projects
/
xonotic
/
darkplaces.git
/ shortlog
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
xonotic/darkplaces.git
2011-02-07
eihrul
clamping for FlatColor shader (to fix gl_flashblend)
commit
|
commitdiff
|
tree
|
snapshot
2011-02-07
havoc
made GLES2 gl call wrappers compile again
commit
|
commitdiff
|
tree
|
snapshot
2011-02-07
havoc
added qglVertexAttrib and other missing functions on...
commit
|
commitdiff
|
tree
|
snapshot
2011-02-07
havoc
added RENDERPATH_GLES2
commit
|
commitdiff
|
tree
|
snapshot
2011-02-06
havoc
I don't think anyone needs my user files for the xcode...
commit
|
commitdiff
|
tree
|
snapshot
2011-02-06
eihrul
fixed missing break statement
commit
|
commitdiff
|
tree
|
snapshot
2011-02-06
eihrul
implemented scissoring of triangles and extra necessary...
commit
|
commitdiff
|
tree
|
snapshot
2011-02-06
eihrul
committing missing function prototype
commit
|
commitdiff
|
tree
|
snapshot
2011-02-06
eihrul
band interlacing option (vid_soft_interlace)
commit
|
commitdiff
|
tree
|
snapshot
2011-02-06
havoc
updated readme for iOS compilation with instructions...
commit
|
commitdiff
|
tree
|
snapshot
2011-02-06
havoc
iOS support closer to working
commit
|
commitdiff
|
tree
|
snapshot
2011-02-06
havoc
remove a couple unused declarations
commit
|
commitdiff
|
tree
|
snapshot
2011-02-06
havoc
iOS support in progress - accommodating GLES...
commit
|
commitdiff
|
tree
|
snapshot
2011-02-06
havoc
changed use of GL_ARB_fragment_shader and friends to...
commit
|
commitdiff
|
tree
|
snapshot
2011-02-05
eihrul
correctly copy in all of quadelement3s to quadelement3i
commit
|
commitdiff
|
tree
|
snapshot
2011-02-05
eihrul
ensure UndoCommand wraps properly at 0
commit
|
commitdiff
|
tree
|
snapshot
2011-02-05
eihrul
remove errant debugging code... again
commit
|
commitdiff
|
tree
|
snapshot
2011-02-05
eihrul
attempted fix for VC compile errors
commit
|
commitdiff
|
tree
|
snapshot
2011-02-05
eihrul
remove debugging code
commit
|
commitdiff
|
tree
|
snapshot
2011-02-05
eihrul
optimized MultiplyVaryingBGRA8 and VaryingBGRA8
commit
|
commitdiff
|
tree
|
snapshot
2011-02-04
eihrul
use short indices when available instead of int (fixes...
commit
|
commitdiff
|
tree
|
snapshot
2011-02-04
eihrul
clear scissor fix
commit
|
commitdiff
|
tree
|
snapshot
2011-02-04
eihrul
more fine-grained locking amongst backend threads
commit
|
commitdiff
|
tree
|
snapshot
2011-02-04
eihrul
distribute draw calls based on bounding box
commit
|
commitdiff
|
tree
|
snapshot
2011-02-03
eihrul
only force flushing on a texture update if a texture...
commit
|
commitdiff
|
tree
|
snapshot
2011-02-03
eihrul
nearest filtering fix
commit
|
commitdiff
|
tree
|
snapshot
2011-02-03
eihrul
USE_SDL define
commit
|
commitdiff
|
tree
|
snapshot
2011-02-03
eihrul
detect whether dpsoftrast is being built with SDL
commit
|
commitdiff
|
tree
|
snapshot
2011-02-03
eihrul
threading and more SSE2 optimizations for dpsoftrast
commit
|
commitdiff
|
tree
|
snapshot
2011-02-02
havoc
added xcode project for building DarkPlaces on iOS...
commit
|
commitdiff
|
tree
|
snapshot
2011-02-02
havoc
don't use MacOSX-specific code with __IPHONEOS__ defined
commit
|
commitdiff
|
tree
|
snapshot
2011-02-01
eihrul
implemented Texture_UpdatePartial
commit
|
commitdiff
|
tree
|
snapshot
2011-01-31
divverent
also apply volume.value to ambient sounds (is this...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-31
havoc
enable mod_bsp_portalize by default
commit
|
commitdiff
|
tree
|
snapshot
2011-01-31
havoc
default gl_nopartialtextureupdates to 0 because it...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-31
havoc
clean up the Compile as C and Compile as C++ options...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-31
havoc
fix compilation of dpsoftrast.c in MSVC - it doesn...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-30
havoc
added dpsoftrast to project files
commit
|
commitdiff
|
tree
|
snapshot
2011-01-30
divverent
sv_status_privacy: also apply to CCREQ_PLAYER_INFO
commit
|
commitdiff
|
tree
|
snapshot
2011-01-30
havoc
added SDL 1.3 support
commit
|
commitdiff
|
tree
|
snapshot
2011-01-29
divverent
Squashed commit of the following:
commit
|
commitdiff
|
tree
|
snapshot
2011-01-29
divverent
Squashed commit of the following:
commit
|
commitdiff
|
tree
|
snapshot
2011-01-29
havoc
update copyright year
commit
|
commitdiff
|
tree
|
snapshot
2011-01-29
divverent
prevent a segfault in case a bsp file has zero nodes...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-29
divverent
fix a crash on edict_num(32767)
commit
|
commitdiff
|
tree
|
snapshot
2011-01-29
eihrul
added _USE_MATH_DEFINES for weird MSVC problem
commit
|
commitdiff
|
tree
|
snapshot
2011-01-29
havoc
fix a C++ error
commit
|
commitdiff
|
tree
|
snapshot
2011-01-28
havoc
fix some C++ warnings
commit
|
commitdiff
|
tree
|
snapshot
2011-01-28
eihrul
optimized VertexColor shader
commit
|
commitdiff
|
tree
|
snapshot
2011-01-28
eihrul
don't report texture compression support in softrast...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-28
eihrul
ensure cull face state is committed in softrast path
commit
|
commitdiff
|
tree
|
snapshot
2011-01-28
eihrul
fix clipping and backface culling bugs
commit
|
commitdiff
|
tree
|
snapshot
2011-01-28
eihrul
faster attribute interpolation in ProcessTriangles
commit
|
commitdiff
|
tree
|
snapshot
2011-01-28
eihrul
more texturing optimizations
commit
|
commitdiff
|
tree
|
snapshot
2011-01-28
eihrul
removing one more reciprocal...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-28
eihrul
switch usage of reciprocals back to division (precision...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-28
eihrul
SSE2 blending optimizations
commit
|
commitdiff
|
tree
|
snapshot
2011-01-27
eihrul
delay backface culling till after near plane test
commit
|
commitdiff
|
tree
|
snapshot
2011-01-27
eihrul
fix mipedgetc typo
commit
|
commitdiff
|
tree
|
snapshot
2011-01-27
eihrul
replace some divisions with reciprocals
commit
|
commitdiff
|
tree
|
snapshot
2011-01-27
eihrul
added in some basic polygon offset compatibility (thoug...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-27
eihrul
fix accessing of bottom mip level in Texture2DVaryingBGRA8
commit
|
commitdiff
|
tree
|
snapshot
2011-01-27
eihrul
ProcessTriangles SSE2 optimizations
commit
|
commitdiff
|
tree
|
snapshot
2011-01-26
eihrul
try to keep inter-span variables for texturing in sse...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-26
eihrul
remove unneeded "fast" case for nearest filtering
commit
|
commitdiff
|
tree
|
snapshot
2011-01-26
eihrul
SSE2 opts for nearest filtering
commit
|
commitdiff
|
tree
|
snapshot
2011-01-26
eihrul
fix for lightmap glow path to use one less multiply
commit
|
commitdiff
|
tree
|
snapshot
2011-01-26
eihrul
SSE2 optimized lightmap shader
commit
|
commitdiff
|
tree
|
snapshot
2011-01-26
eihrul
SSE2 optimized Texture2DVaryingBGRA8
commit
|
commitdiff
|
tree
|
snapshot
2011-01-26
eihrul
initial obfuscation of ProcessTriangles with SSE2 code...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-26
eihrul
only respect vid_soft variable if SSE2_PRESENT is defined
commit
|
commitdiff
|
tree
|
snapshot
2011-01-26
eihrul
added SSE2_PRESENT define
commit
|
commitdiff
|
tree
|
snapshot
2011-01-26
havoc
change DPSOFTRAST default texture filter to linear...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-26
havoc
optimized SHADERMODE_LIGHTSOURCE to do some early-out...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-26
havoc
implemented SHADERMODE_LIGHTSOURCE with specular, shado...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-25
divverent
fix the bug that affects showsurfaces 3 entirely now...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-25
havoc
added glow texture support in SHADERMODE_LIGHTMAP
commit
|
commitdiff
|
tree
|
snapshot
2011-01-25
havoc
added SHADERMODE_LIGHTDIRECTION code (model rendering...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-25
havoc
changed the texture bind code for the RENDERPATH_SOFT...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-25
eihrul
fix overrun test for optimized texture routines
commit
|
commitdiff
|
tree
|
snapshot
2011-01-25
havoc
fix crash on texturing a span that starts at the bottom...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-25
havoc
fix two errors related to the R_FrameData_Alloc use...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-24
havoc
failed attempt at improving performance of bilinear...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-24
havoc
changed DPSOFTRAST to use bgra8 intermediate storage...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-24
havoc
change q1bsp lightmap to vertex color conversion to...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-24
havoc
added an experimental alternate code path in DPSOFTRAST...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-24
havoc
fix some compile errors on vid_sdl.c when compiling...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-23
havoc
draw things as black if no shader code exists yet
commit
|
commitdiff
|
tree
|
snapshot
2011-01-23
havoc
fix log(2) compile error as C++, should have been log...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-23
havoc
fix several conversion warnings
commit
|
commitdiff
|
tree
|
snapshot
2011-01-23
havoc
fix another void conversion
commit
|
commitdiff
|
tree
|
snapshot
2011-01-23
havoc
fix a couple void conversions
commit
|
commitdiff
|
tree
|
snapshot
2011-01-23
havoc
enabled more features for SHADERMODE_GENERIC
commit
|
commitdiff
|
tree
|
snapshot
2011-01-23
havoc
added support for disabling mipmapping using the non...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-23
havoc
fix bugs in DPSOFTRAST_CalculateMipmaps
commit
|
commitdiff
|
tree
|
snapshot
2011-01-23
havoc
tabs, not spaces for indenting
commit
|
commitdiff
|
tree
|
snapshot
2011-01-23
eihrul
faster texture mapper
commit
|
commitdiff
|
tree
|
snapshot
2011-01-22
eihrul
move double break in pseudoalpha case to the right...
commit
|
commitdiff
|
tree
|
snapshot
2011-01-22
havoc
fix particle blending
commit
|
commitdiff
|
tree
|
snapshot
2011-01-22
havoc
use texel center sampling on textures
commit
|
commitdiff
|
tree
|
snapshot
next