2020-11-07 |
Mario | Don't apply view bobbing while observing |
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2020-11-07 |
Rudolf Polzer | Transifex autosync |
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2020-11-06 |
Mario | Merge branch 'Mario/arc_bolt_bounce' into 'master' |
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2020-11-06 |
Mario | Merge branch 'Mario/rocket_wall_fix' into 'master' |
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2020-11-06 |
Mario | Perform an initial trace to the position of the gun... |
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2020-11-06 |
Mario | Merge branch 'master' into Mario/arc_bolt_bounce |
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2020-11-06 |
Mario | Fix minor whitespace mismatch |
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2020-11-06 |
Mario | Merge branch 'terencehill/ft_autorevive_progress' into... |
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2020-11-06 |
Mario | Merge branch 'master' into terencehill/ft_autorevive_pr... |
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2020-11-06 |
Mario | Merge branch 'Mario/filter_highping' into 'master' |
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2020-11-06 |
Mario | Add a checkbox to filter high latency servers (enabled... |
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2020-11-06 |
Mario | Merge branch 'master' into Mario/arc_bolt_bounce |
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2020-11-06 |
Mario | Perform a full projectile update when passing through... |
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2020-11-05 |
Rudolf Polzer | Transifex autosync |
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2020-11-04 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-11-03 |
Rudolf Polzer | Transifex autosync |
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2020-11-02 |
Mario | Don't disable rendering completely if the player is... |
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2020-11-01 |
Mario | Make automatic revival message white, as it is just... |
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2020-11-01 |
Mario | Minor cleanup to vehicle code: make hover tags common... |
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2020-11-01 |
Mario | Don't apply view bobbing while inside a vehicle (curren... |
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2020-11-01 |
Mario | Fix compilation unit test |
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2020-11-01 |
Mario | Don't play teleportation sounds on dead players |
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2020-11-01 |
Mario | Remove medic buff team healing functionality, fixes... |
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2020-11-01 |
terencehill | Fix distance check |
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2020-11-01 |
Mario | Melee only mutator does not require items in the map |
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2020-11-01 |
Mario | Add a gametype flag to signify that the mode forces... |
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2020-11-01 |
terencehill | Shownames: calculate distance only when really needed... |
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2020-11-01 |
Mario | Calculate a rough shot origin to show Arc smoke effects... |
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2020-11-01 |
Mario | Don't attempt to play "welcome" announcement, as it... |
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2020-11-01 |
Mario | Merge branch 'master' into Mario/arc_bolt_bounce |
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2020-10-30 |
Rudolf Polzer | Transifex autosync |
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2020-10-29 |
Rudolf Polzer | Transifex autosync |
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2020-10-28 |
terencehill | Remove an extra new line prepended to LOG_INFO messages |
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2020-10-28 |
terencehill | Attempt to prevent sound spam when a dead player gets... |
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2020-10-26 |
Mario | Purge autocvars.qh from the codebase, cvars are defined... |
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2020-10-26 |
Mario | Purge autocvars.qh from the client-side codebase, cvars... |
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2020-10-26 |
Rudolf Polzer | Transifex autosync |
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2020-10-25 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-10-19 |
Mario | Clean up keepaway code a bit, replace references to... |
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2020-10-19 |
Mario | Merge branch 'Mario/model_stair_smoothing' into 'master' |
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2020-10-19 |
Mario | Merge branch 'master' into Mario/model_stair_smoothing |
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2020-10-19 |
Mario | Clean up nexball gametype definition |
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2020-10-19 |
Mario | Minor cleanup to player score sorting functions |
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2020-10-19 |
Rudolf Polzer | Transifex autosync |
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2020-10-19 |
Mario | Add a mutator hook to allow mutators to force drawing... |
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2020-10-19 |
Mario | If item touching or spawning is already handled, don... |
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2020-10-18 |
Mario | Fix inventory system networking so that it stores the... |
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2020-10-18 |
Mario | Remove an empty legacy include file |
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2020-10-18 |
Mario | Port some minor cleanups from the guide branch |
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2020-10-18 |
Mario | Minor cleanup to nades mutator |
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2020-10-18 |
Mario | Fix plasma turrets using a server-side particle effect... |
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2020-10-18 |
Rudolf Polzer | Transifex autosync |
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2020-10-18 |
Mario | Merge branch 'TimePath/classnames' into 'master' |
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2020-10-18 |
TimePath | Tidy up classnames |
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2020-10-18 |
Mario | Merge branch 'bones_was_here/csprogs' into 'master' |
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2020-10-16 |
Mario | Resolve a rabbit hole of header dependencies |
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2020-10-16 |
Mario | Sort most common includes alphabetically |
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2020-10-16 |
Mario | Apply a standard alphabetical sort order to the server... |
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2020-10-16 |
Mario | Apply a standard alphabetical sort order to the client... |
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2020-10-16 |
Mario | Merge branch 'Juhu/unnecessary-main-includes' into... |
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2020-10-16 |
Juhu | remove unnecessary main.qh includes (also one server... |
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2020-10-16 |
Mario | Remove an unnecessary main.qh include from the strafehu... |
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2020-10-14 |
Mario | Add a function to remove the buff icon model above... |
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2020-10-14 |
Mario | Merge branch 'amade/cleanup_includes' into 'master' |
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2020-10-14 |
Amadeusz Sławiński | Cleanup common includes |
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2020-10-14 |
Mario | Merge branch 'Juhu/strafehud' into 'master' |
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2020-10-14 |
Mario | Merge branch 'master' into Juhu/strafehud |
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2020-10-14 |
Mario | Add some notes about the now unused projectile effects |
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2020-10-13 |
Mario | Restore original value of sv_dodging_maxspeed to allow... |
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2020-10-12 |
Mario | Merge branch 'master' into Mario/arc_bolt_bounce |
commit | commitdiff | tree | snapshot |
2020-10-09 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-10-08 |
Mario | Fix Arc bolts bouncing more times than they're supposed... |
commit | commitdiff | tree | snapshot |
2020-10-08 |
Mario | Reduce the number of bounces the Arc bolts can make... |
commit | commitdiff | tree | snapshot |
2020-10-07 |
terencehill | Give players reviving a frozen teammate 1 point every... |
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2020-10-07 |
terencehill | Merge branch 'master' into terencehill/ft_autorevive_pr... |
commit | commitdiff | tree | snapshot |
2020-10-07 |
Mario | Fix Arc continuing to fire after the match ends |
commit | commitdiff | tree | snapshot |
2020-10-07 |
terencehill | Fix locked camera angles if you spectate a particular... |
commit | commitdiff | tree | snapshot |
2020-10-07 |
Mario | Add a burst option to the Arc secondary (available... |
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2020-10-07 |
Mario | Implement a new design for the Arc secondary: electric... |
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2020-10-05 |
Mario | Merge branch 'terencehill/fps_display_fix' into 'master' |
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2020-10-02 |
Mario | Clean up buffs_BuffModel_Customize, fix some duplicate... |
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2020-09-29 |
Mario | Reduce code duplication in weapon impulse code by calli... |
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2020-09-29 |
Mario | Purge miscfunctions.qc from the client-side codebase... |
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2020-09-27 |
terencehill | Use gettime(GETTIME_FRAMESTART) instead of gettime... |
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2020-09-25 |
Mario | Phase out miscfunctions.qc from the server codebase... |
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2020-09-25 |
Mario | Move initialization stage handling out of miscfunctions... |
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2020-09-25 |
Mario | Further cleanup miscfunctions, document the need to... |
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2020-09-25 |
Mario | Move server-side chat handling to its own file, and... |
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2020-09-23 |
Mario | Use a trace log for the client program version message... |
commit | commitdiff | tree | snapshot |
2020-09-23 |
Mario | Reduce verbosity of player stats debug messages |
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2020-09-23 |
Mario | Reduce verbosity of most logging operations and fix... |
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2020-09-23 |
Mario | Minor cleanup of world.qc, move most intermission and... |
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2020-09-23 |
Mario | Replace some of the remaining cvar globals with autocva... |
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2020-09-22 |
Mario | Move expr_evaluate to cvar.qh in lib |
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2020-09-22 |
Mario | Add a commented definition for _fullspawndata outside... |
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2020-09-22 |
Mario | Update dpdefs to match current master |
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2020-09-22 |
Mario | Exclude burning and buff damage types from damage text... |
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2020-09-22 |
Mario | Implement support for target_delay (compatibility spawn... |
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2020-09-21 |
terencehill | Lock camera angles while moving the cursor if hud_curso... |
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2020-09-21 |
Mario | Move some more functions out of miscfunctions, split... |
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next |