2015-12-02 |
Mario | Fix it more cleanly |
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2015-12-02 |
Mario | Fix projectiles on jumppads |
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2015-12-02 |
TimePath | Sound8: potentially fix player sound issue |
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2015-12-01 |
TimePath | Debugdraw: hide more entities |
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2015-12-01 |
TimePath | Shownames: fade when moving to spectate |
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2015-12-01 |
TimePath | Mutators: network |
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2015-12-01 |
Mario | Always draw ladders (reduces amount of bandwidth wasted... |
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2015-12-01 |
Mario | Link ladders (landing on them is rough, unfixable curre... |
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2015-12-01 |
Mario | Allow any height value |
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2015-12-01 |
Mario | Hopefully fix issues with vaporizer beam |
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2015-12-01 |
Mario | Fix spawn near teammates |
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2015-11-30 |
Mario | Fix intermission track for reals |
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2015-11-30 |
TimePath | Viewmodels: fix white |
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2015-11-30 |
TimePath | Add a few checks |
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2015-11-30 |
TimePath | Merge branch 'TimePath/csqc_viewmodels' into 'master' |
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2015-11-30 |
Mario | Fix prediction of jumping onto ledges |
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2015-11-30 |
TimePath | Viewmodels: call wr_glow on activeweapon, not switching... 250/head |
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2015-11-30 |
TimePath | Viewmodels: fix muzzleflashes |
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2015-11-30 |
TimePath | Viewmodels: match engine cl_followmodel and cl_bobmodel |
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2015-11-30 |
Mario | Use a temporary hack to fix teleporters and jumppads... |
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2015-11-30 |
TimePath | Viewmodels: network weaponrate factor |
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2015-11-30 |
TimePath | Viewmodels: network switchdelays |
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2015-11-30 |
TimePath | Viewmodels: smooth switch with high latency |
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2015-11-29 |
TimePath | Viewmodels: clientside Vortex glow |
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2015-11-29 |
TimePath | Merge branch 'master' into TimePath/csqc_viewmodels |
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2015-11-29 |
Mario | Add a hook to team change function, will come in handy... |
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2015-11-29 |
Mario | Predict teleporters (yay) |
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2015-11-29 |
TimePath | Viewmodels: cl_bobmodel: check onground for other playe... |
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2015-11-29 |
Mario | Clean up hacks a bit |
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2015-11-29 |
TimePath | Viewmodels: cl_bobmodel: not in the air |
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2015-11-29 |
TimePath | Viewmodels: attempt to smooth out teleporting |
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2015-11-29 |
TimePath | Viewmodels: support cl_bobmodel, cl_leanmodel, cl_follo... |
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2015-11-29 |
Mario | Fix some issues with movetype prediction, also make... |
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2015-11-29 |
Mario | Fix some issues with QC movetypes |
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2015-11-29 |
TimePath | Merge branch 'TimePath/stats' into 'master' |
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2015-11-29 |
TimePath | entcs: de-jitter |
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2015-11-29 |
TimePath | Multijump: fix 262/head |
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2015-11-29 |
Mario | This commit is dedicated to TimePath |
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2015-11-29 |
TimePath | Merge branch 'master' into TimePath/stats |
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2015-11-29 |
TimePath | Stats: port vectors |
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2015-11-28 |
TimePath | Stats: port gamemodes |
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2015-11-28 |
TimePath | Stats: port remaining movevars |
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2015-11-27 |
Rudolf Polzer | Fix some SVQC and CSQC string leaks. |
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2015-11-27 |
Rudolf Polzer | Fix memory leaks in ATTRIB(..., strzone(...)) calls. |
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2015-11-27 |
Rudolf Polzer | init.bsp: Properly shutdown the mapinfo subsystem. |
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2015-11-27 |
Rudolf Polzer | Fix most menuqc leaks. |
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2015-11-27 |
Mario | Finish off the last of the stats |
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2015-11-27 |
Mario | Do another bunch of stats |
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2015-11-27 |
Mario | Add an option to burn the player when they enter lava |
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2015-11-26 |
Mario | Make sure self is set on the PlayerJump mutator hook |
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2015-11-26 |
Mario | Kill use of self in player physics code |
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2015-11-26 |
Mario | Kill the use of self in movetype code, to make it usabl... |
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2015-11-25 |
TimePath | entcs: cleanup |
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2015-11-25 |
Mario | Potentially fix an issue with buff times and vehicle... |
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2015-11-25 |
TimePath | ArrayList: free on shutdown |
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2015-11-24 |
Rudolf Polzer | Fix memory leak in counting.qh. |
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2015-11-24 |
TimePath | Stats: port 5 more |
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2015-11-24 |
TimePath | Stats: remove dependence on engine assigned stats |
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2015-11-24 |
Mario | Hide kills/frags in CTS |
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2015-11-24 |
Mario | Fix compile |
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2015-11-24 |
Mario | Move race winning conditions into race file |
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2015-11-23 |
Mario | Make multijump smoother |
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2015-11-23 |
Mario | Decouple doublejump |
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2015-11-23 |
Mario | Remove a dependence on multijump |
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2015-11-23 |
Mario | Remove a remnant of the old Tetris game |
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2015-11-23 |
Mario | Move spider web slowness entirely into spider file |
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2015-11-23 |
Mario | Move the vortex charge thing into a mini mutator (why... |
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2015-11-23 |
Mario | Decouple bugrigs from the main code base |
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2015-11-23 |
Mario | Move dodging related stuff into the dodging file (no... |
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2015-11-23 |
Mario | Make physics hook common, move multijump stuff into... |
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2015-11-23 |
Mario | Minor performance optimization, also disable engine... |
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2015-11-23 |
TimePath | Weapons: cache WepSet |
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2015-11-23 |
TimePath | Registry: break limits |
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2015-11-23 |
TimePath | entcs: use ArrayList |
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2015-11-23 |
TimePath | ArrayList: implement |
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2015-11-23 |
TimePath | Shownames: optimize |
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2015-11-22 |
Mario | Update bulldozer to use new assets by KingPimpCommander... |
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2015-11-22 |
TimePath | General cleanup/optimize |
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2015-11-22 |
TimePath | lib/iter: FOREACH_ENTITY |
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2015-11-22 |
TimePath | Physics: unroll unstick_offsets |
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2015-11-21 |
TimePath | csqcmodel: optimize server2csqc |
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2015-11-21 |
TimePath | CA: fix spectate |
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2015-11-21 |
Mario | Do 10 more stats |
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2015-11-21 |
Mario | Add the last 2 remaining brick types for the main bulld... |
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2015-11-20 |
TimePath | entcs: unset .has_origin when player model leaves PVS |
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2015-11-20 |
Mario | Don't send weapon priority on update, as this can break... |
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2015-11-20 |
Mario | Merge branch 'terencehill/hud_cvars' into 'master' |
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2015-11-18 |
TimePath | CTS: fix player not being reset |
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2015-11-17 |
terencehill | HUD skins: sync cfg exporter with cfg files 259/head |
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2015-11-17 |
terencehill | Get rid of a pointless convention (unquoted main panel... |
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2015-11-17 |
terencehill | hud_configure_grid_xsize and hud_configure_grid_ysize... |
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2015-11-17 |
Mario | Add level 5 |
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2015-11-17 |
Mario | Do another 6 |
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2015-11-17 |
Mario | Port another 10 stats |
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2015-11-17 |
TimePath | Merge branch 'TimePath/csqc_sounds' into 'master' |
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2015-11-17 |
TimePath | Globalsounds: update entcs origin 251/head |
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2015-11-17 |
TimePath | Globalsounds: remove optional REGISTRY_SORT parameter |
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2015-11-17 |
TimePath | Playersounds: fix volume |
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2015-11-17 |
TimePath | ent_cs: don't remove on death, really |
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2015-11-17 |
TimePath | ent_cs: don't remove on death |
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next |