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xonotic/darkplaces.git
2004-04-14
molivier
The Linux CD module now uses O_NONBLOCK when opening...
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2004-04-14
havoc
cleaned up submodel loading, and wrote a big descriptio...
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2004-04-14
havoc
*** empty log message ***
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2004-04-14
havoc
added a number of tips and a sound features section
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2004-04-14
havoc
fix sprite pitch; apparently quake did not negate their...
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2004-04-12
havoc
another change for transfusion (remove the little frag...
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2004-04-12
havoc
patch from transfusion team to change transfusion hud...
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2004-04-12
havoc
patch from transfusion team to add taunts to transfusio...
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2004-04-11
molivier
The first step towards a real CD volume setting (only...
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2004-04-11
molivier
Added an error message when the sound mixer requests...
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2004-04-10
havoc
reverse pitch direction on PFLAGS_FULLDYNAMIC light...
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2004-04-09
molivier
The base size of the log queue is 256 bytes, not 4...
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2004-04-08
molivier
Added a "log_file" cvar to control the log file name...
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2004-04-08
molivier
"soundlist" now tells you if a sound is streamed and...
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2004-04-07
havoc
fixed entities disappearing when partially submerged...
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2004-04-06
molivier
Removed an unused cvar (logfile)
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2004-04-06
molivier
Fixed cl_nodelta 1
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2004-04-05
molivier
Fake CD tracks support; DP now tries to play "sound...
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2004-04-05
molivier
Fixed the "-path" option. A couple of FS variables...
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2004-04-05
havoc
inlined Host_EndGame in CL_ParseServerMessage's svc_dis...
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2004-04-05
molivier
Fixed Win32 dedicated server input
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2004-04-05
havoc
fixed very annoying '5 second timeout' bug in Host_Shut...
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2004-04-03
havoc
make shrak work (lots of SOLID_BSP/MOVETYPE_PUSH entiti...
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2004-04-03
havoc
fixed missing newline after map name in join message
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2004-04-02
molivier
Added a CHANNELFLAG_LOCALSOUND flag for channels playin...
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2004-04-02
molivier
Oops... It seems this malloc/free was actually intended...
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2004-04-02
molivier
strncpy -> {strlcpy,memcpy}. Replaced the "forceloop...
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2004-04-02
molivier
Replaced a direct call to "malloc" and "free", and...
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2004-04-01
havoc
fixed animated textures in realtime lighting mode ...
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2004-04-01
havoc
fix the namelen parameter in the getsockname call
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2004-04-01
havoc
now uses getsockname to find out what address/port...
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2004-04-01
molivier
Fixed a warning (unused variable)
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2004-04-01
havoc
default to r_shadow_realtime_dlight 1 mode
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2004-03-31
havoc
disabled triangle normal validation because the validat...
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2004-03-31
molivier
OpenBSD doesn't define _PATH_SOUND
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2004-03-31
havoc
disabled the invalid model check in Mod_CheckLoaded...
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2004-03-31
havoc
fix NODRAW flag check (don't draw NODRAW shaders)
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2004-03-31
havoc
now supports missing models
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2004-03-28
havoc
*** empty log message ***
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2004-03-26
molivier
The portable_samplepair_t structure has no need to...
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2004-03-26
molivier
Removed a couple of useless inclusions
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2004-03-25
havoc
include <> above ""
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2004-03-25
molivier
Moved the WAV loading code out of "snd_mem.c". Removed...
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2004-03-24
molivier
Factorized some code in the shared library loaders
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2004-03-24
molivier
Fixed the sounds not being advanced in time while not...
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2004-03-23
havoc
rtlights shouldn't do anything with sky and water ...
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2004-03-23
molivier
Fixed the WAV file loading code (loopstart was always...
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2004-03-23
molivier
Ogg vorbis streaming support; the code decides whether...
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2004-03-23
molivier
Added a mempool parameter to FS_LoadFile
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2004-03-23
havoc
fixed a memory leak if an image file loaded but failed...
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2004-03-22
havoc
commented out mini scoreboard in nexuiz hud
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2004-03-22
havoc
fixed two warnings on glGetDoublev calls
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2004-03-22
havoc
q3bsp pvs works again (was checking loadmodel when...
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2004-03-22
havoc
worked around an ATI driver bug with glColor during...
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2004-03-22
havoc
fix scissoring bugs with r_shadow_realtime_dlight ...
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2004-03-22
havoc
uncommented a lot of GL functions
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2004-03-19
havoc
removed -fexpensive-optimizations (which is turned...
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2004-03-18
havoc
fixed 'black models' bugs in RecursiveLightPoint code
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2004-03-18
havoc
fixed r_fullbright
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2004-03-17
havoc
expanded cl_max_beams from 24 to 256
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2004-03-17
havoc
bsp model shadows are now enlarged by r_shadow_projectd...
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2004-03-16
havoc
*** empty log message ***
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2004-03-16
havoc
optimized away most texmatrix comparisons (now checks...
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2004-03-16
coderjoe
fix newlines
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2004-03-16
havoc
doubled brightness of most dlights, and halved brightne...
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2004-03-16
havoc
added a note to optimize the MAX_DLIGHTS loop somehow
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2004-03-15
havoc
optimized R_Mesh_State to only update most settings...
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2004-03-15
molivier
Renamed ogg.[ch] to snd_ogg.[ch]
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2004-03-15
havoc
enabled USETEXMATRIX because it wasn't broken after...
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2004-03-15
molivier
Removed the little endian -> native endian conversion...
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2004-03-15
molivier
Made use of the common functions BuffLittle{Short,Long...
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2004-03-15
havoc
3d texcoords now must use rmeshstate_t.pointer_texcoord...
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2004-03-15
havoc
reorganized texture setup code in R_Shadow_RenderLighti...
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2004-03-14
havoc
fixed 2d attenuation texturing (it was all black due...
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2004-03-14
havoc
added a tip about using the color control menu to calib...
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2004-03-14
havoc
got rid of Cshader system as it really wasn't helping...
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2004-03-13
havoc
don't draw lighting on sky and water
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2004-03-13
havoc
merged static and dynamic rtlight handling almost entir...
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2004-03-13
havoc
added texmatrix[] to rmeshstate_t and removed R_Mesh_Te...
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2004-03-13
havoc
fixed gl_paranoid warnings in R_DrawQueue
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2004-03-13
havoc
fixed gl_paranoid warnings caused by gl_texture_anisotr...
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2004-03-13
black
DP should read the config files correcly again now.
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2004-03-13
havoc
*** empty log message ***
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2004-03-13
havoc
added const to most parameters to Mod_ShadowMesh_AddMesh
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2004-03-13
havoc
q3bsp rendering now uses visframe instead of markframe...
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2004-03-11
molivier
Changed the way DP detects and handles the CPU endianes...
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2004-03-11
havoc
removed special GAME_FNIGGIUM default for con_forcewhil...
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2004-03-10
havoc
now calls GL_LockArrays manually around each R_Mesh_Dra...
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2004-03-10
havoc
removed r_shadow_showtris (superseded by r_showtris)
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2004-03-10
havoc
merged CL_ColorPointer into R_Mesh_State
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2004-03-10
havoc
R_Mesh_State_Texture and GL_VertexPointer merge once...
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2004-03-10
havoc
GL_Color no longer interacts with GL_ColorPointer ...
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2004-03-10
havoc
now supports GL_EXT_stencil_two_side extension (found...
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2004-03-10
havoc
sorted extension list again
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2004-03-10
havoc
added DP_SV_ROTATINGBMODEL extension to list
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2004-03-10
havoc
added a few items to the client features list
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2004-03-10
havoc
added -benchmark commandline option
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2004-03-10
havoc
added showtime/showtime_format and showdate/showdate_fo...
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2004-03-10
havoc
added convenience function Sys_TimeString which calls...
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2004-03-10
havoc
added an extern for cmdline cvar
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