2020-07-17 |
cloudwalk | gl_rsurf: Set default of r_useportalculling to 1 |
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2020-07-16 |
cloudwalk | Fix search_packfile_begin builtin number in the menu... |
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2020-07-16 |
cloudwalk | Fix some duplicate and missing builtin entries in cspro... |
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2020-07-16 |
cloudwalk | dpdefs: Don't declare __fullspawndata. Avoids allocatio... |
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2020-07-16 |
cloudwalk | prvm_edict: For __fullspawndata, set the "start" pointe... |
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2020-07-15 |
cloudwalk | progs: Implement new extension DP_QC_FS_SEARCH_PACKFILE |
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2020-07-15 |
cloudwalk | Don't save scr_loadingscreen_picture to config (matches... |
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2020-07-15 |
cloudwalk | Some minor tweaks to CACHEPICFLAG_LINEAR and the nasty... |
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2020-07-15 |
cloudwalk | Don't show beam list overflow spam warnings normally |
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2020-07-15 |
cloudwalk | Fix a potential memory leak with wavefront sounds |
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2020-07-15 |
cloudwalk | Implement pausesound command, ported from wrath-darkplaces |
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2020-07-15 |
cloudwalk | Increase MAX_CACHED_PICS to 2048, as per wrath-darkplaces |
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2020-07-15 |
cloudwalk | Save cl_maxfps_alwayssleep changes to config |
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2020-07-15 |
cloudwalk | Don't crash the game if a "nasty" -game name is rejecte... |
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2020-07-15 |
cloudwalk | Add support for CACHEPICFLAG_LINEAR (currently unused... |
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2020-07-15 |
cloudwalk | libxmp: Misc improvements (nico) |
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2020-07-15 |
cloudwalk | zone: Fix backed file alloc for BSD. Check for -1 in... |
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2020-07-15 |
cloudwalk | progs: Correct drawline and sound builtin parameters... |
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2020-07-15 |
cloudwalk | prvm_edict: Implement __fullspawndata. Testing only... |
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2020-07-15 |
cloudwalk | host: Shutdown client-only subsystems in CL_Shutdown. |
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2020-07-15 |
cloudwalk | sv_ccmds: In status cmd, print IPs to loopback client |
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2020-07-15 |
cloudwalk | host: Remove redundant check |
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2020-07-15 |
cloudwalk | host: Sleep at the end of the frame. Receive packets... |
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2020-07-15 |
cloudwalk | host: Remove redundant check. Only the bigger of these... |
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2020-07-15 |
cloudwalk | host: Adjust timers at the end of each client or server... |
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2020-07-15 |
cloudwalk | sys_shared: Remove #ifdef for VERY old and obsolete... |
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2020-07-15 |
cloudwalk | prvm: Fix multiple int opcode issues reported by Spoike |
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2020-07-13 |
cloudwalk | host: Move server perf code to server frame code |
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2020-07-13 |
cloudwalk | host: Move timer resets to client/server code |
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2020-07-13 |
cloudwalk | host: Move server/client-specific frametime limiting... |
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2020-07-13 |
cloudwalk | host: Use new global host.sleeptime instead of svs... |
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2020-07-13 |
cloudwalk | host, csqc: Remove cl.csqc_paused. Use new global host... |
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2020-07-13 |
cloudwalk | csqc: Minor refactor of a few functions |
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2020-07-13 |
cloudwalk | host: Add "restless" variable to host_t. True means... |
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2020-07-13 |
cloudwalk | bsp: Merge Q1/Q2 LoadSubmodels into one func. The diffe... |
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2020-07-13 |
cloudwalk | bsp: Rename a few more functions that are used by more... |
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2020-07-11 |
cloudwalk | Improve clang support. Add tcc support. Clang builds... |
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2020-07-09 |
cloudwalk | prvm: Implement integer and pointer opcodes |
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2020-07-09 |
cloudwalk | Refactor the model loading code to use an array of... |
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2020-07-09 |
cloudwalk | Rename model functions to make them more generic and... |
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2020-07-09 |
cloudwalk | common: Add game "DOOMBRINGER" |
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2020-07-07 |
cloudwalk | Revert "Fix texture load failure not printing" |
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2020-07-07 |
cloudwalk | Ugly hack to fix skybox textures being loaded as MATERI... |
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2020-07-06 |
cloudwalk | Fix loading of external Q1BSP textures. Does not fix... |
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2020-07-05 |
cloudwalk | Fix nasty typo in a dpsnprintf causing truncated cmds... |
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2020-07-04 |
cloudwalk | Fix Windows build of sys_unix.c |
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2020-07-04 |
cloudwalk | Rename parameter of SV_SpawnServer for clarity |
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2020-07-04 |
cloudwalk | Make cl_video_libavw.c a regular C file like the rest... |
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2020-07-04 |
cloudwalk | Rename sys_linux.c to sys_unix.c, which is more accurate. |
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2020-07-04 |
cloudwalk | Move host_client to serverside, where it belongs. |
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2020-07-04 |
cloudwalk | Rename q3shaderinfo_t to shader_t, to be in line with... |
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2020-07-04 |
cloudwalk | Rename entframe files |
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2020-07-02 |
cloudwalk | Convert \ to / when loading texture from Q3 shader |
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2020-07-02 |
cloudwalk | Fix texture load failure not printing |
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2020-07-02 |
cloudwalk | Fix trailing space in "cmd" not connected message.... |
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2020-07-02 |
cloudwalk | (Round 3 - Final) Break up protocol.c. |
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2020-07-02 |
cloudwalk | Don't Mod_BuildTextureVectorsFromNormals if 2D. 5-10... |
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2020-07-02 |
cloudwalk | Create a pointer to globals to reduce instructions... |
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2020-07-02 |
cloudwalk | (Round 2) Break up protocol.c |
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2020-07-01 |
cloudwalk | (Round 1) Break up protocol.c |
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2020-07-01 |
cloudwalk | Don't let a full server frame occur before sending... |
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2020-07-01 |
cloudwalk | Tell clients to reconnect before loading the next map... |
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2020-07-01 |
cloudwalk | Implement csqc "effect" builtin |
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2020-07-01 |
cloudwalk | Use double for freetime in edict_engineprivate_t and... |
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2020-07-01 |
cloudwalk | Fix rcon |
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2020-07-01 |
cloudwalk | (Round 7) host_cmd.c is no more. Last remaining cmds... |
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2020-06-30 |
cloudwalk | Reset tempstringsbuf when progs are reset. Fixes possib... |
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2020-06-30 |
cloudwalk | Alphabetical order fix |
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2020-06-30 |
cloudwalk | Add cl_cmd.c to vs projects |
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2020-06-30 |
cloudwalk | (Round 6) Break up host_cmd.c |
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2020-06-30 |
cloudwalk | Fix broken recoil with r_stereo |
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2020-06-30 |
cloudwalk | Add PEDANTIC and CONFIG_PEDANTIC to compile as standard... |
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2020-06-30 |
cloudwalk | Disable PRVM_64 until it can be developed further.... |
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2020-06-30 |
cloudwalk | Fix remaining warnings |
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2020-06-30 |
cloudwalk | Add EOF newlines |
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2020-06-30 |
cloudwalk | Comply with ISO C11. Engine will now compile with ... |
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2020-06-30 |
cloudwalk | Add -Winline flag |
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2020-06-29 |
cloudwalk | Implement standards-compliant chat input editing functi... |
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2020-06-29 |
cloudwalk | Move abortframe to top of host_t to avoid struct alignm... |
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2020-06-29 |
cloudwalk | Add -Wc++-compat flag and fix its sole warning. This... |
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2020-06-29 |
cloudwalk | Use PRIx64 in C++-friendly form |
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2020-06-29 |
cloudwalk | Add -Wshadow cflag and eliminate its warnings, includin... |
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2020-06-29 |
havoc | Rename render_modellight_lightdir to render_modellight_... |
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2020-06-29 |
havoc | Fix compiling in VS2019 - wrong include syntax for... |
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2020-06-29 |
havoc | Fix snd_xmp.c compiling in VS2019 - can't have empty... |
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2020-06-27 |
cloudwalk | Fix some warnings found by cppcheck |
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2020-06-27 |
cloudwalk | Fix playermodel fallback failing on Xonotic, allowing... |
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2020-06-27 |
cloudwalk | Remove Con_Warnf and Errorf. Use macros to change color... |
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2020-06-27 |
cloudwalk | Implement RGBstring_to_colorindex to simplify code... |
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2020-06-27 |
cloudwalk | Fix client version of ambientsound |
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2020-06-27 |
cloudwalk | Correct typo in builtin description comment, found... |
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2020-06-27 |
cloudwalk | Fix buffer position check |
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2020-06-27 |
cloudwalk | Add missing builtin to menudefs.qc, discovered by teren... |
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2020-06-27 |
cloudwalk | In Nicks_CompleteCountPossible, use MAX_SCOREBOARDNAME... |
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2020-06-27 |
cloudwalk | Dynamically specify float precision when QC sets cvars... |
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2020-06-27 |
cloudwalk | Wrap cvar callback around ifdef |
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2020-06-27 |
cloudwalk | Call cvar callbacks after the cvar is set. Potentially... |
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2020-06-25 |
cloudwalk | Fix null pointer crash when unsetting a cvar. |
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2020-06-25 |
cloudwalk | Revert "Use double for cvar values. Fixes a number... |
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2020-06-24 |
cloudwalk | Use double for cvar values. Fixes a number of bugs... |
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next |