2010-11-26 |
divverent | use detached signatures for http post (more compatible... |
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2010-11-26 |
divverent | initial work for DETACHED signatures |
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2010-11-26 |
divverent | fix a cast |
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2010-11-26 |
divverent | move base64 to common code |
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2010-11-26 |
vortex | fix warnings by adding type casts |
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2010-11-26 |
divverent | support passing extra headers in POST requests; but... |
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2010-11-26 |
divverent | fix a typo |
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2010-11-26 |
divverent | DP_QC_URI_POST extension (uri_post, uri_postbuf, crypto... |
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2010-11-26 |
divverent | move r_stereo adjustments into R_RenderView so that... |
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2010-11-24 |
divverent | fix a stupid warning on OS X |
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2010-11-24 |
havoc | refactored and optimized the R_Q1BSP_RecursiveGetLightI... |
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2010-11-21 |
havoc | fix a couple error messages on shutdown of dedicated... |
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2010-11-21 |
havoc | fix D3D9 build |
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2010-11-21 |
havoc | use r_smoothnormals_areaweighting cvar on all calls... |
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2010-11-21 |
havoc | someone broke R_CompleteLightPoint, fix this call |
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2010-11-21 |
vortex | CL_VM_GetLight: allow 2'nd optional parm which sets... |
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2010-11-20 |
Rudolf Polzer | ::stable-branch::reset=2b2ce6d4f94d18b45451c9e648c1c0bb... |
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2010-11-20 |
havoc | don't load corrupt wav files |
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2010-11-20 |
havoc | print more useful data when a corrupt input packet... |
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2010-11-20 |
divverent | fix camera texture colors |
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2010-11-19 |
havoc | don't load corrupt wav files |
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2010-11-19 |
havoc | fix fog on particles (premultiplied alpha change was... |
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2010-11-19 |
havoc | allow loading DXT2 and DXT4 dds files |
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2010-11-19 |
havoc | particle rendering now uses premultiplied alpha (texture is |
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2010-11-19 |
havoc | now that performance of cl_decals_newsystem is not... |
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2010-11-19 |
havoc | optimize prologic inversion, it was really showing... |
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2010-11-19 |
havoc | match sound radius in Quake 1.01, where it was effectiv... |
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2010-11-19 |
havoc | change default snd_soundradius back to 1000, matching... |
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2010-11-19 |
havoc | for purposes of better compatibility with proquake... |
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2010-11-19 |
havoc | changed default status output to match ProQuake 4.51 |
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2010-11-19 |
havoc | don't spam warnings about bogus frame numbers in states... |
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2010-11-19 |
havoc | fix proquake rcon replies - use NetConn_Write, not... |
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2010-11-19 |
havoc | added server support for proquake rcon when running... |
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2010-11-19 |
divverent | developer_extra: also spam some messages during model... |
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2010-11-19 |
vortex | playvideo: cl_video_keepaspectratio == 2 will do clip... |
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2010-11-19 |
havoc | illuminated surfaces are now sorted by texture, giving... |
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2010-11-19 |
havoc | now that performance of cl_decals_newsystem is not... |
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2010-11-19 |
havoc | do not generate vertexposition/vertexmesh arrays in |
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2010-11-19 |
havoc | optimize prologic inversion, it was really showing... |
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2010-11-19 |
havoc | match sound radius in Quake 1.01, where it was effectiv... |
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2010-11-19 |
havoc | change default snd_soundradius back to 1000, matching... |
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2010-11-18 |
havoc | for purposes of better compatibility with proquake... |
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2010-11-18 |
havoc | changed default status output to match ProQuake 4.51 |
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2010-11-18 |
havoc | don't spam warnings about bogus frame numbers in states... |
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2010-11-18 |
havoc | fix proquake rcon replies - use NetConn_Write, not... |
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2010-11-18 |
havoc | added server support for proquake rcon when running... |
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2010-11-17 |
divverent | developer_extra: also spam some messages during model... |
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2010-11-16 |
vortex | playvideo: cl_video_keepaspectratio == 2 will do clip... |
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2010-11-14 |
havoc | illuminated surfaces are now sorted by texture, giving... |
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2010-11-14 |
havoc | rename meshes to draws in r_speeds report |
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2010-11-13 |
havoc | fix some HLSL errors |
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2010-11-13 |
divverent | avoid NULL pointer access if a surface had an unsupport... |
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2010-11-13 |
divverent | show more detail in "has no triangles" and "has no... |
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2010-11-13 |
divverent | avoid NULL pointer access if a surface had an unsupport... |
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2010-11-13 |
divverent | show more detail in "has no triangles" and "has no... |
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2010-11-13 |
havoc | skip zero triangle batches, for good measure |
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2010-11-13 |
havoc | fix wrong-texture rendering in stonekeep where a 0... |
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2010-11-13 |
havoc | use less R_Mesh_ResetTextureState calls for more perfor... |
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2010-11-13 |
havoc | render shownetgraph much faster by drawing an entire... |
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2010-11-13 |
havoc | fix some warnings |
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2010-11-12 |
havoc | fix serious bug with stencil shadows from world caused... |
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2010-11-12 |
divverent | fix leaked font fallbacks |
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2010-11-12 |
divverent | Store the data pointer and free it on Font_UnloadFont |
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2010-11-12 |
divverent | Free the data of each font attachment in Font_UnloadFont |
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2010-11-12 |
divverent | be more clear in the overflow message of OGG_FetchSound |
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2010-11-12 |
divverent | fix leaked font fallbacks |
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2010-11-12 |
divverent | Store the data pointer and free it on Font_UnloadFont |
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2010-11-12 |
divverent | Free the data of each font attachment in Font_UnloadFont |
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2010-11-11 |
divverent | be more clear in the overflow message of OGG_FetchSound |
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2010-11-11 |
havoc | fix serious bug with stencil shadows from world caused... |
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2010-11-09 |
vortex | add joy_axiskeyevents cvar which turns on engine-side... |
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2010-11-09 |
divverent | DPrint the LHNET_Read and LHNET_Write errors (as they... |
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2010-11-09 |
vortex | add joy_axiskeyevents cvar which turns on engine-side... |
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2010-11-07 |
divverent | DPrint the LHNET_Read and LHNET_Write errors (as they... |
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2010-11-07 |
divverent | new shader parameter "dppolygonoffset <factor> <offset... |
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2010-11-07 |
divverent | new shader parameter "dppolygonoffset <factor> <offset... |
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2010-11-06 |
divverent | fix a small bug regarding bobfall |
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2010-11-06 |
divverent | fix a small bug regarding bobfall |
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2010-11-05 |
divverent | add -framework IOKit to allow changing mouse accelerati... |
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2010-11-05 |
divverent | copy the apple_mouse_noaccel hack into vid_sdl too |
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2010-11-04 |
divverent | remove some stupid \n chars in infobar strings |
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2010-11-04 |
divverent | remove some stupid \n chars in infobar strings |
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2010-11-04 |
vortex | R_CompleteLightPoint: more correct sampling |
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2010-11-04 |
divverent | win32: don't use select() for waiting, use Sleep()... |
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2010-11-04 |
divverent | win32: don't use select() for waiting, use Sleep()... |
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2010-11-01 |
vortex | new m_newmap() MenuQC function which gets executed... |
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2010-11-01 |
vortex | remove unnecessary Con_Printf |
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2010-10-31 |
vortex | new m_newmap() MenuQC function which gets executed... |
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2010-10-31 |
vortex | remove unnecessary Con_Printf |
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2010-10-30 |
vortex | R_CompleteLightPoint: more correct sampling |
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2010-10-30 |
vortex | fix SHADERSTATICPARMS_COUNT to right value |
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2010-10-30 |
vortex | For lightgrid sampling move lightstyle[0] applying... |
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2010-10-30 |
divverent | offsetmapping: make it work on ATI Radeon 9500-9800... |
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2010-10-30 |
vortex | fix SHADERSTATICPARMS_COUNT to right value |
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2010-10-30 |
vortex | For lightgrid sampling move lightstyle[0] applying... |
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2010-10-30 |
divverent | offsetmapping: make it work on ATI Radeon 9500-9800... |
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2010-10-30 |
vortex | oops, video texture unlinking was accidentally removed... |
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2010-10-30 |
vortex | cvar "cl_video_keepaspectratio" which scales fullscreen... |
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2010-10-30 |
divverent | fix some warnings |
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2010-10-30 |
divverent | add a "dummy protocol" support |
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