2010-10-03 |
MirceaKitsune | Tutorial map compiled |
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2010-10-03 |
MirceaKitsune | Same for other similar func's |
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2010-10-03 |
MirceaKitsune | Comment on my last fix |
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2010-10-03 |
MirceaKitsune | Final touches to the tutorial map. This map is now... |
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2010-10-03 |
MirceaKitsune | Fix a major and very rare issue, that would cause killt... |
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2010-10-03 |
MirceaKitsune | simplify player/botclip collision cvars |
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2010-10-03 |
MirceaKitsune | Botclip CTF flags and Keyhunt keys too. Or if the key... |
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2010-10-03 |
MirceaKitsune | Bot clips should block waypoints too |
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2010-10-03 |
MirceaKitsune | Implement botclip collisions |
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2010-10-03 |
MirceaKitsune | Better tutorial map dialogs |
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2010-10-02 |
MirceaKitsune | More details and fixes to the tutorial map |
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2010-10-02 |
MirceaKitsune | More detail for tutorial map, and also other fixes |
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2010-10-02 |
MirceaKitsune | Properly execute target_changelevel |
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2010-10-02 |
MirceaKitsune | Tutorial map completed. Still need to finish more thing... |
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2010-10-02 |
MirceaKitsune | More progress on the tutorial map |
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2010-10-02 |
MirceaKitsune | Another TODO for the more distant future |
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2010-10-02 |
MirceaKitsune | Better changelevel texts |
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2010-10-02 |
MirceaKitsune | Transform this too, from Quake's trigger_changelevel |
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2010-10-02 |
MirceaKitsune | Better color for target_changelevel |
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2010-10-02 |
MirceaKitsune | Gametype key |
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2010-10-02 |
MirceaKitsune | Make trigger_changelevel a target instead |
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2010-10-02 |
MirceaKitsune | trigger_changelevel. Changing maps when touched |
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2010-10-02 |
MirceaKitsune | This should really be enabled by default |
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2010-10-02 |
MirceaKitsune | The next room of the tutorial map, with some bots in... |
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2010-10-01 |
MirceaKitsune | Swimming lesson in tutorial map |
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2010-10-01 |
MirceaKitsune | Next room of the tutorial map, for jump pads, teleporte... |
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2010-09-30 |
MirceaKitsune | Next room of the tutorial map |
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2010-09-30 |
MirceaKitsune | Room 4 of the tutorial map, Grabber alt fire tutorial |
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2010-09-30 |
MirceaKitsune | Third room of the tutorial map, teaching bunny hopping |
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2010-09-30 |
MirceaKitsune | Room 2 of the tutorial map (crouching and jumping) |
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2010-09-30 |
MirceaKitsune | The first part of a tutorial map. This is not ready... |
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2010-09-30 |
MirceaKitsune | keepinstomach - same thing on the predator's end. When... |
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2010-09-30 |
MirceaKitsune | Don't enable the new feature by default |
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2010-09-30 |
MirceaKitsune | Cvar bots leaving the stomach automatically once team... |
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2010-09-30 |
MirceaKitsune | Move a check in the proper place |
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2010-09-30 |
MirceaKitsune | We should make a tutorial map in the future. |
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2010-09-30 |
MirceaKitsune | Don't execute the predator vore AI if the bot is prey |
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2010-09-30 |
MirceaKitsune | We only need one randomtry float now |
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2010-09-30 |
MirceaKitsune | Vore AI: Correct fearing system, and teach bots to... |
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2010-09-29 |
MirceaKitsune | Update NetRadiant |
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2010-09-29 |
MirceaKitsune | Decrease the escape probability during stomach kicks... |
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2010-09-29 |
MirceaKitsune | Make ons control points require more damage |
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2010-09-29 |
MirceaKitsune | More damage for the phaser |
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2010-09-29 |
MirceaKitsune | Don't play fall sound for dead players |
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2010-09-29 |
MirceaKitsune | Enable falling sounds |
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2010-09-29 |
MirceaKitsune | Allow fall damage in situations where it should be... |
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2010-09-29 |
MirceaKitsune | Fix several sounds in the female .sounds file |
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2010-09-29 |
MirceaKitsune | Better weapon sounds, from other Nexuiz weapons |
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2010-09-29 |
MirceaKitsune | Higher pitch hit sounds as well |
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2010-09-29 |
MirceaKitsune | Sharper / more foxy like voice <3 |
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2010-09-29 |
MirceaKitsune | Lower pitch pickup sounds |
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2010-09-29 |
MirceaKitsune | Another set of sounds |
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2010-09-29 |
MirceaKitsune | More new sounds |
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2010-09-29 |
MirceaKitsune | Credit new sounds |
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2010-09-29 |
MirceaKitsune | More new sounds |
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2010-09-29 |
MirceaKitsune | New health pickup sounds |
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2010-09-28 |
MirceaKitsune | Deathmatch on Brokenworld |
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2010-09-28 |
MirceaKitsune | Add all new maps to maplist |
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2010-09-28 |
MirceaKitsune | Recompile Soylent with correct skybox path |
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2010-09-28 |
MirceaKitsune | Change some skies a bit. Now to recompile the necessary... |
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2010-09-28 |
MirceaKitsune | Make the other menu skin default |
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2010-09-28 |
MirceaKitsune | Both stomachs |
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2010-09-28 |
MirceaKitsune | More glossy vixen stomach by default <3 |
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2010-09-28 |
MirceaKitsune | Lower item respawn light radius |
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2010-09-28 |
MirceaKitsune | Fix a waypoints.cache file |
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2010-09-28 |
MirceaKitsune | Prettier particle effects |
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2010-09-28 |
MirceaKitsune | instantaction files for all maps. Now the instant actio... |
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2010-09-28 |
MirceaKitsune | Switch to the old (safer) instantaction system. With... |
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2010-09-28 |
MirceaKitsune | Actually, set the gametype in the .instantaction file |
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2010-09-28 |
MirceaKitsune | Leave the game type alone |
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2010-09-28 |
MirceaKitsune | Better Instant Action system |
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2010-09-28 |
MirceaKitsune | Simpler file name |
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2010-09-28 |
MirceaKitsune | Hide the screenshots of locked campaign levels |
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2010-09-28 |
MirceaKitsune | Fix campaign entries getting cut when a new level is... |
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2010-09-28 |
MirceaKitsune | Slightly better text arrangement in campaign window |
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2010-09-28 |
MirceaKitsune | Go through the campaign dialogs again, and make them... |
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2010-09-27 |
MirceaKitsune | A nice message in the campaign winning dialog |
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2010-09-27 |
MirceaKitsune | Fix maplist overlapping with all / none buttons |
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2010-09-27 |
MirceaKitsune | Place Sharue's art in Voretemple. |
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2010-09-27 |
MirceaKitsune | New art from the wonderful Sharue :) |
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2010-09-27 |
MirceaKitsune | Fix intermission music being played each frame. Also... |
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2010-09-27 |
MirceaKitsune | More intermission music client side, and fix an issue... |
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2010-09-27 |
MirceaKitsune | Add menu entry for intermission art & music |
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2010-09-27 |
MirceaKitsune | Don't do intermission in RPG, since no one wins or... |
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2010-09-27 |
MirceaKitsune | Animated console background |
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2010-09-27 |
MirceaKitsune | Why should this block seeing the timer? |
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2010-09-27 |
MirceaKitsune | Fix an overlap with the map vote window, by removing... |
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2010-09-27 |
MirceaKitsune | 0.2 seems just about perfect |
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2010-09-26 |
MirceaKitsune | Another balancing tweak |
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2010-09-26 |
MirceaKitsune | A hopefully better bot balancing |
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2010-09-26 |
MirceaKitsune | Slower artwork fading |
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2010-09-26 |
MirceaKitsune | Better artwork cvar names |
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2010-09-26 |
MirceaKitsune | Engrish! |
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2010-09-26 |
MirceaKitsune | Win / Lose music at the end of each match :) |
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2010-09-26 |
MirceaKitsune | Play, not loop. Don't think anyone would want short... |
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2010-09-26 |
MirceaKitsune | No intermission music for spectators (since they don... |
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2010-09-26 |
MirceaKitsune | Separate intermission tracks for winning and loosing |
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2010-09-26 |
MirceaKitsune | Tabs are better :P |
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2010-09-26 |
MirceaKitsune | Further fix the map voting code, and remove some now... |
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2010-09-26 |
MirceaKitsune | Properly fix the map list. Another check was the proble... |
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next |