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xonotic/xonotic-data.pk3dir.git
2017-08-27
Mario
Merge branch 'Lyberta/GivePlayerAmmo' into 'master'
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2017-08-27
Mario
Fix a typo
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2017-08-27
Mario
Merge branch 'master' into Lyberta/GivePlayerAmmo
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2017-08-27
terencehill
Don's set allowed_timeouts for bots
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2017-08-27
TimePath
Merge branch 'TimePath/gamerules' into 'master'
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2017-08-27
TimePath
GameRules: initialize as early as possible
472/head
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2017-08-27
TimePath
Nexball: move weapon code to weapon file
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2017-08-27
TimePath
gamemodes: prevent addition and removal at runtime...
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2017-08-27
TimePath
GameRules: simplify assigning teams bitmask
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2017-08-27
TimePath
GameRules: encapsulate scoring
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2017-08-27
TimePath
GameRules: encapsulate player 'VIP' status
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2017-08-27
Lyberta
Renamed ITEM_COUNT_HARD_LIMIT to RESOURCE_AMOUNT_HARD_L...
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2017-08-27
TimePath
GameRules: make `GameRules_teams(true)` imply `have_tea...
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2017-08-27
TimePath
Refactor game rules
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2017-08-27
TimePath
LOG_INFO: remove 'extra' newlines
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2017-08-27
TimePath
LOG_INFOF: remove 'extra' newlines
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2017-08-27
TimePath
Logging: tidy
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2017-08-27
TimePath
CMake: add qc-all target
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2017-08-26
Lyberta
Added GivePlayerResource.
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2017-08-26
Lyberta
Merged master into Lyberta/GivePlayerAmmo.
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2017-08-26
Lyberta
Better hard limit check.
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2017-08-26
Lyberta
Changed test hash.
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2017-08-26
Lyberta
Return early in GivePlayerAmmo.
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2017-08-26
Lyberta
Moved HARD_LIMIT check a bit.
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2017-08-26
Lyberta
Moved HARD_LIMIT check into player_regen.
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2017-08-26
Lyberta
Added GivePlayerFuel.
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2017-08-26
Mario
Merge branch 'Mario/invasion_types' into 'master'
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2017-08-26
Lyberta
Added ITEM_COUNT_HARD_LIMIT.
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2017-08-26
Lyberta
Use g_balance_health/armor_limit in GivePlayerStuff.
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2017-08-26
Lyberta
Use GivePlayerHealth in Vampire.
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2017-08-26
Mario
Fix compilation unit test
471/head
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2017-08-26
Mario
Merge branch 'master' into Mario/invasion_types
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2017-08-26
Mario
Merge branch 'martin-t/flag' into 'master'
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2017-08-25
Mario
Fix mobbutcher command
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2017-08-25
Mario
Merge branch 'martin-t/gunalign' into 'master'
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2017-08-25
Mario
Merge branch 'martin-t/insta' into 'master'
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2017-08-25
Mario
Merge branch 'marin-t/nadectr' into 'master'
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2017-08-24
Mario
Don't show Nades in the mutator list (a more in-depth...
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2017-08-24
Martin Taibr
punish time 10
470/head
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2017-08-24
Martin Taibr
allow 3 flag throws
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2017-08-24
terencehill
More BITs
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2017-08-24
terencehill
Initialize weapon_accuracy array to the default value...
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2017-08-23
terencehill
Update hash
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2017-08-23
terencehill
Really add one bot per frame, just like the comment...
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2017-08-23
Mario
Make sure local Team is an int (potential but unlikely...
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2017-08-20
Mario
Add a temporary flag for weapons that penetrate walls...
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2017-08-20
Mario
Call the explosion mutator hook before setting new...
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2017-08-19
terencehill
Remove a wasted normalize call (v is already normalized)
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2017-08-18
Mario
Add an anyrandom string to spawnmonster, which allows...
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2017-08-16
terencehill
Revert "Hide these from game code" as it broke hud_show...
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2017-08-16
terencehill
Fix a few checkpvs calls
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2017-08-16
Lyberta
Merge branch 'master' into Lyberta/GivePlayerAmmo
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2017-08-15
Mario
Simplify target_give_init a bit
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2017-08-15
Mario
Port the weapon priority cvars to ClientState
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2017-08-13
Mario
Merge branch 'martin-t/angles' into 'master'
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2017-08-13
TimePath
Hide these from game code
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2017-08-13
TimePath
weapons: remove IMPLEMENTATION
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2017-08-13
TimePath
effects: remove IMPLEMENTATION
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2017-08-13
TimePath
vehicles: remove _all
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2017-08-13
TimePath
turrets: remove _all
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2017-08-12
Martin Taibr
remove `dppolygonoffset -6000` from nade countdown...
466/head
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2017-08-10
Martin Taibr
do the lazy thing
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2017-08-10
Martin Taibr
s/his/their
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2017-08-10
Martin Taibr
damagetext: put insta inside macro, update description
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2017-08-09
Mario
Merge branch 'Mario/cs_clientcvars' into 'master'
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2017-08-08
Martin Taibr
disable damagetext in instagib
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2017-08-07
Mario
Slight optimization: check client before real client
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2017-08-07
Mario
Hack the vote command parser to return an error code...
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2017-08-07
Mario
Merge branch 'martin-t/defaults' into 'master'
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2017-08-06
Mario
Screw up overkill
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2017-08-06
Martin Taibr
Merge branch 'master' into martin-t/defaults
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2017-08-05
TimePath
server: remove _all
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2017-08-05
TimePath
menu: remove _all
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2017-08-05
TimePath
client: remove _all
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2017-08-05
Mario
Merge branch 'master' into Mario/cs_clientcvars
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2017-08-05
TimePath
Style: expand LAMBDA()
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2017-08-05
TimePath
Lint
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2017-08-05
TimePath
Update CMakeLists.txt
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2017-08-05
Mario
Merge branch 'Lyberta/RPCImpulseFix' into 'master'
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2017-08-05
Lyberta
RPC has now the same impulse as Devastator.
462/head
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2017-08-05
Mario
Give the DamageInfo hook a couple of useful parameters
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2017-08-05
Mario
Add a hook to DamageInfo, to allow mutators and mods...
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2017-08-04
Mario
Some optimizations to client side items and spawn points
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2017-08-02
terencehill
ColorTranslateRGB is meant to be used only by the clien...
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2017-08-02
terencehill
Clean up HUD_Mod_Race a little bit
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2017-08-01
Mario
Fix spiderbot referencing clientstate buttons
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2017-07-31
Mario
Blacklist a couple of cvars
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2017-07-30
terencehill
Merge branch 'terencehill/rounded_times' into 'master'
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2017-07-30
Mario
Hopefully fix a disconnect caused by mismatching reads...
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2017-07-30
Mario
Add a mutator hook to disable model/color forcing
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2017-07-29
Martin Taibr
remove mentions of removed cvar
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2017-07-29
terencehill
Round ctf times displayed in the console so they repres...
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2017-07-29
terencehill
Properly round race times since they seem to always...
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2017-07-29
terencehill
Indent sys_phys_monitor call
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2017-07-29
terencehill
Clean up 2 WarpZoneLib functions
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2017-07-28
Mario
Merge branch 'Mario/addtolist_cleanup' into 'master'
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2017-07-28
Mario
Update hash
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2017-07-28
Mario
Only run PM_UpdateButtons on real clients (bots don...
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2017-07-25
Martin Taibr
Merge branch 'master' into martin-t/defaults
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2017-07-20
Mario
Potential fix for crazy amount of race checkpoint waypo...
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