]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2010-05-02 divverentBetter following limits for the new code. Added new...
2010-05-02 divverenthopefully fix issues with mouse motion (shivering)...
2010-05-02 divverentAdd the highpass cvars to darkplaces.txt
2010-05-02 divverentsimplify and clean up the gun model effects code a bit
2010-05-02 divverentVery minor renaming
2010-05-02 divverentUse cl.realframetime properly again
2010-05-02 divverentActually, why not persist gunorg and gunangles and...
2010-05-02 divverentMinor optimizations
2010-05-02 divverentWeapon following: Subtract player velocity from gun...
2010-05-02 divverentUse averaging for calculating the leaning speed. Most...
2010-05-02 divverentMake leaning even faster (more discrete). Fix typos...
2010-05-02 divverentTweak limits, to make this more like in Half-Life 2 :)
2010-05-02 divverentFaster speeds and tighter limits by default
2010-05-02 divverentFix slowmo speed
2010-05-02 divverentMinor comment arrangements
2010-05-02 divverenttry to fix the gun origin for view bobbing
2010-05-02 divverentRevert "More arrangements"
2010-05-02 divverentMore arrangements
2010-05-02 divverentFix some comments
2010-05-02 divverentfix a typo in the last commit
2010-05-02 divverentmove the new globals into the cl struct
2010-05-02 divverentsome fixes to Taoki's code regarding axis-independence
2010-05-02 divverentFinal checking and cleanup on my end. Imo this should...
2010-05-02 divverentCvars for part 2. Added safety checks and fixed gunmode...
2010-05-02 divverentLimits for part 2.
2010-05-02 divverentPart 2 of the viewmodel effects. Gunmodel now "follows...
2010-05-02 divverentAdd cl.movevars_timescale into the mix so this works...
2010-05-02 divverentDisable when cl.realframetime * speed_cvar go over...
2010-05-02 divverentBase animation on cl.frametime
2010-05-02 divverentTODO 3 done. Cvared everything and added better default...
2010-05-02 divverentTODO 2 done. View model rotation is now limited. Will...
2010-05-02 divverentRemove reference comment
2010-05-02 divverentTODO 1 done. Gun no longer spins when when passing...
2010-05-02 divverentGun model leaning effect when looking around (eg. the...
2010-05-02 divverentuse 1 + uservec2.x
2010-05-02 divverentthis supposedly is faster on older cards (or with badly...
2010-05-02 divverentremoving the comments
2010-05-02 divverentusing float for sobel value
2010-05-02 divverentget rid of a warning in the shader
2010-05-02 divverentuservec2.x is now the scene, .y the sobel strength...
2010-05-02 divverentuservec2 now combines the possibly-blurred scene and...
2010-05-02 divverentfirst draft of sobel operator, use r_glsl_postprocess_u...
2010-05-02 divverentunset command
2010-05-02 divverentDP_SV_DISCARDABLEDEMO
2010-05-02 divverentAdd QC/cfg facilities to control deletion of automatica...
2010-05-02 divverentsame modification to the darkplaces-dedicated project
2010-05-02 divverentupdated darkplaces.dev project (new files added)
2010-05-02 divverentfix stain alpha
2010-04-30 Rudolf PolzerFix a slight bug caused by the merging by replaying...
2010-04-30 havocdon't bother checking if bsp file has been modified...
2010-04-30 vortexTwo more options for videos - vertical align (if video...
2010-04-30 vortexa bit of loading screen bar customization: new cvars...
2010-04-30 vortexfix a warning
2010-04-30 divverentin MSYS, the WINDIR env variable is uppercase, so let...
2010-04-30 divverentmode "developer -1" that behaves like old "developer...
2010-04-30 vortexfix another bug in subtitles parsing (badly parsed...
2010-04-30 vortexsubtitles: fix a bug with last subtitle now showing...
2010-04-30 vortexsimple video subtitles support, defined in external...
2010-04-30 havocfix VorteX's modification of darkplaces.vcproj that...
2010-04-30 eihrulfix IQM format to use relative base pose
2010-04-30 havocallow saving multiplayer games from the menu, rather...
2010-04-30 divverentfix CRLF on darkplaces.txt
2010-04-30 divverentadd a .gitattributes file to define CRLF rules
2010-04-30 havocfix serious bug in DP_SV_CLIENTCAMERA that made it...
2010-04-30 divverenturi_escape: remove * from the set of allowed chars...
2010-04-30 eihrulunused IQM scaling
2010-04-30 vortexS_GetEntChallelPosition -> S_GetEntChannelPosition
2010-04-30 vortexadd stubs for S_SoundLength, S_GetEntChallelPosition...
2010-04-30 divverentblock key events while in the event handler called...
2010-04-30 vortexgetsoundtime: cant query CHAN_AUTO, so print warning
2010-04-30 vortexDP_SND_GETSOUNDTIME extension (query sound progress...
2010-04-30 vortexDP_CSQC_SETPAUSE (clientside pause that only works...
2010-04-30 vortexbeta version of DP_CSQC_QUERYRENDERENTITY, explanation...
2010-04-30 eihrulIQM loading animation frames fix
2010-04-30 havocfix some warnings
2010-04-30 havocpatch from Ozkan Sezer for compatibility with mingw64...
2010-04-08 divverentPut the Thanks block in the readme at the end, where...
2010-04-08 divverentFix a premature optimization in Mod_CollisionBIH_TraceL...
2010-04-08 eihrulmake IQM loading import animation sequences rather...
2010-04-08 vortexadditional <start_position> parm to "cd play" and ...
2010-04-08 divverent1. network sv_gameplayfix_gravityunaffectedbyticrate...
2010-04-08 havocuse multiple prints for ProQuake compatibility in statu...
2010-04-08 havocuse 3 spaces before IP address in status output, not...
2010-04-08 havocchange representation of string offsets for allocated...
2010-04-08 havoclooks like there was a missing return in VM_M_getserver...
2010-04-08 havocdisable sv_gameplayfix_consistentplayerprethink by...
2010-04-08 divverentAPPEND forced args, not PREPEND, as earlier arguments...
2010-04-08 havocchanged default value of mod_collision_bih from 0 to...
2010-03-29 divverentcustom branding:
2010-03-29 divverentfix 6ch channel layout in SDL on Linux (it no longer...
2010-03-29 divverentnew %v conversion in sprintf (uses %g conversions to...
2010-03-29 divverentuse the safer %.9g format for storing floats e.g. in...
2010-03-29 divverenthost_maxwait cvar to possibly work around timing troubl...
2010-03-20 Rudolf Polzer::stable-branch::rebase=0dbad969a9fb88de32f308d156bbd04...
2010-03-20 divverentmake model decompiling more robus regarding anim names...
2010-03-20 havocmake q3 shader settings work on dedicated servers ...
2010-03-20 divverentsv_curl_maxspeed: maximum speed for the curl downloads...
2010-03-20 divverentfix how plural of alias works
2010-03-20 divverentmodeldecompile: also write a framegroups file if possible
2010-03-20 eihrulmade IQM framerate a float
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