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xonotic/darkplaces.git
2020-05-25
cloudwalk
Fix visual regression where parts of the Xonotic menu...
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2020-05-25
havoc
Forcibly disable the alphatocoverage feature because...
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2020-05-25
havoc
Allow r_viewscale to be set to values higher than 1...
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2020-05-25
havoc
Add csqc_polygons_defaultmaterial_nocullface cvar which...
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2020-05-25
havoc
Add support for textures named "*white" and "$whiteimag...
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2020-05-25
havoc
Reworked VM_CL_PolygonBegin/Vertex/End functions to...
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2020-05-25
havoc
Refactored VM_SV_AddStat to allow overrides of all...
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2020-05-24
havoc
Add MSVS2019 project and solution files.
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2020-05-24
cloudwalk
Fix FS_Seek for compressed file from PK3
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2020-05-24
cloudwalk
Revert "Don't try to spawn if the worldmodel is missing...
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2020-05-24
havoc
Rework r_shadow_shadowmode to be more maintainable...
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2020-05-24
havoc
Fix r_celoutlines description to not mention OpenGL...
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2020-05-24
havoc
Fix a size_t comparison warning by doing the math better.
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2020-05-24
cloudwalk
Add curl to clientfromserver interpreter.
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2020-05-23
cloudwalk
Fix Windows-specific use-after-free causing crash after...
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2020-05-23
cloudwalk
Print "Disconnected" only if actually disconnecting...
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2020-05-23
cloudwalk
Slight refactor of loading screen. Starting a local...
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2020-05-23
cloudwalk
Print when disconnected
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2020-05-23
cloudwalk
Remove duplicate function call. CL_Disconnect already...
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2020-05-22
cloudwalk
Fix regression causing loading screen to flicker while...
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2020-05-21
cloudwalk
Fix missing loading screen text. A redraw must always...
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2020-05-21
cloudwalk
Make Sys_Error message more generic. Quake -> Engine
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2020-05-20
cloudwalk
New prvm_stringdebug cvar to print string-related warni...
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2020-05-20
cloudwalk
Revert "Set prvm_garbagecollection_enable to 0 by default."
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2020-05-20
cloudwalk
Add a few commands to clientfromserver interpreter...
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2020-05-20
cloudwalk
Remove signon check for QW reconnect. Client now follow...
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2020-05-20
cloudwalk
Print different message for invalid sv->cl cmd. Improve...
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2020-05-20
cloudwalk
Make sure the server<->client interpreters run.
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2020-05-20
cloudwalk
Make connections atomic. Disconnect before trying to...
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2020-05-20
cloudwalk
Don't try to spawn if the worldmodel is missing. No...
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2020-05-20
cloudwalk
Set prvm_garbagecollection_enable to 0 by default.
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2020-05-19
cloudwalk
Reset r_shadow_occlusion_buf on vid_restart. Fixes...
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2020-05-19
cloudwalk
Temporary workaround for tempstring offset console...
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2020-05-18
cloudwalk
Add gameversion_[min,max] to CVAR_SERVER.
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2020-05-18
cloudwalk
Implement chromatic aberration, configurable with r_col...
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2020-05-18
cloudwalk
Fix a few compile warnings. Remove unused locals.
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2020-05-18
cloudwalk
Fix duplicate Cmd_AddCommand(s). Their funcs already...
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2020-05-18
cloudwalk
Fix invalid offset spam when r_showbboxes_client is > 0
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2020-05-18
cloudwalk
Fix r_water_lowquality description
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2020-05-18
cloudwalk
Don't print warning when QC simply checks if a cachepic...
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2020-05-18
cloudwalk
Fix a few bugs detected by Cppcheck
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2020-05-17
cloudwalk
Silence some noisy font-related prints. Make them debug...
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2020-05-17
cloudwalk
Use SDL_GameController instead of SDL_Joystick where...
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2020-05-16
cloudwalk
Make use of CACHEPICFLAG_FAILONMISSING flag for conback...
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2020-05-16
cloudwalk
In Q3 shader, generate white texture for *white too.
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2020-05-16
cloudwalk
Clear the skybox textures on map load. Use memset to...
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2020-04-17
havoc
Add "cmd" command to cmd_clientfromserver interpreter...
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2020-03-23
divverent
Fix the corona bug. The render bug only though.
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2020-03-23
divverent
Simplify R_DrawCustomSurface by calling R_DrawCustomSur...
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2020-03-15
divverent
Add a Quake Live-style mouse acceleration mode.
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2020-02-22
divverent
Another flag bites the dust. This time: -ffinite-math...
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2020-02-06
havoc
Fix snd_null prototype for a function which broke the...
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2020-02-06
havoc
Implemented garbage collection of lost references to...
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2020-01-29
divverent
Another file without svn:eol-style.
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2020-01-29
havoc
Set svn:eol-style=native property on taskqueue.[ch]
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2020-01-29
havoc
Fix line endings on taskqueue.[ch]
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2020-01-23
havoc
Add the missing cmd_userdefined_all and cmd_userdefined...
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2020-01-23
havoc
Move tracking of aliases and csqc function overrides...
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2020-01-23
havoc
Remove old decal system, cl_decals_newsystem has been...
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2020-01-23
havoc
Redesigned TaskQueue to have a queue and distributor...
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2020-01-23
havoc
Move the taskqueue_state.numthreads update so that...
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2020-01-23
havoc
Lower the default value of taskqueue_maxthreads from...
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2020-01-22
havoc
Fix one typo on rcon_secure_maxdiff - added CVAR_SAVE...
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2020-01-22
havoc
Changed loading screen to continue during a connection...
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2020-01-22
havoc
Change default value of scr_loadingscreen_background...
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2020-01-22
havoc
Fix drawflag handling in Mod_Mesh_GetTexture by duplica...
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2020-01-22
havoc
Get rid of texture_t->currentlayers, this is a legacy...
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2020-01-22
havoc
Set RENDER_NOSELFSHADOW on the MESH_UI entity to avoid...
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2020-01-22
havoc
Disable combining of surfaces in R_PolygonBegin, it...
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2020-01-22
havoc
cvars are now instanced in &cvars_all as a tracking...
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2020-01-21
havoc
Split the global cmd interpreter into 4 separate ones...
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2020-01-18
havoc
Add the needed functions for TaskQueue in thread_null...
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2020-01-18
havoc
Added appropriate prototypes to taskqueue.h, added...
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2020-01-18
havoc
Forgot to call TaskQueue_Init during startup, woops.
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2020-01-18
havoc
Added taskqueue.[ch].
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2020-01-18
havoc
Split out TaskQueue into its own taskqueue.[ch] module...
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2020-01-17
havoc
R_CanSeeBox no longer uses collision_cache for the...
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2020-01-17
havoc
Overhauled r_shadow_bouncegrid, it performs much faster...
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2020-01-15
havoc
Removed r_shadow_bouncegrid_bounceanglediffuse function...
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2020-01-15
havoc
Overhauled bouncegrid light splatting for performance...
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2020-01-15
havoc
Fix UI rendering to not use the bouncegrid texture...
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2020-01-15
havoc
Fix texture binding issues that were breaking r_shadow_...
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2020-01-15
havoc
Fix a few warnings.
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2020-01-09
havoc
Correct names in credits and make them more consistent.
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2020-01-09
havoc
Correct names in credits and make them more consistent.
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2020-01-09
havoc
Corrected names in credits to be more accurate and...
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2020-01-07
havoc
Fix PRVM_ValueString and PRVM_UglyValueString to check...
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2019-12-31
divverent
Explicitly request the desired GL profile type.
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2019-12-31
divverent
Fixed compile warnings - Corrected formatting of 'if...
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2019-09-20
divverent
Fix issue with noise during startup
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2019-09-13
divverent
Travis: Force XInput and XRandR support.
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2019-08-23
divverent
Update Xonotic's SDL version to 2.0.10
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2019-05-26
motorsep
+ Compiling fix
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2019-05-26
havoc
Implement SDL2 AUDIO_F32 format and use it as the defau...
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2019-05-26
havoc
Remove a few unused locals.
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2019-02-04
divverent
Remove code for r_equalize_entities*.
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2019-02-04
divverent
Remove code for r_fakelight.
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2019-02-03
divverent
Avoid passing NULLs to glBufferSubData.
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2019-02-02
divverent
Fix engine not starting on Windows if linked against...
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2019-01-09
divverent
Fix setinfo.
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