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xonotic/darkplaces.git
2011-08-29
vortex
Offsetmapping: new "Bias" parameter that sets a custom...
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2011-08-29
divverent
add missing TEXF_ALPHA when loading the glossmap
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2011-08-29
divverent
gloss: exact specular math has min gloss exponent 4...
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2011-08-29
divverent
make sure another way it never calculates 0^0
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2011-08-29
divverent
make sure gloss never calculates 0^0
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2011-08-27
divverent
implement TEXF_FORCE_RELOAD to reload a pre-existing...
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2011-08-27
divverent
fix cachepic handling with respect to r_restart and...
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2011-08-24
eihrul
fix bugs introduced by r11262
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2011-08-24
divverent
this file needs eol-style too...
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2011-08-24
divverent
add a script to automate svn:eol-style processing
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2011-08-24
divverent
set svn:eol-style properties on new files
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2011-08-24
eihrul
add missing uniform
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2011-08-24
eihrul
fix crashing due to alignment
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2011-08-24
eihrul
ALIGNED_SIZE -> ALIGN_SIZE
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2011-08-24
eihrul
only need 4 byte alignment for atomicity
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2011-08-24
divverent
who's inserting CRLFs all the time
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2011-08-24
divverent
big oops: fix C++ compilation (had used "operator"...
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2011-08-23
vortex
Experimental r_glsl_offsetmapping_lod cvar which applie...
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2011-08-23
divverent
fix gameversion logic :(
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2011-08-23
divverent
new cvar: r_sortentities to sort render edicts.
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2011-08-21
vortex
2 new cvars: sv_gameplayfix_unstickentities and sv_game...
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2011-08-20
divverent
cvar: csqc_usedemoprogs
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2011-08-20
divverent
dpshaderkill enhancements
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2011-08-20
havoc
added dpshaderkillifcvar and dpshaderkillifcvarzero...
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2011-08-18
divverent
sys_usenoclockbutbenchmark: use double for the timer,
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2011-08-18
divverent
be more clear that the crypto_keys fingerprints are...
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2011-08-17
divverent
uri_post: make content type mandatory
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2011-08-17
divverent
allow extra args for messagemode and messagemode2 to...
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2011-08-16
divverent
MOVETYPE_FLY_WORLDONLY (movetype 33)
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2011-08-16
havoc
allow drawpic calls without flag parameter, as per...
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2011-08-16
havoc
allow calls to drawstring without the flag parameter...
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2011-08-16
havoc
expose R_SetView (aka setproperty) as builtin 309 as...
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2011-08-16
havoc
implemented CSQC_InputEvent type 2 and type 3 mouse...
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2011-08-16
havoc
fix MOVETYPE_FAKEPUSH (tenebrae movetype 13) implementation
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2011-08-16
havoc
don't draw bouncegrid on custom csqc scenes without...
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2011-08-16
havoc
fix GLSL shader error with directional bouncegrid and fog
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2011-08-14
divverent
fix a wrong variable name
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2011-08-14
divverent
fix support of odd heights in YUV conversion for video...
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2011-08-07
havoc
added cast_half, cast_half2, cast_half3, cast_half4...
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2011-08-05
havoc
fix typos
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2011-08-05
havoc
don't depend on ptrdiff_t
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2011-08-05
havoc
we probably don't need to call SDL_GL_LoadLibrary on...
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2011-08-05
havoc
fix a couple compile issues affecting Maemo
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2011-08-03
havoc
fix a pile of issues with calling conventions on GLES2...
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2011-08-03
divverent
fix an obvious crash in user controlled wave func handling
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2011-08-02
divverent
fix line feeds
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2011-08-02
divverent
add a helper function to release all keys "properly"
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2011-07-31
vortex
r_glsl_deluxemapping 2 support for vertexlit surfaces...
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2011-07-31
vortex
Lightmaps merging debug print ("copying original lightm...
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2011-07-29
eihrul
removing more memcpys from IQM loading
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2011-07-29
eihrul
IQM loading fixes and optimizations
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2011-07-29
havoc
re-optimize the IQM model loader somewhat by not alloca...
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2011-07-29
havoc
reworked iqm model loader to copy all data into allocat...
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2011-07-28
vortex
Quick fix on COM_ToLowerString/COM_ToUpperString to...
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2011-07-27
vortex
Fix savegame loading crash
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2011-07-27
divverent
SV_PushMove: no longer assume that just rotating the...
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2011-07-25
havoc
disable VorteX's gamma corrected 2D drawing because...
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2011-07-24
vortex
Fix gl_texturecompression_sprites to check for gl_textu...
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2011-07-23
havoc
added sv_namechangetimer cvar which allows the name...
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2011-07-21
havoc
remove a redundant (and bugged) check
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2011-07-16
divverent
fix two errors in DDS format as written by DP
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2011-07-13
havoc
added a FIXME comment - R_CompleteLightPoint should...
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2011-07-11
eihrul
handle IQM models with no blend weights
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2011-07-10
eihrul
tab formatting fix
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2011-07-10
eihrul
build static frame for IQM models with no animations
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2011-07-09
havoc
added -developer3 for crazy debugging sessions (gl_prin...
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2011-07-09
havoc
print shader compile and link logs always if developer_...
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2011-07-09
divverent
Update the default values for the motionblur..... I...
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2011-07-09
divverent
Add/update cvars and such... Almost done now basically...
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2011-07-09
divverent
Change how the factor is calculated and set it up to...
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2011-07-09
divverent
Begin a quick re-write of how motionblur values are...
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2011-07-09
divverent
Different fade rates for adapting to bright scenes...
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2011-07-09
havoc
changed qwmasters - kubus.rulez.pl is down, added qwmas...
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2011-07-08
divverent
fix gl_mesh_testmanualfeeding
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2011-07-08
divverent
OS X compile: do not build the AGL target by default...
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2011-07-05
divverent
DP_SND_SOUND7_WIP1
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2011-07-02
divverent
move gecko builtins to menudefs.qc
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2011-07-01
havoc
effectinfo velocitymultiplier defaults to 0 again
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2011-07-01
havoc
fix default effectinfo gravity and size
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2011-07-01
havoc
default effectinfo velocitymultiplier to 0 in nexuiz...
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2011-06-30
havoc
fix some loading errors on effectinfo.txt where variabl...
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2011-06-28
havoc
fix offsetmapping without a q3 shader on Q1BSP and MDL
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2011-06-28
havoc
don't spam joy_active notices with developer_extra
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2011-06-27
divverent
prevent segfault caused by stringlistsort
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2011-06-27
havoc
fix C++ compile errors
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2011-06-27
havoc
fix the solid water bug for real
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2011-06-27
havoc
another attempt at fixing solid water in the dedicated...
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2011-06-26
havoc
implemented DP_ENT_TRAILEFFECTNUM extension, which...
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2011-06-26
divverent
fix a bug in EntityFrame5 stats delta bits handling
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2011-06-26
divverent
funny feature: cl_lerpexcess
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2011-06-26
divverent
add a workaround to make the ^ key work on some X.org...
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2011-06-26
divverent
work around broken XLookupKeysym returning "" on XK_asc...
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2011-06-26
havoc
cleaned up the fix for solid water in q1bsp dedicated...
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2011-06-26
havoc
fix q1bsp dedicated server collisions, a simplification...
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2011-06-24
havoc
fixed gfx/menuplyr handling - Draw_NewPic now flags...
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2011-06-23
havoc
draw weapons on sbar at full opacity like they are...
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2011-06-23
havoc
fix model loading memory corruption errors related to
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2011-06-23
havoc
more rework of r_shadow_bouncegrid, now dynamic mode...
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2011-06-23
havoc
added r_shadow_bouncegrid 2 which disables rtlights...
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2011-06-22
havoc
added sv_gameplayfix_q1bsptracelinereportstexture cvar...
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