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xonotic/darkplaces.git
2021-05-27
Reki
Readded NOSTREAM tag
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2021-05-27
Reki
Added snd_streaming_ignoremusic
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2021-05-27
Reki
Added visual studio folder to ignore
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2021-05-25
Reki
Autodemo : stopped auto demos from trampling manual...
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2021-05-24
Reki
Fixed saves breaking with entrypoint
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2021-05-24
Reki
Added new SSQC entrypoint SaveTriggered
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2021-05-23
Reki
Added #include for errno.h
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2021-05-23
Reki
Added '_n_' naming scheme to stop globals from being...
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2021-05-22
Reki
Added EXT_WRATH
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2021-05-21
Reki
Added saveflags to stop classes from yeeting save files
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2021-05-19
Reki
Added CHANNELFLAG_TRAPEZOID falloff technique
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2021-05-19
Reki
Added 3 new entrypoints for VMs
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2021-04-29
kristus
Reverted snd_ogg.c to DP master. Changes caused Segfaul...
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2021-04-29
kristus
Fix : Fixed warnings in Linux Compile.
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2021-04-29
kristus
Makefile : Make creates Doombringer-lx and Doombringer...
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2021-04-28
Reki
Changed FALSE to 0 to fix linux being grouchy
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2021-04-15
Reki
Added DB1 protocol
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2021-04-15
Reki
Never hit network players, because we don't use it
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2021-04-15
Reki
Added NOSTREAM 1 tag for ogg files
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2021-04-15
Reki
Fixed bug with SSQC entity collision in CSQC
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2021-04-10
kristus
Travis script : Changed output names to be for Doombrin...
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2021-04-10
Reki
DrawPolygon : Made 2d not use fog vertex color
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2021-04-08
kristus
GFX : Adjusted gfx/net.jpg size and orientation
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2021-04-06
Reki
Added various extensions: csqcflags, solid ssqc objects...
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2021-03-09
cloudwalk
cmd: Dynamically allocate the command interpreters
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2021-03-06
cloudwalk
sys: Simplify Sys_LoadLibrary. Implement Sys_LoadDepend...
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2021-03-06
cloudwalk
sys: Rename Sys_UnloadLibrary to Sys_FreeLibrary for...
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2021-02-04
cloudwalk
cl_particles: Fix rain splash particles falling through...
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2021-02-04
cloudwalk
sys_win: Remove pointless cls.state sets since we're...
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2021-01-24
cloudwalk
keys: Fix intermittent buffer overflow when pasting...
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2021-01-06
cloudwalk
model_shared: Avoid Mod_MakeSortedSurfaces if dedicated...
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2021-01-06
cloudwalk
model_shared: Clarify comments
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2021-01-06
cloudwalk
model_brush: Rename some Q1BSP functions that are actua...
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2021-01-01
cloudwalk
model_brush: More work on VBSP. Still crashes.
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2021-01-01
cloudwalk
model_brush: Very early implementation of VBSP loader...
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2020-12-31
cloudwalk
console: Readd code accidentally removed
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2020-12-31
cloudwalk
model_vbsp: Move magic header define to its appropriate...
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2020-12-31
cloudwalk
model_shared: Fix gcc warning
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2020-12-31
cloudwalk
Add missing include guards. Formatting improvement
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2020-12-31
cloudwalk
fs: Create header for Source engine VPK format
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2020-12-31
cloudwalk
model: Create header for Half-Life MDL format
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2020-12-31
cloudwalk
model: Recognize Valve BSP format. Add file format...
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2020-12-29
havoc
Fix crash in q3bsp loading on submodels where it was...
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2020-12-23
cloudwalk
com_game: Add GAME_BATTLEMETAL
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2020-12-21
cloudwalk
shader_glsl: Don't use the r_colorfringe codepath if...
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2020-12-21
cloudwalk
sv_ccmds: Comment fix
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2020-12-20
cloudwalk
model_shared: Fix compile warning and error with gcc
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2020-12-20
cloudwalk
cvar: Check if cvar is NULL before adding callback...
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2020-12-20
cloudwalk
model_brush: Remove commented out code
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2020-12-19
havoc
Replaced some model fields and changed their purpose...
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2020-12-19
havoc
Fix a few warnings in VS2019.
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2020-12-18
cloudwalk
cl_input: Implement CheckJump function. Rename ambiguou...
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2020-12-16
cloudwalk
Revert "shader_glsl: Don't apply the fringe effect...
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2020-12-16
cloudwalk
shader_glsl: Don't apply the fringe effect if it's...
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2020-12-16
cloudwalk
cl_input: Simplify wishspeed calculation to use VectorN...
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2020-12-16
cloudwalk
mathlib: Simplify VectorNormalizeLength to use existing...
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2020-12-16
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sys: Remove unnecessary curly braces from a commented...
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2020-12-16
cloudwalk
gl: Fix r_lockpvs behaving like r_lockvisibility. Minor...
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2020-12-03
cloudwalk
gl_rmain: Fix skybox fog disappearing with certain...
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2020-11-30
cloudwalk
clvm_cmds, sv_main: Whitespace and cvar description fix
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2020-11-30
cloudwalk
gl_textures: Remove redundant check. glt->bufferpixels...
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2020-11-30
cloudwalk
gl_rmain: Comments and style fix (no pun intended...)
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2020-11-30
cloudwalk
cl_demo: Fix demo loop playback bugs. Should behave...
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2020-11-30
cloudwalk
cl_parse: Only print if server actually disconnected
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2020-11-30
cloudwalk
gl_textures: Fix warning
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2020-11-30
havoc
Refactored lightmap update handling and added cvars...
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2020-11-30
havoc
Remove inline keyword on List_* functions, inline in...
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2020-11-30
havoc
Add missing code modules to vs2019 project.
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2020-11-29
cloudwalk
gl_textures: Totally disable the partial update codepat...
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2020-11-28
cloudwalk
prvm_edict: Spelling
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2020-11-28
cloudwalk
prvm_execprogram: Polish pass over error messages
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2020-11-28
cloudwalk
prvm_execprogram: Compare against numglobals instead...
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2020-11-28
cloudwalk
pr_comp: Slightly improve commenting. Use explicit...
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2020-11-28
cloudwalk
pr_comp: Add the rest of FTEQW's opcodes
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2020-11-28
cloudwalk
csprogs: Pass menu/focus state as a third parameter...
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2020-11-28
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prvm_edict: Add warning for attempting to load FTEQW...
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2020-11-28
cloudwalk
pr_comp: Fix typo in comments
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2020-11-14
cloudwalk
gl_draw, model_shared: Refactor vertex adding. Add...
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2020-11-09
cloudwalk
Revert "cmd: Merge cmd_server and cmd_client into cmd_l...
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2020-11-09
cloudwalk
gl_textures: Optimize the gl_nopartialtextureupdates...
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2020-11-08
cloudwalk
prvm_edict: Link all edicts to the world when loaded...
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2020-11-08
cloudwalk
image: Check if file exists first to allow early out...
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2020-11-08
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gl_rmain: Duplicate the lightmap update code to avoid...
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2020-11-08
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gl_rmain: Render anything RENDER_VIEWMODEL when in...
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2020-11-08
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com_list: Implement the rest of the linked list API...
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2020-11-08
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cvar: When saving init state, simply make a copy of...
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2020-10-27
cloudwalk
cmd: Merge cmd_server and cmd_client into cmd_local...
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2020-10-27
cloudwalk
Merge the sendcvar command into one. Call the old funct...
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2020-10-25
cloudwalk
gl_textures: Set gl_max_lightmapsize to 512 by default...
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2020-10-25
cloudwalk
gl_rsurf: Actually use the model pointer
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2020-10-25
cloudwalk
gl_rmain: Small cleanup
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2020-10-20
cloudwalk
gl_textures: Set gl_nopartialtextureupdates to 1 by...
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2020-10-20
cloudwalk
gl_rsurf: Whitespace
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2020-10-20
cloudwalk
gl_rmain: Don't draw any entities except the world...
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2020-10-20
cloudwalk
gl_rmain: Remove some dead code
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2020-10-20
cloudwalk
gl_rmain: Instead of avoiding a call to R_BuildLightmap...
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2020-10-20
cloudwalk
mathlib: Implement Q_rint and use it
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2020-10-20
cloudwalk
Revert "host: Simplify wait timer calculation, removing...
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2020-10-17
cloudwalk
progs: Implement builtin #245 (mod) for SSQC and CSQC
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2020-10-17
cloudwalk
Revert "Try to load the uppercase variants of various...
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