]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2011-12-19 nifrekoops, remove some comments I forget in a few framegroup...
2011-12-19 nifrekpyria+umbra+gak, unfortunatly no new anims for those...
2011-12-18 nifrekSeraphina+Seraphinamasked
2011-12-15 nifreknyx
2011-12-13 nifrekignis+ignismasked+ignishalfmasked
2011-12-12 nifrekAdd the new anims to Erebus - identical rig as megaereb...
2011-12-12 nifrekminor tweaks to duckjump + add lods, megaerebus now...
2011-12-11 nifrekBegin adding duckwalk anims for all directions on playe...
2011-12-10 Rudolf Polzeradd duckwalk anims for all directions (optional, if...
2011-12-10 Rudolf Polzeradd a "selfstuff" clientcommand to embed stuff into...
2011-12-10 Rudolf Polzerbot_cmd aim: 3rd arg being 0 now does the same as 3rd...
2011-12-09 Rudolf Polzeradd another small demo file
2011-12-09 Rudolf Polzercurrent bloom settings are a failure. Revert to engine...
2011-12-09 Rudolf Polzeralso send server port number
2011-12-09 Rudolf Polzerclear antilag data when respawning (fixes #862)
2011-12-08 Rudolf Polzerupdate weaponpriority from latest real world stats
2011-12-08 Rudolf Polzerremove MinstaNex from keybinds.txt, it makes people...
2011-12-08 Rudolf Polzeradd aliases weapon_laser etc.
2011-12-06 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-12-06 Rudolf Polzertry a small fix in spawn distance check logic (untested)
2011-12-06 Rudolf Polzeradd I to the spec
2011-12-06 Rudolf Polzeradd a note about matchid format
2011-12-06 Rudolf Polzersupport for duckwalkbackwards anim
2011-12-06 Rudolf Polzermake g_tdm_on_dm_maps also work for menu (needs clickin...
2011-12-06 Rudolf Polzer-deathmatch_force_teamplay; +g_tdm_on_dm_maps
2011-12-06 Rudolf PolzerMerge branch 'master' of /var/cache/git/xonotic/xonotic...
2011-12-06 Rudolf Polzeradd greek
2011-12-05 Rudolf Polzeradd an alias g_forced_team_matchsetup (untested)
2011-12-05 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2011-12-04 Mircea KitsuneWhen removing sandbox objects, if the object being...
2011-12-04 Mircea KitsuneSandbox storage: Replace - with "" for empty properties...
2011-12-04 Mircea KitsuneMerge branch 'master' into mirceakitsune/sandbox
2011-12-04 Rudolf Polzerfix grabbing in sandbox mode
2011-12-04 Mircea KitsuneAlso use crosshair_trace_plusvisibletriggers for tracin...
2011-12-04 Mircea KitsuneUse crosshair_trace_plusvisibletriggers instead of...
2011-12-04 Mircea KitsuneUse SOLID_NOT for attachments, which is safest
2011-12-04 Mircea KitsuneUse SOLID_TRIGGER instead of SOLID_NOT for attachments...
2011-12-04 Mircea KitsuneFix a bug with persisted solidity when attaching /...
2011-12-04 Mircea KitsuneAdd solidity to the sandbox menu
2011-12-04 Mircea KitsuneRename edit command from solid to solidity
2011-12-04 Mircea KitsuneMerge branch 'master' into mirceakitsune/sandbox
2011-12-04 Mircea KitsuneNow put my hack in place, making it possible to trace...
2011-12-04 Rudolf Polzerfix multiple bugs in sandbox code regarding sv_cheats
2011-12-04 Mircea KitsuneFix typo in my last commit
2011-12-04 Mircea KitsuneAllow setting and persisting the solidity of objects...
2011-12-04 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2011-12-04 Mircea KitsuneMerge branch 'master' into mirceakitsune/sandbox
2011-12-04 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-12-04 Rudolf Polzerfix weird projectile angles on impact
2011-12-04 Rudolf Polzeraudit usage of player_localentnum and spectatee_status...
2011-12-04 mand1ngaMerge remote-tracking branch 'origin/terencehill/hud_up...
2011-12-03 Rudolf Polzermore stuff... look at teammate
2011-12-03 Rudolf Polzerg_spawn_near_teammate spawnpoint scoring mutator
2011-12-03 Rudolf Polzerremove an unused arg
2011-12-03 Rudolf Polzerspawnpoint selection: restructure to be WAY more mutato...
2011-12-03 Rudolf Polzeradd a Spawn_Score mutator hook; simplify spawning
2011-12-03 Rudolf Polzertwo more cvars
2011-12-03 Rudolf Polzerremove old minstanex textures :)
2011-12-03 Rudolf PolzerSquashed commit of the following:
2011-12-02 Mircea KitsuneMerge branch 'master' into mirceakitsune/sandbox
2011-12-02 Rudolf Polzerfix bug in omg config
2011-12-02 Rudolf Polzerrename all "alpha" parameters in CSQC to remove clash...
2011-11-29 Jakob MGfix min4->min
2011-11-29 Mircea KitsuneMerge branch 'master' into mirceakitsune/sandbox
2011-11-29 Jakob MGMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-11-29 Jakob MGWaypointsprites / healthbars for turrets #woxblox#
2011-11-28 Rudolf Polzeradd a compatibility workaround for 0.5.0 engine
2011-11-26 Rudolf Polzerwhen all spawns are allowed, RanOutOfSpawns cannot...
2011-11-26 Rudolf Polzerg_spawn_useallspawns - disable teamplay spawn rules
2011-11-26 Rudolf Polzerdefaultplayermodel: allow multiple and randomize
2011-11-26 Rudolf Polzerremove wrong use of r_hdr_scenebrightness in sRGB mode...
2011-11-26 Rudolf Polzerfix declaration of runstandardplayerphysics
2011-11-26 Rudolf Polzerfix lots of inconsistencies to EXT_CSQC naming
2011-11-26 Rudolf Polzeradd missing files
2011-11-26 Rudolf Polzerlots of csprogdefs stuff
2011-11-26 Rudolf Polzerfix more dpdefs stuff
2011-11-26 Rudolf Polzerfix warnings
2011-11-26 Rudolf Polzermany menuqc improvements regarding dpdefs
2011-11-26 Rudolf Polzersome more cleanup - all svqc warnings gone
2011-11-26 Rudolf Polzeruse vectoangles2 properly
2011-11-26 Rudolf Polzeruse the engine's progsdefs.qc. This may break stuff...
2011-11-26 Rudolf Polzerfix name of extensions file
2011-11-26 Rudolf Polzerupdate extensions file from dpdefs
2011-11-25 Rudolf Polzerset glowintensity to 1 again for now
2011-11-25 Rudolf Polzerless r_ambient in sRGB mode
2011-11-25 Rudolf Polzerfix two bugs of crosshair button. Did anyone EVER test...
2011-11-25 Rudolf Polzerstronger glow on models
2011-11-25 Rudolf Polzerenable sRGB fallback if needed
2011-11-25 Rudolf PolzersRGB stuff (not enabled yet)
2011-11-25 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2011-11-25 Rudolf Polzersimplify spawnpoint logic again - "at least one SP...
2011-11-25 Rudolf Polzerfix CTS spawns on courtfun
2011-11-25 Rudolf Polzerremove some leftovers from mapcfg
2011-11-23 Mircea KitsunePort bloom settings from latest Vore Tournament GIT...
2011-11-22 Jakob MGFix moving turrets failing target check due to non...
2011-11-22 Jakob MGDont spawn vehicles 128 units above spawm spot (fix...
2011-11-22 Jakob MGMake spider's aim true even if case/chase_up/tilted
2011-11-22 Jakob MGFix incorrect sending of health/shiled on vehicle enter
2011-11-22 Jakob MGMake alarm sound/s stop right away when exiting a vehicle
2011-11-22 Jakob MGIgnore sky & softtargets for vehicle impact damage...
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