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2015-04-23 MarioSome preparation for client side vehicles
2015-04-21 MarioSupposedly fix rare case of "You are now alone!" messag...
2015-04-21 MarioHardcode some more references to the player hitbox
2015-04-20 MarioHardcode flag hitbox size, rather than relying on playe...
2015-04-20 MarioTurn the global hitbox/view offset cvars into stats...
2015-04-20 MarioDon't enforce classname on items, also add an option...
2015-04-19 MarioAllow overriding crush touch by setting g_player_crush...
2015-04-19 MarioAdd the framework for a "goomba" type monster (for...
2015-04-19 MarioFix player brightness
2015-04-18 MarioDelete some leftovers from merge
2015-04-18 MarioMerge branch 'master' into Mario/combined_updates
2015-04-18 MarioMerge branch 'terencehill/unlimited_ammo_fixes' into...
2015-04-17 MarioLess ponies
2015-04-16 MirioUpdate credits
2015-04-15 MarioRemove an old unused model
2015-04-15 terencehillMerge branch 'master' into terencehill/unlimited_ammo_fixes
2015-04-15 MarioMerge branch 'terencehill/preferred_focus' into 'master'
2015-04-15 MarioAlso check if owner is in a vehicle when stopping the...
2015-04-15 MarioFix compile
2015-04-15 MarioFix target locking not working on turrets
2015-04-14 MarioRevert changes to electro combos (too controversial...
2015-04-13 terencehillMake work focus on preferred controls on dialog open...
2015-04-09 MarioAs a temporary solution, force cl_sidespeed and cl_forw...
2015-04-09 MirioChanged wrong cvar in that balance config, fixed
2015-04-09 MirioLower midair radius for Electro, cause you were hurting...
2015-04-09 MarioFix spectator speed (walking is still a bit off, but...
2015-04-09 Rudolf PolzerDon't immediately send name changes while you're typing...
2015-04-09 Rudolf PolzerDon't show a clear textbox button in name entry fields.
2015-04-09 MarioUse playerid instead of netaddress when setting a rando...
2015-04-08 MarioBeef up the chat
2015-04-07 MarioMerge some fixes from CTF updates branch
2015-04-07 MarioAllow items to fade out rather than disappear with...
2015-04-07 MarioRemove some unused files
2015-04-06 MarioMake spawnflags & 1 act as noalign for buffs (matching...
2015-04-06 MarioChange buff random spawn flag to prevent old items...
2015-04-06 MarioFix references to unfinished plasma ammo item
2015-04-06 MarioFix references to unfinished plasma ammo type
2015-04-05 terencehillMerge branch 'master' into terencehill/unlimited_ammo_fixes
2015-04-05 MarioMerge branch 'matthiaskrgr/hudsetup' into 'master'
2015-04-05 MarioMerge branch 'terencehill/mapvote_cursor_fix' into...
2015-04-05 terencehillFix for #1465 "joining server while on map selection...
2015-04-05 MarioRemove boolean function
2015-04-05 MarioFor completeness, port step and follow movetypes (untested)
2015-04-04 MarioHide some notification/effect system initialization...
2015-04-04 MarioFix team change message showing for connecting clients
2015-04-04 Matthias Krügerfix commands
2015-04-03 MarioUnlink more triggers
2015-04-03 MarioDisable a few links for now (triggers are a bit rough)
2015-04-03 MarioAttempting a fix for funky ladders
2015-04-03 MarioPotentially fix a crash from flak
2015-04-03 MarioUse CSQC prediction when cl_movement is 1 (2 uses old...
2015-04-03 MarioRemove the old version
2015-04-03 MarioMake prediction much more stable by re-porting ClientMo...
2015-04-03 MarioMerge branch 'matthiaskrgr/hudsetup' into 'master'
2015-04-03 MarioRevert experimental item updates
2015-04-03 MarioMerge branch 'Mario/buff_updates' into Mario/combined_u...
2015-04-03 MarioMerge branch 'master' into Mario/buff_updates
2015-04-02 MarioDon't link them to server's ticrate (seems to work...
2015-04-02 MarioExperimental improvements to item networking (much...
2015-04-02 MarioAdd an option to hide items further than a set distance...
2015-04-02 MarioAdd support for old (Quake 3/Live) oneflag maps
2015-04-02 MarioUndo the important fix
2015-04-01 MarioPossibly fix showfps
2015-03-31 MarioAn actually important fix
2015-03-31 MarioAdd an important fix
2015-03-31 MarioMerge branch 'master' into Mario/combined_updates
2015-03-31 MarioMerge branch 'Mario/crosshair_blink_fix' into 'master'
2015-03-31 MarioDisable hit indication while spectating (serves no...
2015-03-31 MarioMerge branch 'Mario/accuracy_fix' into 'master'
2015-03-31 MarioFix secondary fire taking accuracy off the overkill...
2015-03-28 MarioTemporarily disable networking of ladders (abnormal...
2015-03-27 MarioMerge branch 'Mario/nade_fixes' into 'master'
2015-03-27 MarioMerge branch 'master' into Mario/nade_fixes
2015-03-27 MarioUse an inversed color for buff progress bars (still...
2015-03-26 MarioMerge branch 'master' into Mario/buff_updates
2015-03-26 MarioFix buffs potentially removing the wrong item
2015-03-25 MarioDisable networking of trains temporarily
2015-03-25 MarioFix compile
2015-03-25 MarioMerge branch 'master' into Mario/combined_updates
2015-03-24 Rudolf PolzerAllow maps to specify "warpzone_isboxy" "1" to disable...
2015-03-24 Rudolf PolzerMake the face normal calculation clearer by using less...
2015-03-24 MarioAdd a way to trigger multi only when certain keys are...
2015-03-24 Rudolf PolzerKill dotproduct() function as it's built-in in QC;...
2015-03-24 MarioUse engine side touch on triggers
2015-03-24 MarioAllow knockback from weapons in side-scrolling mode
2015-03-24 MarioDon't check warpzone trigger touch for all triggers...
2015-03-24 MarioMerge branch 'Mario/combined_prediction' into Mario...
2015-03-24 MarioRemove a duplicate declaration
2015-03-24 MarioPredicted sidescrolling, yay
2015-03-24 MarioMerge branch 'Mario/qc_physics_prehax' into Mario/combi...
2015-03-23 MarioLook down while crouching (matches Arcade Quake, beside...
2015-03-23 MarioFix overkill powerups again
2015-03-23 MarioFix overkill powerups
2015-03-23 MarioBring back old powerups temporarily for tourney
2015-03-21 Rudolf PolzerFix some overbright maps when realtime world lights...
2015-03-17 Rudolf PolzerSupport workarea limiting of the window size.
2015-03-16 MarioSet nade throw offset to "0 0 0" (will leave the cvar...
2015-03-16 MarioComment out a hack which removes nades when they touch...
2015-03-16 MarioReset overkill superweapon respawn time to 2 minutes...
2015-03-16 MarioAlso require crouch to drop the nade down
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