2003-07-06 |
havoc | renamed GAME_GOODVSBAD2 executable to gvb2 |
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2003-07-06 |
havoc | reverted RunParticleEffect appearance in non-GOODVSBAD2... |
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2003-07-06 |
havoc | allow traceline to take unusual values for nomonsters... |
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2003-07-04 |
havoc | because gethostbyname("0.0.0.0") fails in windows,... |
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2003-07-03 |
havoc | fix htons warnings in MSVC (thanks to Tomaz for reporti... |
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2003-07-03 |
havoc | fixed numerous bugs with explosion hull shape (now... |
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2003-07-03 |
havoc | Tomaz updated the darkplaces project file (thanks!) |
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2003-07-03 |
havoc | ambients should be forced to loop as well |
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2003-07-03 |
havoc | sounds now follow their owner (so riding a lift doesn... |
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2003-07-03 |
havoc | got rid of sv_predict because it caused too many proble... |
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2003-07-02 |
havoc | added snd_staticvolume to snd_null.c |
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2003-07-02 |
havoc | added support for GAME_GOODVSBAD2 |
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2003-07-02 |
havoc | added GAME_GOODVSBAD2 and GAME_TEU |
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2003-07-02 |
havoc | redesigned menuplyr handling again - now allocates... |
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2003-07-02 |
havoc | changed brush model API - now uses function pointers... |
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2003-07-01 |
havoc | redesigned how the renderer handles much of it's state... |
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2003-07-01 |
havoc | extremely minor optimization to linking edicts into... |
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2003-07-01 |
havoc | Disable singleplayer menu in Nexuiz (just like Transfus... |
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2003-06-28 |
havoc | reverted SV_Physics_Step to exactly match quake (shorte... |
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2003-06-27 |
havoc | fix timedemos (it was not starting the timer because... |
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2003-06-26 |
havoc | a prototype for the long dead function S_Alloc removed... |
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2003-06-26 |
havoc | fix a bug in non-monster interpolation code (it was... |
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2003-06-24 |
havoc | ReceivedMessage now sets lastMessageTime when a valid... |
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2003-06-22 |
havoc | initialize the various server properties when parsing... |
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2003-06-22 |
havoc | Forgot to include lhnet in the previous commit and... |
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2003-06-22 |
havoc | This is the network rewrite I've been working on for... |
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2003-06-22 |
havoc | report invalid edicts when attempting to link them |
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2003-06-21 |
havoc | added developer_memorydebug cvar (does CheckSentinelsGl... |
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2003-06-09 |
havoc | Sbar_UpdateScoreboard was totally unused in quake,... |
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2003-06-08 |
havoc | fix a couple EDICT_NUM errors that often happened when... |
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2003-06-08 |
havoc | cleaned up Host_Error a bit |
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2003-06-08 |
havoc | fix SOLID_BSP with non-BSP model error that can occur... |
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2003-06-07 |
havoc | KRIMZON_SV_PARSECLIENTCOMMAND extension (untested curre... |
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2003-06-07 |
havoc | no longer uses -Werror on exe builds |
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2003-06-07 |
havoc | fix an uninitialized variable warning in win32 |
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2003-06-04 |
havoc | fixed forged packet identification to only care about... |
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2003-06-04 |
havoc | added support for gl_mesh_copyarrays 0 mode in most... |
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2003-06-04 |
havoc | fixed a bunch of signed/unsigned mismatch warnings... |
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2003-06-03 |
havoc | fixed bug that used bmodel collision geometry on non... |
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2003-05-28 |
havoc | got rid of my attempts to delay sending the ServerInfo... |
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2003-05-28 |
havoc | apparently -Werr isn't valid in gcc3.2, so switch to... |
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2003-05-26 |
havoc | 2D art can now be drawn using vertex pointers |
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2003-05-26 |
havoc | added back -Werr so warnings are errors |
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2003-05-26 |
havoc | fix some warnings I kept forgetting |
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2003-05-26 |
havoc | removed directional shading on explosions because it... |
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2003-05-26 |
havoc | fix a warning caused by the fact vertex pointers are... |
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2003-05-26 |
havoc | vertex pointers are now const |
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2003-05-26 |
havoc | added R_ScrollTexCoord2f (copies while texture coordina... |
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2003-05-26 |
havoc | fixed realtime lighting bugs with gl_mesh_batching... |
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2003-05-26 |
havoc | no longer uses R_Shadow_VertexBuffer, instead uses... |
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2003-05-26 |
havoc | fixed connection process again |
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2003-05-25 |
havoc | fix an unused variable warning |
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2003-05-25 |
havoc | some cleanups to hostcache (got rid of driver/address... |
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2003-05-25 |
havoc | no longer needed (makefile does it all now) |
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2003-05-25 |
havoc | merged makefile, makefile.mingw (outdated) and makefile... |
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2003-05-25 |
havoc | removed rick.cube-sol.net from master server list becau... |
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2003-05-25 |
havoc | merged dll handling code into sys_shared.c because... |
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2003-05-25 |
havoc | fix darkplaces-dedicated.exe building to open a console |
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2003-05-25 |
havoc | Sys_Print added to handle the output of text to the... |
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2003-05-25 |
havoc | darkplaces-dedicated.exe now builds |
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2003-05-25 |
havoc | alias model fake shadows can now be cached |
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2003-05-25 |
havoc | fixed a severe bug with pointer_color state tracking... |
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2003-05-25 |
havoc | simplified explosion rendering a little (probably a... |
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2003-05-24 |
havoc | alias model (q1/q2/q3) rendering now supports gl_mesh_c... |
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2003-05-24 |
havoc | made id_pointer fields of rcachearrayrequest_t const... |
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2003-05-24 |
havoc | disabled various testing code in R_Mesh_CacheArray |
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2003-05-24 |
havoc | possible stability improvement in VID_Shutdown - moved... |
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2003-05-23 |
havoc | aliasvertex_t no longer exists, models are now stored... |
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2003-05-23 |
havoc | added R_Mesh_CacheArray (not yet used by anything,... |
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2003-05-23 |
havoc | added gl_mesh_batching (default on) which merges severa... |
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2003-05-23 |
havoc | console logging (-condebug) now starts earlier in the... |
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2003-05-23 |
havoc | more preparation for quake2 bsp support |
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2003-05-23 |
havoc | merged SV_Physics_Client into SV_Physics (not difficult) |
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2003-05-23 |
havoc | cleaned up/simplified Sys_Error, now should never get... |
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2003-05-21 |
havoc | renamed "precache" cvar to "snd_precache" because it... |
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2003-05-21 |
havoc | added support for q2 .wal images (not yet tested but... |
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2003-05-21 |
havoc | beginning to add Q2 bsp support (Q3 bsp support coming... |
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2003-05-21 |
havoc | added a note about an id bug with triggers and ignoring... |
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2003-05-19 |
molivier | Fix Transfusion bug 030429-01 (If you go to the console... |
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2003-05-17 |
havoc | fixed a bug with Host_Startdemos_f that caused it to... |
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2003-05-16 |
havoc | corrected call to Image_HasAlpha to be Image_CheckAlpha |
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2003-05-16 |
havoc | replaced a loop that checked for alpha pixels with... |
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2003-05-16 |
havoc | added DP_GFX_SKYBOX and DP_CL_LOADSKY extensions |
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2003-04-29 |
havoc | new entity protocol has been canceled due to a fatal... |
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2003-04-26 |
havoc | reverted dynamic allocation of sv.edicts because there... |
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2003-04-26 |
havoc | increased default gl_mesh_maxverts to 65536, and also... |
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2003-04-26 |
havoc | cleaned up UDP_Init a bit |
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2003-04-25 |
havoc | sv.edicts (and related things) are now dynamically... |
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2003-04-25 |
havoc | UDP_Init now tries to bind to INADDR_ANY and various... |
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2003-04-25 |
havoc | pk3 is now case insensitive to match quake3 behavior... |
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2003-04-23 |
havoc | increased runaway loop counter 10x (now 10 million... |
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2003-04-21 |
havoc | always do r_shadow_realtime_dlight if r_shadow_realtime... |
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2003-04-21 |
havoc | nudge dlights out of walls if they're too close |
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2003-04-21 |
havoc | added TEXF_CLAMP flag on model and sprite textures... |
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2003-04-20 |
havoc | thanks to "backslash" for submitting a patch to support... |
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2003-04-20 |
havoc | fix flipped sprites |
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2003-04-18 |
havoc | reorganized aliaslayer_t handling to fix a few bugs |
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2003-04-18 |
havoc | very minor correction to a comment |
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2003-04-18 |
havoc | inlined the only call of R_ModelLightPoint (in R_LightM... |
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2003-04-18 |
havoc | greatly improved pointfile command, it now shows a... |
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next |