]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2011-04-03 havocmake r_hdr behave like r_bloom when r_viewfbo is on
2011-04-03 havocadded support for dpsoftrast synchronization for fpsscaling
2011-04-03 havocchanged default r_viewscale_fpsscaling_min from 0.25...
2011-04-03 havocchanged default r_viewscale_fpsscaling_target from...
2011-04-03 havocreworked r_viewscale_fpsscaling to use the time of...
2011-04-03 havocadded r_viewscale_fpsscaling and various cvars for...
2011-04-03 havocr_viewscale now works (with or without r_viewfbo),...
2011-04-03 havocfixed viewsize issues with r_viewfbo
2011-04-03 havocadded r_viewfbo and r_viewscale cvars - the former...
2011-04-03 eihrulfix flipped scissor coordinates in dpsoftrast render...
2011-04-03 havocslight optimization to 2D rendering - if triangle wslop...
2011-04-02 havocenable SSE2 instructions when compiling dpsoftrast.c
2011-04-01 havocfix compilation when SSE2_PRESENT, also fix compilation...
2011-04-01 eihrulfix the 0.5-fix
2011-04-01 divverentdpsoftrast: fix off-by-0.5 in GL_NEAREST
2011-04-01 divverentfix texture filtering accuracy bugs in the C variant...
2011-04-01 divverentpossibly fix offset calc for infobar
2011-04-01 havocWGL client can now use DPSOFTRAST, added thread_win...
2011-04-01 eihrulfix Vertex_BoundY params
2011-04-01 eihrulfb validation fix
2011-04-01 havocenable gloss texture loading in GLES2 path
2011-04-01 havocdon't crash on NULL texture upload in dpsoftrast
2011-04-01 havocupload NULL textures as NULL textures, rather than...
2011-04-01 divverentsys_linux, sys_sdl: support options -noterminal and...
2011-04-01 divverentfix the alpha bug in dpsoftrast.c
2011-04-01 divverenta fix for dpsoftrast refractions by eihrul
2011-04-01 divverentstart implementing REFRACTION
2011-03-30 divverentdpsoftrast: support r_shadow_glossexact
2011-03-30 divverentdpsoftrast: speed up deluxemapping a bit; support tange...
2011-03-30 havocr_shadow_deferred now checks for r_shadow_gloss 0 and...
2011-03-30 havocfix bouncegrid intensity so it reacts to r_hdr_scenebri...
2011-03-30 havochush some unrecognized SDL event type warnings
2011-03-30 havocadded joy_axiskeyevents_deadzone cvar which makes the...
2011-03-30 havocmake sure collision cache parameter struct is the same...
2011-03-30 havocr_shadow_bouncegrid_particleintensity changed from...
2011-03-30 havocfix some warnings
2011-03-30 havocrestore the active rtlights check in bouncegrid
2011-03-30 havocremove check for active rtlights in bouncegrid because...
2011-03-30 havocbetter detection of active rtlights in bouncegrid code
2011-03-30 havocdo not use light scissoring on deferred lighting mode...
2011-03-30 havocdisallow r_shadow_bouncegrid on renderpaths that do...
2011-03-30 havocadded r_shadow_bouncegrid_static cvar which makes a...
2011-03-30 divverentfix a crash in RSurf_DrawBatch_GL11_MakeFogColor
2011-03-30 divverentlast commit was a bad fix - fix it correctly, preventin...
2011-03-30 divverentfix a compile error in refractions
2011-03-30 vortexGLSL shader: make dp_waterscroll work with dp_reflect...
2011-03-26 divverentfix another dp_shadow2D call
2011-03-26 havocfix some GLSL warnings
2011-03-26 vortex vortex... UNMERGE
2011-03-25 divverentspeed up packet loss handling by changing EntityFrame5_...
2011-03-25 havocprevent crashes on BIH code
2011-03-25 havocBIH building and recursion no longer directly links...
2011-03-25 havocchanged default r_useportalculling from 1 to 2, this...
2011-03-25 divverentmake the endless loop run in 3 milliseconds (fixes...
2011-03-25 havocenable another AABB overlap check, this time on point...
2011-03-25 havocincreased bih traceline speed by nearly 50% by enabling...
2011-03-25 havocadded mod_collision_bih_childrengrouping cvar (default...
2011-03-25 vortexAdd R_LightPoint which is fast version of R_CompleteLig...
2011-03-25 divverentfix PRVM error and warning backtrace display
2011-03-25 divverentwe need one more glsl 130 compat ifdef...
2011-03-25 vortexGLSL shader: make dp_waterscroll work with dp_reflect...
2011-03-25 havocfix some disabled code so that it could compile again
2011-03-25 eihrulswap out some _mm_stream_ps usage
2011-03-20 havocfix an array index out of bounds error on
2011-03-20 Rudolf Polzerremove CRLFs added by last commit
2011-03-20 vortexAdd "Both Alphas" technique for VertexTextureBlend...
2011-03-20 vortexAdded JAM video decoder plugin, used by Blood Omnicide
2011-03-20 vortexdynamically grow maxtempentities
2011-03-20 havocfix a crash on r_restart related to collision caching
2011-03-20 havocslight speedup to collision_cache by using individual...
2011-03-20 havocredesigned most of collision_cache code, cleaner and...
2011-03-20 havocsignificant speed gain on collision_cache 1 by tweaking...
2011-03-20 havocfix two C++ errors
2011-03-20 havoccache collision trace results from frame to frame
2011-03-20 divverentfix GL20TU list for deluxemapping
2011-03-20 divverentdeluxemapping support for dpsoftrast
2011-03-20 eihrulsaturated bloom subtract
2011-03-20 eihrulfix post-process shader using invalid texcoord array
2011-03-20 eihrulfix row order of screen to texture copies
2011-03-20 eihrulfix some redundant shuffles
2011-03-20 havocmake it easier to benchmark steelstorm by stopping...
2011-03-20 havocdefault vid_netwmfullscreen to 0 again because it doesn...
2011-03-20 havocadded r_usesurfaceculling cvar which defaults on, this...
2011-03-20 vortexadd "r_fog_clear" cvar which allows to disable framebuf...
2011-03-19 havocuse vid_netwmfullscreen 1 by default (yes I know auto...
2011-03-19 divverentfix a syntax error in the non-glsl13 case
2011-03-19 vortexAdd "originscale" parameter to r_editlights (may be...
2011-03-19 vortexadd -maxtempents switch to increase starting 256/4000...
2011-03-19 divverentdefine GLSL version explicitly to work around a problem...
2011-03-19 divverentfix a possible glsl compile error (no idea why it didn...
2011-03-19 divverentturn "assignment to world" from dprint into warning...
2011-03-19 divverentnew con_closeontoggleconsole logic:
2011-03-17 havocchange default r_shadow_deferred_8bitrange to 4 to...
2011-03-17 havocfixes for GLSL syntax errors in the deferred geometry...
2011-03-17 havocavoid a crash when creating model decals if RSurf_Activ...
2011-03-17 havocadded r_shadow_bouncegrid_directionalshading cvar,...
2011-03-17 havocimproved vid_touchscreen - it now adapts to screen...
2011-03-13 divverentadd cvars r_glsl_offsetmapping_steps and r_glsl_offsetm...
2011-03-13 divverenthuge glsl change: avoid #defining reserved keywords
2011-03-13 divverentfix some warnings in the shader
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