2011-02-14 |
Mircea Kitsune | If we drop a weapon that's loaded, give the ammo back... |
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2011-02-14 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-02-13 |
Rudolf Polzer | ALWAYS do hitsound antispam. No need for that weapon... |
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2011-02-13 |
Rudolf Polzer | Merge remote-tracking branch 'origin/samual/keepaway' |
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2011-02-12 |
Samual | Remove keepaway "type" support which is deprecated. |
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2011-02-12 |
Rudolf Polzer | fix a sprintf bug |
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2011-02-12 |
Samual | Add keepaway information to the scoreboard help command |
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2011-02-12 |
Samual | Remove drops from keepaway - they're redundant with... |
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2011-02-12 |
Samual | Rename "time" to "bctime" in keepaway so that it doesn... |
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2011-02-12 |
Rudolf Polzer | fix damage bounding in crylink |
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2011-02-12 |
Rudolf Polzer | linkexplode: use secondary mode properly |
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2011-02-12 |
Mircea Kitsune | Actually, that check is not needed at all. If we're... |
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2011-02-12 |
Mircea Kitsune | "we're already holding a weapon we can reload" when... |
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2011-02-12 |
Mircea Kitsune | No need to check self.weapon here |
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2011-02-12 |
Mircea Kitsune | Make a comment more correct |
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2011-02-12 |
Mircea Kitsune | Bot skill level 2 for reloading in-hand weapon. Makes... |
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2011-02-11 |
Mircea Kitsune | Only for bots skill 5 and up. Since only such both... |
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2011-02-11 |
Mircea Kitsune | Only refuse reload scheduled weapons if we have somethi... |
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2011-02-11 |
Mircea Kitsune | Simplify that last code a bit |
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2011-02-11 |
Mircea Kitsune | Only avoid a reload scheduled weapon if our current... |
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2011-02-11 |
Mircea Kitsune | Write that last code in a better way |
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2011-02-11 |
Mircea Kitsune | Bot AI: Don't switch to a weapon scheduled for reloadin... |
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2011-02-11 |
Mircea Kitsune | Fix a small issue in reload code |
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2011-02-11 |
Mircea Kitsune | Remove the first code. Now that bots know how to reload... |
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2011-02-11 |
Mircea Kitsune | Better way of checking if we're already holding a weapo... |
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2011-02-11 |
Mircea Kitsune | Skill limits for each bot reloading decision. Also... |
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2011-02-11 |
Mircea Kitsune | Improve that last code. When not attacking, a bot will... |
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2011-02-11 |
Mircea Kitsune | Make bots reload weapons when not attacking anyone... |
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2011-02-11 |
Mircea Kitsune | Ok, let's do a few changes to the bot AI too. Bots... |
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2011-02-11 |
Mircea Kitsune | Merge two voids back again. It makes more sense this... |
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2011-02-11 |
Mircea Kitsune | Better comments |
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2011-02-11 |
Mircea Kitsune | No need to use floats when calling W_ReloadCheck, as... |
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2011-02-11 |
Mircea Kitsune | Move all checks where they belong |
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2011-02-11 |
Mircea Kitsune | Attempt to sort the code in a better way |
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2011-02-11 |
Mircea Kitsune | Error case: Skip reloading and warn if attempting to... |
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2011-02-11 |
Mircea Kitsune | Improve a comment |
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2011-02-11 |
Mircea Kitsune | Skip melee attack for shotgun while reloading |
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2011-02-11 |
Mircea Kitsune | Comment out that last change, rather |
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2011-02-11 |
Mircea Kitsune | Do not set ATTACK_FINISHED in reload code any more... |
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2011-02-11 |
Mircea Kitsune | Fix that last change |
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2011-02-11 |
Mircea Kitsune | A small change |
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2011-02-11 |
Mircea Kitsune | Rename zero_ammo to ammo_none |
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2011-02-11 |
Mircea Kitsune | Stop sending ammo type in W_Reload, now that we update... |
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2011-02-11 |
Mircea Kitsune | Oops, forgot to update the uzi. |
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2011-02-11 |
Mircea Kitsune | Set self.current_ammo in each weapon's WR_SETUP stage... |
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2011-02-11 |
Mircea Kitsune | Remove parts of a forgotten feature |
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2011-02-11 |
Mircea Kitsune | Use the new ammo function for laser and hook too (tested) |
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2011-02-11 |
Mircea Kitsune | Phase 2. A global ammo decreasing function. Still not... |
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2011-02-11 |
Mircea Kitsune | Simplify some minstanex code |
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2011-02-11 |
Mircea Kitsune | First phase, second part. |
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2011-02-11 |
Mircea Kitsune | Attempt to further simplify the reload code, as request... |
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2011-02-11 |
Rudolf Polzer | have the weapon entities know the ammo field of the... |
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2011-02-10 |
Mircea Kitsune | After intensively testing the code today, and not recei... |
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2011-02-10 |
Mircea Kitsune | Oops, wrote wrong ammo in sniper rifle by mistake |
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2011-02-10 |
Mircea Kitsune | Small fix for Electro ammo code |
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2011-02-10 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-02-10 |
Rudolf Polzer | Merge branch 'master' of git://git.xonotic.org/xonotic... |
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2011-02-10 |
Rudolf Polzer | more translation for French |
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2011-02-10 |
Rudolf Polzer | fix typo |
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2011-02-09 |
Rudolf Polzer | Merge branch 'master' of git://git.xonotic.org/xonotic... |
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2011-02-09 |
Rudolf Polzer | add cl_allow_uidtracking |
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2011-02-09 |
Rudolf Polzer | fix part of the last merge, because the "favorite"... |
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2011-02-09 |
Rudolf Polzer | Merge remote branch 'origin/terencehill/misc_bugfixes' |
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2011-02-09 |
Rudolf Polzer | print a message when encountering "type" |
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2011-02-08 |
terencehill | Disable Bookmark button if there are no server |
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2011-02-08 |
Rudolf Polzer | mark the Per weapon string translatable |
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2011-02-08 |
Rudolf Polzer | Merge remote branch 'origin/akari/healthcross' |
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2011-02-08 |
Rudolf Polzer | Merge remote branch 'origin/mirceakitsune/gametypefilte... |
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2011-02-08 |
Rudolf Polzer | make mines "super aggressive" (turn off the friend... |
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2011-02-08 |
Samual | Decrease rocket health so that it can be blown up more... |
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2011-02-08 |
Samual | Adjust rocket health from 40 to 30, this way mortars... |
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2011-02-08 |
Samual | Merge remote branch 'origin/master' into samual/balance... |
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2011-02-08 |
Samual | Disable HLAC as I want to replace it with a lightning... |
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2011-02-08 |
Samual | Make it so that minelayer shows up in g_weaponarena... |
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2011-02-07 |
Rudolf Polzer | Merge branch 'savagex/plat-movehack' |
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2011-02-07 |
Maik Merten | reduce offset a bit that prevents players from getting... |
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2011-02-07 |
terencehill | Fix Map Info dialog can be opened by pressing ENTER... |
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2011-02-07 |
Samual | Merge remote branch 'origin/master' into samual/balance... |
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2011-02-07 |
Samual | Some quick work on a feature for the minelayer which... |
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2011-02-07 |
Rudolf Polzer | complete German translation |
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2011-02-07 |
Rudolf Polzer | add the other 3 languages to the menu |
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2011-02-07 |
Rudolf Polzer | update unfinished translations a bit |
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2011-02-07 |
Rudolf Polzer | credits for Finnish translation |
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2011-02-07 |
Rudolf Polzer | Finnish by Exitium |
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2011-02-06 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-02-06 |
Maik Merten | be more specific on alternatives to controlled movement |
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2011-02-06 |
Rudolf Polzer | CPMA has teleport maxspeed of 400, I got told |
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2011-02-06 |
Maik Merten | Merge branch 'master' of ssh://git.xonotic.org/xonotic... |
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2011-02-05 |
Rudolf Polzer | Merge remote branch 'origin/terencehill/typos' |
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2011-02-05 |
Rudolf Polzer | Merge remote branch 'origin/terencehill/short_sliders_fix' |
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2011-02-04 |
Rudolf Polzer | balanceXonotic: updates by atheros |
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2011-02-03 |
Samual | Some force updates and some mortar balance changes... |
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2011-02-02 |
terencehill | Fix length of some sliders in 2 panel dialogs, value... |
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2011-02-01 |
Samual | Fix the nex a little (To be exactly like what tZork... |
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2011-02-01 |
Samual | Merge remote branch 'origin/master' into samual/balance... |
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2011-01-31 |
Mircea Kitsune | Add a "teamspawns" and "noteamspawns" feature to gamety... |
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2011-01-31 |
terencehill | Rename treshold to threshold in 2 cvar names |
commit | commitdiff | tree | snapshot |
2011-01-31 |
terencehill | Fix some typo in cvars descriptions |
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2011-01-31 |
Rudolf Polzer | add a format spec comment |
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2011-01-31 |
Rudolf Polzer | player stats: also send team scoreboard |
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next |