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xonotic/xonotic-data.pk3dir.git
2016-06-10
Mario
Cleanse GetPressedKeys
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2016-06-10
Mario
Cleanse server client commands
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2016-06-10
Mario
Fix up some #ifdef'd code
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2016-06-10
Mario
Cleanse PlayerUseKey and PlayerPreThink
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2016-06-10
Mario
Cleanse the physics hooks
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2016-06-10
Mario
Cleanse the last of the server side mutator hooks
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2016-06-10
Mario
Kill the ret_string global
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2016-06-10
Mario
Fix up even more mutators
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2016-06-10
Mario
Fix up more mutator hooks
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2016-06-10
Mario
Cleanse more of the mutator hooks
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2016-06-10
Mario
Purge self from the damage/death mutator hooks
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2016-06-10
Mario
Purify PutClientInServer and PlayerSpawn mutator hooks
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2016-06-10
Mario
Fix output of announcer option mutator hook
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2016-06-10
Mario
Port client mutator hooks to new arguments system
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2016-06-09
Mario
Purify PlayerDamage_Calculate
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2016-06-09
Mario
Cleanse GetCvars
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2016-06-09
TimePath
Re-number mutator args to be more like varargs
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2016-06-09
Mario
Remove even more self
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2016-06-09
TimePath
Remove selfparam from triggers
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2016-06-09
Mario
Fix a few more selfparam's randomly
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2016-06-09
Mario
Remove unused function
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2016-06-09
Mario
Purge self from playerdemo.qc
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2016-06-09
TimePath
Wrap customizeentityforclient
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2016-06-08
Mario
Fix vaporizer missing its muzzle flash if the particle...
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2016-06-08
Mario
Merge branch 'terencehill/dynamic_hud' into 'master'
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2016-06-08
Mario
Don't do exact trigger checks if the activator is not...
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2016-06-08
Mario
Merge branch 'terencehill/hud_smooth_weapon_switch...
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2016-06-08
Mario
Merge branch 'terencehill/v_deathtilt_fix' into 'master'
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2016-06-08
Mario
Merge branch 'terencehill/respawn_timer_fix' into ...
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2016-06-08
Mario
Merge branch 'terencehill/hud_no_joypad_keys' into...
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2016-06-03
Mario
Remove a now useless WITHSELF
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2016-06-02
Mario
Fix func_pointparticles (draw function referencing...
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2016-06-01
Mario
Move nexball eventchase handling into nexball file
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2016-06-01
Mario
Fix a reference to a nexball function outside nexball...
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2016-05-28
TimePath
Remove various SELFPARAM
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2016-05-28
TimePath
Remove weapon SELFPARAM
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2016-05-28
TimePath
Remove the last SELFPARAM from client/
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2016-05-26
TimePath
Merge branch 'TimePath/killself' into 'master'
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2016-05-24
terencehill
Don't show joypad keys in the HUD if no joypad has...
320/head
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2016-05-24
TimePath
Remove SELFPARAM() from .think and .touch
322/head
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2016-05-23
TimePath
Use think accessors
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2016-05-22
TimePath
CSQC: use touch accessors
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2016-05-22
TimePath
Remove unused trigger_touch
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2016-05-22
TimePath
Introduce touch accessors
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2016-05-22
TimePath
Cleanup self wrappers
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2016-05-22
TimePath
Update self removal plan
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2016-05-22
TimePath
Remove unused SELFPARAM();
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2016-05-22
TimePath
Kill more setself
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2016-05-22
TimePath
Kill more setself
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2016-05-22
TimePath
Kill more setself
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2016-05-22
TimePath
Kill more setself
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2016-05-22
TimePath
Delete unused SELFPARAM
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2016-05-22
Mario
Kill more setself
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2016-05-22
Mario
Fix up some more questionable setself's
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2016-05-22
Mario
Clean out self from wr_checkammo1 & wr_checkammo2
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2016-05-22
Mario
Clean out more self from the pathlib code
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2016-05-21
Mario
Clean out self from some of the pathlib code
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2016-05-21
Mario
Clean up some self uses in demo code
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2016-05-21
Mario
Cleanse steerlib and movelib of self
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2016-05-21
Mario
Clean out some self uses from teamplay file
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2016-05-21
Mario
Clean out self use from the weapon selection code
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2016-05-19
Mario
Clean self uses from some of the casings code
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2016-05-19
Mario
Clean up self uses in some of the trigger_multiple...
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2016-05-19
Mario
Clean up even more self uses
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2016-05-19
Mario
Clean up some self uses in cheats code
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2016-05-19
Mario
Clean out self from most NET_HANDLEs
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2016-05-19
Mario
Clean out some more self uses
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2016-05-19
terencehill
Fix hud_panel_weapons_noncurrent_scale 0 acting as...
321/head
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2016-05-19
terencehill
Make sure there's always a selected weapon in the hud...
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2016-05-19
Mario
Clean up self uses in weapon dropping code, also switch...
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2016-05-19
Mario
spawnfunc and SendEntity3 have a 'this' parameter,...
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2016-05-19
Mario
Clean out self uses from spawnpoint code
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2016-05-19
terencehill
Smooth selection change in the weapons panel, optionall...
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2016-05-18
Mario
Purge self from FireRailgunBullet
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2016-05-18
Mario
Clean some self uses from race/cts
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2016-05-18
Mario
Fix up waypointsprite_visible_for_player to not use...
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2016-05-11
Mario
Switch some vlen uses to vdist
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2016-05-10
Mario
Don't set the slowmo cvar during demo playback, possibl...
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2016-05-10
Rudolf Polzer
tx synC
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2016-05-09
TimePath
Merge branch 'terencehill/menu_fixes' into 'master'
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2016-05-09
terencehill
Hopefully fix remote compilation
316/head
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2016-05-08
TimePath
Merge branch 'terencehill/notifications_fix' into ...
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2016-05-08
TimePath
Merge branch 'terencehill/radar_fix' into 'master'
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2016-05-08
terencehill
Make white arrow indicate player position in the radar...
317/head
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2016-05-08
Mario
Merge branch 'terencehill/translate_colors_2' into...
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2016-05-07
terencehill
Add cvars for yellow and pink teams in "Display capture...
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2016-05-07
terencehill
Fix messed up notification choices settings
318/head
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2016-05-07
terencehill
Fix compilation when notifications debug is enabled
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2016-05-04
terencehill
Improve respawn timer when max respawn delay is higher...
319/head
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2016-05-03
terencehill
Replace autocvar_g_respawn_delay_max check with a more...
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2016-05-02
terencehill
Limit number of lines displayed in a tooltip otherwise...
264/head
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2016-05-02
terencehill
Fix wrong cvar of "Display name of flag stealer in...
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2016-05-02
terencehill
Make "Print on a separate line" checkbox depend on...
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2016-05-01
terencehill
Disable dynamic HUD by default; disable dynamic HUD...
293/head
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2016-05-01
terencehill
Merge branch 'master' into terencehill/translate_colors_2
290/head
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2016-05-01
terencehill
Merge branch 'master' into terencehill/dynamic_hud
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2016-05-01
terencehill
Fix cl_rollkillspeed causing the view to flicker a...
315/head
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2016-04-30
terencehill
Do not apply v_deathtilt when observing and during...
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2016-04-30
Mario
Add an option to make jumppads not affect nexball balls
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2016-04-30
Mario
Hide hidden and 'other' weapons from the keybind list
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