2010-10-05 |
Rudolf Polzer | fix my shader messup, sorry divVerent/implosion-by-mintox |
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2010-10-05 |
Rudolf Polzer | Merge branch 'master' into HEAD |
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2010-10-05 |
Rudolf Polzer | fix the converter again |
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2010-10-05 |
Rudolf Polzer | speed up the converter by calling sed only once |
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2010-10-05 |
Rudolf Polzer | fix my shader messup, sorry |
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2010-10-05 |
Rudolf Polzer | fix my shader messup, sorry |
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2010-10-05 |
Rudolf Polzer | Merge branch 'master' of ssh://git.xonotic.org/xonotic... |
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2010-10-05 |
Rudolf Polzer | fix shader converter, and make it prevent a messup... |
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2010-10-05 |
Rudolf Polzer | g-23: try -samplesize 4 again. Maybe it's no longer... |
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2010-10-04 |
rpolzer | stormkeep shall be recompiled too |
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2010-10-04 |
rpolzer | use -randomsamples on g-23 |
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2010-10-03 |
Rudolf Polzer | Merge branch 'savagex/g-23-relight' of ssh://git.xonoti... |
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2010-10-03 |
Maik Merten | introduce a normally culled variant of exx floor-grate0... |
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2010-10-03 |
Rudolf Polzer | -filter it is, then |
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2010-10-03 |
Rudolf Polzer | -super 2 fails too on the deluxemap |
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2010-10-02 |
Rudolf Polzer | if -samplesize 4 won't work, try another way to waste... |
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2010-10-02 |
Rudolf Polzer | revert to a working g-23 |
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2010-10-02 |
Rudolf Polzer | g-23: more samples ;) |
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2010-10-02 |
Rudolf Polzer | let there be bounce |
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2010-10-02 |
Rudolf Polzer | Merge remote branch 'origin/savagex/g-23-relight' |
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2010-10-02 |
Maik Merten | introduce variants of the extragalactics-planets sky... |
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2010-10-02 |
Rudolf Polzer | Merge remote branch 'origin/savagex/g-23-relight' |
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2010-10-02 |
Maik Merten | rework some lighting in the outer parts of the map |
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2010-10-02 |
Maik Merten | more fancy lighting |
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2010-10-02 |
Rudolf Polzer | proceduralx textures by morphed |
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2010-10-02 |
Maik Merten | first round of relighting g-23 |
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2010-10-02 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/effect_e8circle' |
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2010-10-02 |
FruitieX | respawn ring effect from the e8 set (could use some... |
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2010-10-02 |
Rudolf Polzer | remove some unused textures |
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2010-10-02 |
Rudolf Polzer | remove unused shaders |
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2010-10-02 |
Rudolf Polzer | add basepurple to facility114x |
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2010-10-02 |
Rudolf Polzer | shader name convention - content |
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2010-10-02 |
Rudolf Polzer | shader name convention - renames |
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2010-10-02 |
Rudolf Polzer | re-add implosion in initial state |
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2010-10-01 |
Rudolf Polzer | update converter |
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2010-10-01 |
Rudolf Polzer | also fix *BITMAP in the ase files |
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2010-10-01 |
Rudolf Polzer | import desertfactory assets |
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2010-09-29 |
Rudolf Polzer | ex2x needs a quarter of its offsetmapping scale to... |
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2010-09-29 |
Rudolf Polzer | Squashed commit of the following: |
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2010-09-29 |
Rudolf Polzer | Merge remote branch 'origin/morphed/narmorx' |
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2010-09-29 |
Rudolf Polzer | Merge remote branch 'origin/morphed/containers' |
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2010-09-28 |
Jakob MG | Better .def entry |
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2010-09-28 |
Rudolf Polzer | Merge commit 'c87167c' |
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2010-09-28 |
Rudolf Polzer | these textures are all 'crete and stuff. Get rid of... |
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2010-09-28 |
Rudolf Polzer | Merge branch 'master' into morphed/narmorx |
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2010-09-27 |
Rudolf Polzer | exx: ungloss the 'crete |
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2010-09-26 |
Jakob MG | Organice and add shader for the "narmorx" textureset |
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2010-09-25 |
Morphed | Level designers without imagination, fear no more ... |
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2010-09-25 |
Morphed | its a barrel |
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2010-09-25 |
Rudolf Polzer | document the new fields |
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2010-09-25 |
Morphed | new texture set, photos by narvik86, changed into textu... |
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2010-09-25 |
Rudolf Polzer | let's help the autoscreenshot maker a bit |
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2010-09-25 |
Rudolf Polzer | stormkeep: make the warpzone stop eating projectiles |
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2010-09-25 |
Rudolf Polzer | fix an accidental overtype |
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2010-09-25 |
Rudolf Polzer | hide lightning textures from radiant |
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2010-09-25 |
Rudolf Polzer | adapt to shader naming convention |
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2010-09-25 |
Rudolf Polzer | split up xonotic-fx.shader |
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2010-09-25 |
Rudolf Polzer | Merge branch 'master' into cbrutail/shaders_fx_xonotic2 |
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2010-09-25 |
Rudolf Polzer | shader-audit: convert to lower case |
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2010-09-25 |
Rudolf Polzer | Merge branch 'master' into cbrutail/shaders_fx_xonotic2 |
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2010-09-25 |
Rudolf Polzer | adjust for the rename |
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2010-09-25 |
Rudolf Polzer | also rename the model (is nicer) |
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2010-09-25 |
Rudolf Polzer | moving warpzone shaders to effects_warpzone part II |
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2010-09-25 |
Rudolf Polzer | moving warpzone shaders to effects_warpzone |
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2010-09-25 |
Rudolf Polzer | also make liquids_* generic |
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2010-09-25 |
Rudolf Polzer | also allow effects_* as purpose named textures |
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2010-09-25 |
Rudolf Polzer | REALLY return exit status |
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2010-09-25 |
Rudolf Polzer | still output stuff! |
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2010-09-25 |
Rudolf Polzer | shader-audit: return a status |
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2010-09-24 |
Rudolf Polzer | stormkeep: use cdtrack 5 for now ("stairs") |
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2010-09-24 |
Rudolf Polzer | add some clip brushes to the jumppads to prevent accide... |
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2010-09-24 |
Rudolf Polzer | stormkeep: add keyhunt support |
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2010-09-24 |
Rudolf Polzer | LET THERE BE STORMKEEP |
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2010-09-21 |
Rudolf Polzer | experimental water shader changes by Calinou (more... |
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2010-09-19 |
Rudolf Polzer | better triggering for warpzones/teleports |
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2010-09-17 |
Rudolf Polzer | g-23.map.options: update : ) |
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2010-09-17 |
Rudolf Polzer | shader-audit: do not complain |
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2010-09-13 |
Rudolf Polzer | turn off all preview models in entities.def as these... |
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2010-09-12 |
Rudolf Polzer | fix typos in the script |
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2010-09-12 |
Rudolf Polzer | add a shader name converter script for eX->exx, trak4... |
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2010-09-12 |
Rudolf Polzer | fix typo in exosystem2 shader file |
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2010-09-12 |
Rudolf Polzer | Merge branch 'master' of ssh://git.xonotic.org/xonotic... |
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2010-09-12 |
Rudolf Polzer | add a high-elevation version of exosystem2 by savagex |
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2010-09-12 |
Rudolf Polzer | a new cubemapped water shader |
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2010-09-11 |
Rudolf Polzer | fix the last fix :) lower deviance is better |
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2010-09-11 |
Rudolf Polzer | let's fight some gloss artifacts on g-23 |
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2010-09-11 |
MooKow | Made some small tweaks. Should fix a few things, make... |
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2010-09-10 |
PlasmaSheep | Fixed documentation |
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2010-09-10 |
Rudolf Polzer | add missing panel_metal01b texture in exx |
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2010-09-06 |
Rudolf Polzer | add that VISCULLING flag |
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2010-09-03 |
Rudolf Polzer | fix a shader dupe |
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2010-08-31 |
Rudolf Polzer | Merge remote branch 'refs/remotes/origin/mookow/shaderlist' |
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2010-08-24 |
MooKow | Updating the shaderlist... you are welcome |
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2010-08-24 |
Rudolf Polzer | shader-audit: fix a typo |
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2010-08-24 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/warpzone' |
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2010-08-24 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/lightshaders' |
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2010-08-24 |
Rudolf Polzer | Merge remote branch 'refs/remotes/origin/diabolik/facil... |
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2010-08-24 |
Sahil Singhal | Merge remote branch 'origin/master' into diabolik/facil... |
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2010-08-24 |
Sahil Singhal | Finish misc and wall. |
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2010-08-24 |
Sahil Singhal | Ceiling and trim. Need to finish wall and misc. |
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next |