]> git.rm.cloudns.org Git - voretournament/voretournament.git/shortlog
voretournament/voretournament.git
2013-06-11 MirceaKitsuneClear both prey & pred progress when eating, being...
2013-06-11 MirceaKitsuneA few fixes and some new effects
2013-06-11 MirceaKitsunePredator progress causes your prey progress to drop...
2013-06-11 MirceaKitsuneGive prey the same view orientation as predators when...
2013-06-10 MirceaKitsuneGmqcc makefile like Xonotic has. You can also run gmqcc...
2013-06-10 MirceaKitsuneBy fteqcc, hello gmqcc
2013-06-10 MirceaKitsuneGet VoreTournament code to compile with gmqcc. To be...
2013-02-20 MirceaKitsuneUpdate the prebuilt engines to latest version of darkpl...
2013-02-20 MirceaKitsuneMake some of the bots male
2013-02-20 MirceaKitsuneA male version of the fox character, with proper male...
2013-02-20 MirceaKitsuneMake player sounds per-skin instead of per-model like...
2013-02-07 MirceaKitsuneOrganize and cleanup the TODO list a lot
2013-02-07 MirceaKitsuneOops, forgot spectatee_status check for saturation
2013-02-07 MirceaKitsuneA fix to my last commit. Also set saturation to 0 when...
2013-02-07 MirceaKitsuneDon't show "self" in the health field of the stomach...
2013-02-07 MirceaKitsunePlayer glow intensity reflects armor, while weapon...
2013-02-07 MirceaKitsuneUse Erebus animations for the nex fox models, which...
2013-02-07 MirceaKitsuneFox player model - Reduce bad deforms on expanded stoma...
2013-02-06 MirceaKitsuneGoodbye old vixen model. We now have a brand new fox...
2013-02-03 MirceaKitsuneSwitch stomach and swallow models to iqm as well, and...
2013-02-03 MirceaKitsuneImprove the swallow model textures with the same textur...
2013-02-03 MirceaKitsuneNew and improved stomach textures
2013-02-03 MirceaKitsuneCorrect respawn time message when eaten
2013-02-03 MirceaKitsuneI believe radar settings belong in the HUD file as...
2013-02-03 MirceaKitsunePost-merge tweaks and clear some more finished TODO's
2013-02-03 MirceaKitsuneMerge branch 'mirceakitsune/customizable_hud'
2013-02-03 MirceaKitsuneRemove player model leaning from the code. It's too...
2013-02-03 MirceaKitsuneMove some cvars, cleanup finished TODO's, and ready... mirceakitsune/customizable_hud
2013-02-03 MirceaKitsuneMake player color indicator textures part of the HUD...
2013-02-03 MirceaKitsuneMove hud images to the default subfolder, and fix loadi...
2013-02-03 MirceaKitsuneAllow multiple gfx/hud/ subfolders and a cvar to choose...
2013-02-02 MirceaKitsuneRemove the code for each HUD background image, and...
2013-02-02 MirceaKitsuneAdapt Strength & Invincible HUD elements to the new...
2013-02-02 MirceaKitsuneGet rid of fields which are now useless
2013-02-02 MirceaKitsuneMake timer customizable too
2013-02-02 MirceaKitsuneAdapt scores to the new HUD system. This only affects...
2013-02-02 MirceaKitsuneUpdate information regarding the new HUD
2013-02-02 MirceaKitsuneMove two more items to the new HUD system
2013-02-02 MirceaKitsuneUse independent functions for some tasks, and fix how...
2013-02-02 MirceaKitsuneAdapt predator entry to customizable HUD. Also stup...
2013-02-02 MirceaKitsuneGet prey list to work properly with the customizable HUD
2013-02-02 MirceaKitsuneMerge master
2013-01-30 MirceaKitsuneMore to the TODO list. Lots to do and little time and...
2012-10-06 MirceaKitsuneAdd an update from Xonotic related to my last commit
2012-10-06 MirceaKitsuneScoreboard respawn info from my code in Xonotic
2012-10-06 MirceaKitsuneMore TODO's
2012-06-05 MirceaKitsuneadd a new todo. Also my first GIT commit from Linux :)
2012-05-17 MirceaKitsunePartial attempt at porting the stomach board list to...
2012-05-17 MirceaKitsuneRename HUD cvars to match the architecture I had planned
2012-05-16 MirceaKitsuneRe-setup the status panel, HUD looking ok again. Also...
2012-05-16 MirceaKitsuneInvert minus and plus for Y axis to represent correct...
2012-05-16 MirceaKitsuneAdapt all of the status panel to the new code. Needs...
2012-05-16 MirceaKitsuneAdapt Sbar_DrawXNum to the new system
2012-05-16 MirceaKitsuneSwitch to a new system of defining HUD element position...
2012-05-16 MirceaKitsunePosition items on the status panel properly for now
2012-05-16 MirceaKitsuneThe HUD configuration file, will need cleanups
2012-05-16 MirceaKitsuneAllow cvar positions and sizes for the status HUD panel...
2012-05-16 MirceaKitsuneTweak bloom settings and add much warmer looks. This...
2012-05-16 MirceaKitsuneMake swallowing color stronger
2012-05-16 MirceaKitsuneProper HUD blur colors when getting eaten (improved...
2012-05-16 MirceaKitsuneBase blur amount on swallow progress. The screen will...
2012-05-16 MirceaKitsuneContent blur & color when being swallowed
2012-05-16 MirceaKitsuneProperly calculate dodging speed based on player size...
2012-05-16 MirceaKitsuneCleanup and improve dodging code implementation
2012-05-16 MirceaKitsuneAdd vore and size offsets to dodging speed. Needs testing
2012-05-16 MirceaKitsunePort dodging from Xonotic. Double-tap a movement key...
2012-05-13 MirceaKitsuneNew stuff to do. Don't worry, I'm still around and...
2012-04-08 MirceaKitsuneMore TODO notes (so much on my head for this version...
2012-04-03 MirceaKitsuneAnother TODO
2012-04-03 MirceaKitsuneSome new TODOs
2012-03-23 MirceaKitsuneAdd a bug someone reported on Eka's Portal to the list
2012-03-20 MirceaKitsuneThis needs to be tested better though
2012-03-20 MirceaKitsuneSlow swallowing of items: Require g_vore too!
2012-03-19 MirceaKitsuneSomething else to check in the future
2012-03-19 MirceaKitsunele sigh
2012-03-19 MirceaKitsuneSeparate and fix some cvars
2012-03-19 MirceaKitsuneAn important improvement to my last commit
2012-03-19 MirceaKitsuneFix the final cvars and document the new feature of...
2012-03-19 MirceaKitsuneFix item alpha, and get slow item swallowing to work...
2012-03-19 MirceaKitsuneCvar the swallowing speed of items, and influence based...
2012-03-19 MirceaKitsuneGet swallowable items closer to working. They are almos...
2012-03-19 MirceaKitsuneFirst attempt to make health possible to swallow slowly...
2012-03-19 MirceaKitsuneApply scale-based weight to wind fields too (trigger_im...
2012-03-19 MirceaKitsuneHigher movement factor based on scale
2012-03-19 MirceaKitsuneProperly calculate falling damage based on player scale...
2012-03-19 MirceaKitsuneMake jump pads account the scale gravity of players...
2012-03-19 MirceaKitsunePlayer size now influences a player's weight as well...
2012-03-19 MirceaKitsuneRename a keybind
2012-03-19 MirceaKitsuneAll 0.7 TODO's which didn't get done are now 0.8
2012-03-19 MirceaKitsuneVore Tournament 0.7.0 has been released. This GIT is...
2012-03-19 MirceaKitsuneFix default player colors
2012-03-18 MirceaKitsuneInclude a copy of the icon in the rebranding folder
2012-03-18 MirceaKitsuneRemove documentation for Corsair, since we removed...
2012-03-18 MirceaKitsuneAdded known bugs to the release notes
2012-03-18 MirceaKitsuneAlso don't show our predator on the radar, since it...
2012-03-18 MirceaKitsuneRadar: Don't draw the player we are spectating
2012-03-18 MirceaKitsuneDraw distance is totally not too low
2012-03-18 MirceaKitsuneAdd new TODOs, some being small bugs to fix before...
2012-03-18 MirceaKitsuneI updated all components, and tested for most of this...
2012-03-18 MirceaKitsuneSmall tweak to the effects menu
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