]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2012-02-28 divverentfix a stupid type error.
2012-02-28 divverentrunstandardplayerphysics: ignore the passed edict for...
2012-02-27 havocfix for .alpha and other effects on sprites that use...
2012-02-26 havocbyteswap S16LE sound data on load once, not twice :)
2012-02-24 divverentremove redundant check
2012-02-24 divverentdon't accumulate time reports for the first 10 seconds...
2012-02-24 divverentadd missing variable
2012-02-24 divverentalso count timing info when nobody is playing
2012-02-23 havocuse stickmouse code when SDL2 relative mouse fails
2012-02-23 havocwork with SDL2
2012-02-23 divverentI moved the IPv6 master server to another server. Sorry...
2012-02-21 havocuse both .items2 and serverflags in items stat, to...
2012-02-21 divverentfix a stupid typo
2012-02-21 divverentno need to waste a full page
2012-02-21 divverentcrazy feature: -DFILE_BASED_MALLOC=1
2012-02-20 havocfix the compiler error fo' reals this time
2012-02-20 havocfix compile error
2012-02-20 divverentwe don't use DGA any more, so why -lxxf86dga
2012-02-20 havocadded Q1 BSP2 format support, compatible with hmap2
2012-02-20 divverentadd a note about a VectorVectors bug
2012-02-20 divverentfix broken use of + and | in drawflags
2012-02-20 divverentfix a crash when JPEG loading when alpha image is corrupt
2012-02-19 vortexFix shader compile log again. Print error in any case...
2012-02-18 vortexFixed shader compile log to use Con_DPrintf.
2012-02-18 havocremove some undesired else's that break r_celshading...
2012-02-18 vortexODE: rewrite scale support to scale collision mesh...
2012-02-18 divverentalways allow -nosse and -nosse2 flags to change SSE...
2012-02-18 vortexVectorVectors: renormalize 'up' vector as it seems...
2012-02-18 divverentactually fix the barrier typecasts... these really...
2012-02-18 vortexAdd an optional DRAW_NOGAMMA flag for R_DrawQSuperPic...
2012-02-18 vortexfix type cast
2012-02-18 vortexfix type cast
2012-02-16 divverentAdd support for barriers to the threading interface...
2012-02-16 havocfix typos
2012-02-15 havocadded r_celshading cvar and GLSL shader code
2012-02-12 eihrulmake sure depth test is disabled before rendering bloom
2012-02-12 eihrulfix some weird incidental finding in the bloom code
2012-02-12 divverentalso support 1.2 again
2012-02-12 divverentimplement the libpng longjmp hack properly. png_jmpbuf...
2012-02-12 divverentbring back old glibc workaround
2012-02-12 divverentfix jump buffer type
2012-02-11 eihruldual quat -> matrix optimizations
2012-02-11 eihrulfix multiply for skeleton objects
2012-02-11 eihrulskeleton object openglorientation fix
2012-02-11 eihrulSIMD-ize the matrix multiplication in AnimateVertices
2012-02-11 divverentsupport libpng 1.5.0
2012-02-10 divverentadd a static to an unprototyped internal function to...
2012-02-10 divverentfix two seriously wrong memset calls possibly causing...
2012-02-10 divverentfix clang warnings for unused result of *_LockThreadMutex
2012-02-10 divverentfix a few clang warnings that try to hint to buffer...
2012-02-09 divverentuse togglemenu 1 to enable menu at startup
2012-02-07 divverentallow GET requests to be signed too (typo fix)
2012-02-07 eihrulspaces -> tabs
2012-02-07 eihruluse dual quaternions for frame blends
2012-02-04 eihrulconvert pose6s data to pose7s data to resolve quaternio...
2012-02-04 havocadded cvars r_nearest_2d and r_nearest_conchars which...
2012-01-31 havocmoved S_FreeSfx call in S_StopChannel to be in a safer...
2012-01-31 divverentfix a compile error; don't reallocate if target is...
2012-01-30 eihrulensure texture is not null before adjusting bind counter
2012-01-30 divverentproperly handle !vid.support.arb_texture_non_power_of_t...
2012-01-28 havocremove a confusing #if
2012-01-26 divverentfix avgcolor calculation when loading dds
2012-01-26 havocchange mdl texcoord loading to not have a .5 pixel...
2012-01-24 divverentremove PRECACHE_PIC_NOCLAMP because it currently has...
2012-01-24 divverentRevert "don't compare texflags in Draw_CachePic_Flags...
2012-01-24 divverentdon't compare texflags in Draw_CachePic_Flags simply...
2012-01-24 divverentupdate dpdefs; support flags to precache_pic
2012-01-24 divverentmod_obj_orientation: affect modeldecompile too
2012-01-24 divverentadd a (yet unused) CACHEPICFLAG_MIPMAP
2012-01-22 divverentWORKAROUND: turn off vid.support.ext_framebuffer_object...
2012-01-19 divverentRevert "note that in some cases, crypto_aeslevel change...
2012-01-19 divverentnote that in some cases, crypto_aeslevel changes need...
2012-01-16 eihrulflip dpsoftrast's texture memory layout so it matches...
2012-01-16 divverentworkaround for upside down bug in dpsoftrast: turn...
2012-01-15 divverentoffsetmapping LOD: at least 3 steps!
2012-01-15 divverentfix scale issue with offsetmapping LOD due to calculate...
2012-01-14 eihrulbetter ATI detection
2012-01-09 divverentforce a send if movesequence changed
2012-01-09 divverentfix c/s consistency of sv_gameplayfix_nogravityonground...
2012-01-09 divverentadd a missing line from the previous commit
2012-01-09 divverentfix issues with V_CalcRefdef in CSQC and stereo view
2012-01-09 divverentuse a param for velocity too
2012-01-09 divverentfix a typo, removing use of cl.viewangles
2012-01-09 divverentadd TODO markers, possibly for WIP3 version of V_CalcRe...
2012-01-09 divverentDP_CSQC_V_CALCREFDEF_WIP2
2012-01-09 divverentadd viewmodel info too
2012-01-09 divverentVectorCopy vieworg and viewangles in intermission too
2012-01-04 havocif vertex texture blending is used with a _glow texture...
2012-01-04 havoccheck rsurface.texture->backgroundglowtexture as well...
2012-01-03 divverentargh, sorry for broken copypasta
2012-01-03 divverentgetimagesize(): return '0 0 0' for missing texture...
2012-01-03 divverentallow control over User-Agent:
2011-12-31 vortexTry fix ode_body cast.
2011-12-31 divverentEF_DYNAMICMODELLIGHT
2011-12-31 divverentfix a typo in V_CalcRefdef regarding csqc view entities
2011-12-31 vortexODE stuff:
2011-12-30 divverentsome fixes for dpdefs
2011-12-28 havocchange GAME_STEELSTORM2 to be after GAME_STEELSTORM...
2011-12-28 havocswap order of GAME_STEELSTORM and GAME_STEELSTORM2...
2011-12-26 divverentmake CSQC support the >0.05s/<0.0005s handling of stand...
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