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xonotic/darkplaces.git
2020-12-16
cloudwalk
shader_glsl: Don't apply the fringe effect if it's...
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2020-12-16
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cl_input: Simplify wishspeed calculation to use VectorN...
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2020-12-16
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mathlib: Simplify VectorNormalizeLength to use existing...
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2020-12-16
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sys: Remove unnecessary curly braces from a commented...
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2020-12-16
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gl: Fix r_lockpvs behaving like r_lockvisibility. Minor...
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2020-12-03
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gl_rmain: Fix skybox fog disappearing with certain...
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2020-11-30
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clvm_cmds, sv_main: Whitespace and cvar description fix
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2020-11-30
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gl_textures: Remove redundant check. glt->bufferpixels...
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2020-11-30
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gl_rmain: Comments and style fix (no pun intended...)
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2020-11-30
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cl_demo: Fix demo loop playback bugs. Should behave...
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2020-11-30
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cl_parse: Only print if server actually disconnected
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2020-11-30
cloudwalk
gl_textures: Fix warning
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2020-11-30
havoc
Refactored lightmap update handling and added cvars...
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2020-11-30
havoc
Remove inline keyword on List_* functions, inline in...
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2020-11-30
havoc
Add missing code modules to vs2019 project.
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2020-11-29
cloudwalk
gl_textures: Totally disable the partial update codepat...
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2020-11-28
cloudwalk
prvm_edict: Spelling
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2020-11-28
cloudwalk
prvm_execprogram: Polish pass over error messages
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2020-11-28
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prvm_execprogram: Compare against numglobals instead...
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2020-11-28
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pr_comp: Slightly improve commenting. Use explicit...
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2020-11-28
cloudwalk
pr_comp: Add the rest of FTEQW's opcodes
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2020-11-28
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csprogs: Pass menu/focus state as a third parameter...
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2020-11-28
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prvm_edict: Add warning for attempting to load FTEQW...
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2020-11-28
cloudwalk
pr_comp: Fix typo in comments
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2020-11-14
cloudwalk
gl_draw, model_shared: Refactor vertex adding. Add...
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2020-11-09
cloudwalk
Revert "cmd: Merge cmd_server and cmd_client into cmd_l...
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2020-11-09
cloudwalk
gl_textures: Optimize the gl_nopartialtextureupdates...
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2020-11-08
cloudwalk
prvm_edict: Link all edicts to the world when loaded...
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2020-11-08
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image: Check if file exists first to allow early out...
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2020-11-08
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gl_rmain: Duplicate the lightmap update code to avoid...
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2020-11-08
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gl_rmain: Render anything RENDER_VIEWMODEL when in...
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2020-11-08
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com_list: Implement the rest of the linked list API...
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2020-11-08
cloudwalk
cvar: When saving init state, simply make a copy of...
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2020-10-27
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cmd: Merge cmd_server and cmd_client into cmd_local...
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2020-10-27
cloudwalk
Merge the sendcvar command into one. Call the old funct...
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2020-10-25
cloudwalk
gl_textures: Set gl_max_lightmapsize to 512 by default...
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2020-10-25
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gl_rsurf: Actually use the model pointer
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2020-10-25
cloudwalk
gl_rmain: Small cleanup
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2020-10-20
cloudwalk
gl_textures: Set gl_nopartialtextureupdates to 1 by...
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2020-10-20
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gl_rsurf: Whitespace
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2020-10-20
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gl_rmain: Don't draw any entities except the world...
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2020-10-20
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gl_rmain: Remove some dead code
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2020-10-20
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gl_rmain: Instead of avoiding a call to R_BuildLightmap...
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2020-10-20
cloudwalk
mathlib: Implement Q_rint and use it
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2020-10-20
cloudwalk
Revert "host: Simplify wait timer calculation, removing...
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2020-10-17
cloudwalk
progs: Implement builtin #245 (mod) for SSQC and CSQC
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2020-10-17
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Revert "Try to load the uppercase variants of various...
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2020-10-16
cloudwalk
Fix compatibility with DP's own server with NEHAHRABJP2...
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2020-10-16
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qdefs: Set NET_MAXMESSAGE back to 65536 since the highe...
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2020-10-16
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host: Simplify wait timer calculation, removing client...
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2020-10-16
cloudwalk
sv_main: Fix crash
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2020-10-16
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progsvm.h: Make header compile standalone
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2020-10-16
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host: Remove unneeded includes
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2020-10-16
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host: Move out some client and server code
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2020-10-16
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cvar: Remove the Cvar_Set_NoCallback hack and make...
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2020-10-16
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cvar: Use Mem_strdup to copy off cvar defaults when...
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2020-10-16
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cvar: Remove redundant check if cvar changed before...
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2020-10-16
cloudwalk
cvar: Whitespace and comment fixes
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2020-10-16
cloudwalk
cvar: Refactor cvar linking code to a single function
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2020-10-16
cloudwalk
cmd: Add a "cmdline" field to cmd_state_t and fill it.
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2020-10-16
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libav: Initial defs for libavcodec and libavformat...
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2020-10-16
cloudwalk
ogg: Use stdint types
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2020-10-08
cloudwalk
netconn: Move the timeout checks to new function SV_Che...
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2020-10-08
cloudwalk
sv_main: Remove redundant function
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2020-10-06
cloudwalk
cmd: Apply flags to QC commands too. Fixes +showscores...
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2020-10-06
cloudwalk
Revert "Eliminate a few client-only files from the...
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2020-10-06
cloudwalk
svvm_cmds: Implement built-in #352 (registercommand...
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2020-10-06
cloudwalk
prvm_cmds: Remove unused prototype
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2020-10-06
cloudwalk
prvm_cmds: Move some builtins to their respective sides...
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2020-10-06
cloudwalk
mvm_cmds: Remove duplicate clientcommand builtin invali...
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2020-10-05
cloudwalk
pmove: Stub more fields in the header.
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2020-10-05
cloudwalk
host: Initialize all hooks to NULL to avoid problems...
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2020-10-05
cloudwalk
host: Add two hooks for disconnecting and toggling...
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2020-10-05
cloudwalk
Eliminate a few client-only files from the dedicated...
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2020-10-05
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svvm_cmds: Remove dead code
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2020-10-05
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zone: Print only memstats with the memstats command...
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2020-10-05
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sv_user: Remove commented out dead code.
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2020-10-05
cloudwalk
sv_user: Rename SV_ClientThink to SV_PlayerPhysics...
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2020-10-02
cloudwalk
Revert "model_brush: Set mod_bsp_portalize to 0 by...
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2020-10-02
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sv_main: Fix segfault and logic bugs when saving.
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2020-10-02
cloudwalk
cl_particles: Tweak the smoke, blood, and rocket launch...
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2020-10-02
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model_brush: Set mod_bsp_portalize to 0 by default...
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2020-10-02
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pmove: Initial implementation of pmove.h. Stub some...
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2020-10-02
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client: Move usercmd_t to protocol.h since both client...
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2020-10-02
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model_shared: Rename dp_model_t to model_t, to avoid...
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2020-10-02
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model_shared: Move skinframe struct to r_textures.h
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2020-10-02
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mdfour: Switch to stdint.
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2020-10-02
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Remove unneeded #includes in some headers. Make some...
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2020-10-02
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model: Split up headers. Introduce headers for each...
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2020-10-02
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fs: Stub a struct that'll be used later.
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2020-10-02
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fs: Use stdint type for fs_offset_t
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2020-10-02
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client: Add r_stats.[ch]. Move render stats code to it.
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2020-09-30
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cmd: Fix integer overflow of cbuf->size when using...
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2020-09-29
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model_brush: Add a note for a performance deficit....
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2020-09-29
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sv_save: Add new hooks to reduce client code in server...
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2020-09-29
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sv_ccmds: Move what are actually client commands to...
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2020-09-29
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quakedef: Add darkplaces.h and include it in as many...
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2020-09-29
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client: Add cl_particles.h and move cl_particles defini...
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2020-09-29
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client: Add cl_parse.h and move cl_parse prototypes...
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2020-09-29
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client: Move SCR prototype to screen.h
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