc | update file list |
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2002-09-24 |
havoc | fix a warning on argv |
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2002-09-24 |
havoc | remove an unused extension function list |
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2002-09-24 |
havoc | Thanks to Elric for adding dpmaster support! |
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2002-09-24 |
havoc | whitespace changes by Elric |
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2002-09-24 |
havoc | static crosshair is now drawn during sbar stage (where... |
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2002-09-24 |
havoc | now pretends gfx.wad pics are in the gfx/ directory... |
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2002-09-24 |
havoc | fixed. |
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2002-09-23 |
havoc | default to 640x480x16 again, just for consistency with... |
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2002-09-23 |
havoc | wglGetExtensionsString is properly detected now (was... |
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2002-09-23 |
havoc | VID_CompareMode removed |
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2002-09-23 |
havoc | almost completely rewrote vid_wgl's mode code, there... |
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2002-09-23 |
havoc | now uses VID_Shutdown instead of VID_SetDefaultMode... |
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2002-09-23 |
havoc | no need to include winquake.h |
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2002-09-23 |
eviltypeguy | Make formatting sane |
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2002-09-22 |
havoc | fixed crash on startup and shutdown |
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2002-09-22 |
havoc | VID_Init now takes an int bpp parameter |
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2002-09-22 |
havoc | const. |
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2002-09-22 |
havoc | Mem_Free on a const pointer apparently irritates MSVC... |
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2002-09-21 |
havoc | DOS line endings |
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2002-09-20 |
havoc | fix for glowing invisible models showing up (artifact... |
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2002-09-19 |
havoc | fix for beams coming from invisible objects |
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2002-09-19 |
havoc | shuffled cl_light and some of cl_tent into cl_main... |
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2002-09-18 |
havoc | disable profiling by default |
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2002-09-18 |
havoc | move CL_RelinkBeams after CL_RelinkNetworkEntities... |
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2002-09-18 |
havoc | make lightning come from player's gun |
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2002-09-18 |
havoc | matchpattern can now be case insensitive if desired |
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2002-09-17 |
havoc | you can now build a darkplaces-dedicated executable... |
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2002-09-17 |
havoc | sparks and rain are now beam particles |
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2002-09-17 |
havoc | added R_CalcBeamVerts function, calculates vertex array... |
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2002-09-17 |
havoc | colors for DrawQ_Mesh are now float rather than byte... |
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2002-09-17 |
havoc | m.wantoverbright is gone |
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2002-09-15 |
havoc | integer dlight code is now 32bit (instead of 64bit) |
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2002-09-14 |
havoc | enlarge bbox for visibility purposes if there is a... |
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2002-09-13 |
havoc | GL_SetupView_* functions added, they replace most of... |
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2002-09-13 |
havoc | unused variable arraylocked removed |
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2002-09-12 |
havoc | got rid of gl_mesh_drawmode, now only gl_mesh_drawrange... |
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2002-09-12 |
havoc | varray_element is gone, instead you pass your own eleme... |
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2002-09-12 |
havoc | manually inlined GL_LockArray and GL_UnlockArray in... |
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2002-09-12 |
havoc | added pr_traceqc cvar, to enable serious spew (printing... |
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2002-09-12 |
havoc | a little extra error checking in keynum lookup |
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2002-09-11 |
havoc | VID_Init now takes mode settings (fullscreen, width... |
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2002-09-11 |
havoc | whitespace |
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2002-09-11 |
havoc | check for -safe |
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2002-09-11 |
havoc | R_SetSkyBox now takes a const char * |
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2002-09-11 |
havoc | whitespace |
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next |