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xonotic/darkplaces.git
2004-03-13
havoc
merged static and dynamic rtlight handling almost entir...
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2004-03-13
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added texmatrix[] to rmeshstate_t and removed R_Mesh_Te...
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2004-03-13
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fixed gl_paranoid warnings in R_DrawQueue
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2004-03-13
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fixed gl_paranoid warnings caused by gl_texture_anisotr...
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2004-03-13
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DP should read the config files correcly again now.
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2004-03-13
havoc
*** empty log message ***
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2004-03-13
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added const to most parameters to Mod_ShadowMesh_AddMesh
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2004-03-13
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q3bsp rendering now uses visframe instead of markframe...
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2004-03-11
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Changed the way DP detects and handles the CPU endianes...
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2004-03-11
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removed special GAME_FNIGGIUM default for con_forcewhil...
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2004-03-10
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now calls GL_LockArrays manually around each R_Mesh_Dra...
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2004-03-10
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removed r_shadow_showtris (superseded by r_showtris)
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2004-03-10
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merged CL_ColorPointer into R_Mesh_State
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2004-03-10
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R_Mesh_State_Texture and GL_VertexPointer merge once...
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2004-03-10
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GL_Color no longer interacts with GL_ColorPointer ...
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2004-03-10
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now supports GL_EXT_stencil_two_side extension (found...
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2004-03-10
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sorted extension list again
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2004-03-10
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added DP_SV_ROTATINGBMODEL extension to list
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2004-03-10
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added a few items to the client features list
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2004-03-10
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added -benchmark commandline option
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2004-03-10
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added showtime/showtime_format and showdate/showdate_fo...
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2004-03-10
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added convenience function Sys_TimeString which calls...
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2004-03-10
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added an extern for cmdline cvar
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2004-03-10
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added Print versions of Printf functions and made all...
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2004-03-10
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clean up an unnecessary snprintf
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2004-03-09
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added scr_conforcewhiledisconnected cvar so it is possi...
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2004-03-09
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"edict" command no longer crashes if given -1 as edict...
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2004-03-09
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*** empty log message ***
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2004-03-09
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reorganized SV_FlyMove to merge the two paths (new...
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2004-03-09
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worked around curve collision problems by doing special...
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2004-03-09
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now supports loading skybox specified by q3 sky shaders
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2004-03-09
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fix saving of rtlights files (everything past cubemap...
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2004-03-07
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fix two signed/unsigned comparison warnings
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2004-03-07
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*** empty log message ***
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2004-03-06
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*** empty log message ***
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2004-03-06
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con_notify is now measured in cl.time, not realtime...
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2004-03-05
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Don't use coronas for muzzleflashes
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2004-03-05
havoc
no view tilt when dead in GAME_FNIGGIUM
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2004-03-05
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fixed noclipping rendering nothing (there was no vis...
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2004-03-05
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improve console text parsing a little (now handles...
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2004-03-04
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fix monsters ignoring player underwater if a bmodel...
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2004-03-04
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Fixed key bindings menu (we have a range of 1024 key...
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2004-03-04
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Removed a few warnings in MSVC6
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2004-03-04
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separate collision curve geometry from rendering, this...
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2004-03-04
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implemented r_subdivisions_ cvars to control q3bsp...
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2004-03-04
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fix r_editlights_edit not accepting some commands
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2004-03-04
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r_showtris is now a float cvar which controls intensity...
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2004-03-03
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made r_showtris transparent (quite faint actually)...
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2004-03-03
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fix Q3BSP submodels to have no GetPVS function (or...
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2004-03-03
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fixed bmodel realtime lighting/shadowing render crashes...
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2004-03-03
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added r_showtris
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2004-03-03
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realtime dlight shadows are now nearly the speed of...
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2004-03-02
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temporarily disabled compiled rtlights (they'll make...
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2004-03-02
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fix rtlights cubemapname load/save
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2004-03-02
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fix the inverted bumps on some surfaces (no longer...
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2004-03-02
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forgot to init the effects variable in the light parser
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2004-03-02
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dlights using light_lev now need the PFLAG_FULLDYNAMIC...
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2004-03-01
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more cleanups of R_RenderScene (now r_view_ variables...
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2004-03-01
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remove unused variable i in V_ParseDamage
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2004-03-01
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remove unused variable i in CL_ParseStartSoundPacket
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2004-03-01
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screenshots are now saved to screenshots/ and videos...
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2004-03-01
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fixed cubemap upload scaling crash (was using power...
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2004-03-01
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fixed viewblends which were broken the past few days
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2004-03-01
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upgraded network protocol to DP5, now sends precise...
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2004-03-01
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cleaned up rtlight handling, merging most code between...
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2004-03-01
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forgot to commit this as part of the SV_TouchAreaGrid fix
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2004-03-01
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fixed SV_TouchAreaGrid to not crash if SV_IncreaseEdict...
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2004-03-01
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safety checked lightmap access in Mod_Q1BSP_RecursiveLi...
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2004-02-28
havoc
default a few cvars accordingly for GAME_TENEBRAE mode
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2004-02-28
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support angles on light entities
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2004-02-28
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support skin and pflags in light entity loader
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2004-02-26
havoc
PF_traceline/PF_tracebox can now use world as the edict
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2004-02-26
havoc
made the static light built message a dprint
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2004-02-26
havoc
TEU uses teu.rc, not quake.rc
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2004-02-25
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renamed brush model pvs stuff to be in brush struct...
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2004-02-25
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MOVETYPE_BOUNCE change: an explosion above gibs will...
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2004-02-25
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enable MOVE_ values on PF_tracebox (already enabled...
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2004-02-24
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fixed black fullbrights on models in realtime mode
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2004-02-22
havoc
fixed GL_Scissor call in rtlight code (apparently I...
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2004-02-22
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allow "rate" command to be executed on server when...
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2004-02-22
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fixed a possible crash in R_DrawCoronas (it was using...
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2004-02-21
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cleaned up R_RenderView setup code a bit, and shuffled...
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2004-02-21
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timedemo now also prints min/avg/max fps
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2004-02-21
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added rate limiting to player setup menu
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2004-02-21
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rate limited networking ("rate" command in client conso...
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2004-02-21
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cl_fakelocalping cvars now produce the specified ping...
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2004-02-21
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remove unused stripextension code
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2004-02-21
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moved light matrix generation out of the render code...
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2004-02-20
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fixed loading of replacement frame images (it was strip...
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2004-02-20
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upgraded Image_CopyMux to be able to output constant...
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2004-02-20
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possible improvement to infinite perspective matrix...
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2004-02-20
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remove the exec default.cfg call from the reset to...
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2004-02-18
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improved error message for missing cubemap images,...
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2004-02-18
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now loads each cubemap only once, no matter how many...
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2004-02-18
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cubemap filters for rtlights are now supported
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2004-02-18
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added gl_lightmaps cvar (for looking at the raw lightma...
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2004-02-18
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fix some warnings
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2004-02-17
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reduced size of viewblend triangle from 64000 units...
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2004-02-12
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Forgot to add a couple of return statements to a switch...
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2004-02-11
black
Fixed: Removed not needed variable.
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