2012-08-18 |
Samual Lenks | Fix something stupid |
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2012-08-18 |
Samual Lenks | Blaster now uses the real color of the player firing... |
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2012-08-17 |
Samual Lenks | Fix compile error (perhapsably, asyyy.... ;D) |
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2012-08-17 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
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2012-08-17 |
Jakob MG | Fix mutator_superspec supressing other cmds |
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2012-08-16 |
Jakob MG | Make superspec better, support cmd followfc [red|blue... |
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2012-08-16 |
Jakob MG | mutator_superspec (g_superspectate 1 to enable): Extend... |
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2012-08-16 |
Jakob MG | Better death seq, Better gunner/pilot exit |
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2012-08-16 |
Jakob MG | Update bumble balance, fix healray stuck midair, set... |
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2012-08-15 |
Jakob MG | Vehicle balance update |
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2012-08-15 |
Jakob MG | Merge branch 'master' of git://nl.git.xonotic.org/xonot... |
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2012-08-15 |
Jakob MG | Handle force reduction by damageforcescale for vehicles |
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2012-08-15 |
Jakob MG | Better polit view origin, fix & optimize raygun sender |
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2012-08-15 |
Jakob MG | Colission damage |
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2012-08-15 |
Jakob MG | Trottle healray effect, make gunner (if any) become... |
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2012-08-15 |
Jakob MG | Healing gun target lock for bumblebee, make healray... |
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2012-08-15 |
Jakob MG | Add bumble HUD grafics |
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2012-08-15 |
Jakob MG | Format bumble code, remove old junk, fix flag carry pos |
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2012-08-15 |
Rudolf Polzer | fix syntax error in stuffto code |
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2012-08-15 |
Rudolf Polzer | Merge branch 'master' of http://de.git.xonotic.org... |
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2012-08-15 |
Rudolf Polzer | decide which CSQC HUD elements are bold font and which not |
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2012-08-15 |
Jakob MG | Merge branch 'master' of git://nl.git.xonotic.org/xonot... |
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2012-08-15 |
Jakob MG | Massive vehicles update. Bumblebee should now be usable |
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2012-08-14 |
Rudolf Polzer | use the bold font for menu title bars |
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2012-08-13 |
Rudolf Polzer | Merge commit '2edf2d628ab52514ab531976ee8b06479e56ace7' |
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2012-08-12 |
Jakob MG | Fix bug #972 |
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2012-08-12 |
Jakob MG | update credits |
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2012-08-12 |
Jakob MG | Fix for bug #990 by Ablu |
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2012-08-09 |
MrBougo | tZork broke simple items with 59c88c73 and c9de9b06... |
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2012-08-02 |
Rudolf Polzer | g_balance_teams 0 should also turn off imbalance prevention |
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2012-08-02 |
Rudolf Polzer | allow balance_teams changes |
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2012-08-02 |
Rudolf Polzer | turn off the teamplay team selection dialog |
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2012-08-01 |
Jakob MG | same goes for raptor |
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2012-08-01 |
Jakob MG | <matthiaskrgr> it would be nice if the original once... |
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2012-08-01 |
Jakob MG | wopsy |
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2012-08-01 |
Jakob MG | Nicer exit for raptor/spider |
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2012-07-31 |
Jakob MG | BlaXpirits patch for http://dev.xonotic.org/issues... |
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2012-07-31 |
Jakob MG | merge vehicle dinit & spawn to reduce clutter & prepare... |
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2012-07-31 |
Jakob MG | g_onslaught_controlpoints_proxycap (default off) de... |
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2012-07-31 |
Samual Lenks | New defaults |
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2012-07-31 |
Jakob MG | Fix dropwepons not animating. Fix cl_weapon_stay_ ... |
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2012-07-31 |
Samual Lenks | Cleanup debugging, plus add zscale cvar for attack... |
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2012-07-31 |
Samual Lenks | New/better force calculations, now players shouldn... |
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2012-07-31 |
Samual Lenks | Add damageinfo |
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2012-07-31 |
Samual Lenks | Now change back the multiplier |
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2012-07-31 |
Samual Lenks | Fix proper distance checking for splash/jump radiuses |
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2012-07-31 |
Samual Lenks | just have full multiplier for jump shots until I figure... |
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2012-07-31 |
Samual Lenks | Fix minor bug |
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2012-07-31 |
Samual Lenks | Now update all the balance configs with the new cvars |
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2012-07-31 |
Samual Lenks | Begin refactoring all cvars for laser |
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2012-07-30 |
Samual Lenks | Implementing whole new damage management system for... |
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2012-07-30 |
Samual Lenks | More work on laser |
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2012-07-29 |
Samual Lenks | Code cleanup, plus begin rewritting the jump/splash... |
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2012-07-29 |
Samual | Merge remote-tracking branch 'origin/master' into samua... |
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2012-07-28 |
Samual | Clean up code |
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2012-07-28 |
Samual Lenks | Make XPM balance match normal balance |
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2012-07-28 |
Samual Lenks | New default settings for Blaster attack (should be... |
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2012-07-28 |
Samual Lenks | Implement new primary effect for Blaster-- MESSY MESSY... |
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2012-07-27 |
Jakob MG | its allliiiivvvveeeeee. vehicle_bumblebee now mostly... |
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2012-07-26 |
Jakob MG | Make ons a proper mutator, give it a optional, alternat... |
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2012-07-26 |
Jakob MG | Centerprint & sound warning when ONS generator is not... |
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2012-07-26 |
Jakob MG | Do not use both .think and InitializeEntity got ONS... |
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2012-07-26 |
Jakob MG | Drop ONS generator/controlpoints to floor. Use setattac... |
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2012-07-26 |
Samual Lenks | Working more on the effect |
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2012-07-26 |
Samual | Make it ACTUALLY use the proper spread |
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2012-07-26 |
Samual | Begin working on a new effect for laser using polygons |
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2012-07-26 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
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2012-07-25 |
Rudolf Polzer | fix "cm" variable |
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2012-07-25 |
Rudolf Polzer | fix warnings |
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2012-07-25 |
Rudolf Polzer | for new players, set a random color at menuqc startup |
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2012-07-25 |
Rudolf Polzer | player color selector adjustments as suggested by Morph... |
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2012-07-25 |
Rudolf Polzer | fix description of forcecolor |
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2012-07-25 |
Rudolf Polzer | typo fix |
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2012-07-25 |
Rudolf Polzer | Merge remote-tracking branch 'origin/master' into divVe... |
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2012-07-24 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
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2012-07-24 |
Samual Lenks | Use MOVE_NOMONSTERS for tracing visibility instead... |
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2012-07-24 |
Samual Lenks | Rename laser to blaster part 1 |
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2012-07-24 |
Samual Lenks | Remove stupid comment |
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2012-07-24 |
Jakob MG | New lock mode for raptor, rebalance |
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2012-07-24 |
Jakob MG | g_vehicle_name 1/0 do dis/en-anble specific vehicles... |
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2012-07-24 |
Rudolf Polzer | Merge branch 'master' of http://de.git.xonotic.org... |
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2012-07-24 |
Rudolf Polzer | fix game completion ratio when there is no fraglimit |
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2012-07-24 |
Samual | Begin attempting to support warpzones |
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2012-07-24 |
Samual | More stuff and things |
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2012-07-24 |
Samual | More consistency |
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2012-07-24 |
Samual | Consistency, consistency, consistency! |
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2012-07-24 |
Samual | Major cleanup/rewritting of laser code |
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2012-07-24 |
Samual Lenks | Cleanup more, plus make the direct hit damage calculati... |
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2012-07-24 |
Samual Lenks | Even newer debug prints |
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2012-07-24 |
Samual Lenks | New debug prints |
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2012-07-23 |
Samual Lenks | Make the minstanex use the new blaster as well |
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2012-07-23 |
Samual Lenks | Fix the distance calculation to be more consistent... |
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2012-07-23 |
Samual Lenks | Fix melee |
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2012-07-23 |
Samual Lenks | Finish up the aiming code |
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2012-07-23 |
Samual Lenks | Working on aiming for bots |
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2012-07-23 |
Samual Lenks | Enable the debug effect for melee until I can move... |
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2012-07-23 |
Samual Lenks | I forgot some gauntlet/melee stuff-- fixed. |
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2012-07-23 |
Samual Lenks | Better default balance settings for blaster |
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2012-07-23 |
Samual Lenks | FINALLY fix the effect -- plus, add the proper cvars... |
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2012-07-23 |
Samual | Remove old debug |
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next |