2011-10-21 |
divverent | option: mod_q3bsp_sRGBlightmaps (experimental) |
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2011-10-21 |
divverent | vid_sRGB_fallback: now 3 is unconditional, and 2 also... |
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2011-10-21 |
divverent | make the sRGB fallback cvar controlled (and off by... |
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2011-10-21 |
divverent | fix parts of the sRGB emulation |
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2011-10-21 |
divverent | sRGB: also handle sRGB for loading DDS textures |
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2011-10-21 |
divverent | sRGB: also convert vertex colors |
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2011-10-21 |
divverent | rename the function |
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2011-10-21 |
divverent | convert lightmaps to sRGB for nice sRGB support |
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2011-10-18 |
eihrul | make R_SetupView take view size from fbo textures if... |
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2011-10-18 |
eihrul | fix fbo var name bug in R_DrawModelShadowMaps |
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2011-10-18 |
divverent | fix one C++ compile error. It looks like we have no... |
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2011-10-18 |
divverent | move these declarations to where they belong |
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2011-10-18 |
eihrul | fix R_DrawModelShadows/R_DrawModelShadowMaps prototypes... |
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2011-10-18 |
havoc | reworked collision cache to only be used by bouncegrid... |
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2011-10-18 |
havoc | init/shutdown thread system in dedicated server as... |
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2011-10-18 |
divverent | properly detect vid.samples value if overridden by... |
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2011-10-18 |
havoc | if vid_samples is > 1 then do not use fbo view or water... |
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2011-10-18 |
havoc | fix motionblur with r_viewfbo 2 or 3 |
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2011-10-18 |
divverent | for now, turn off FBO if multisampling as their combina... |
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2011-10-18 |
havoc | added r_water_fbo cvar to enable fbo rendering of water... |
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2011-10-18 |
havoc | removed cvars r_hdr and r_hdr_range - now the only... |
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2011-10-18 |
havoc | overhauling a lot of functions to allow fbo rendering |
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2011-10-18 |
havoc | renamed r_bloomstate to r_fb because it contains frameb... |
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2011-10-17 |
havoc | fix more crashes to do with animscenes being NULL on... |
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2011-10-17 |
havoc | added sv_disablenotify cvar (default 1) to suppress... |
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2011-10-17 |
havoc | allow terminal input on sdl client as well (glx client... |
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2011-10-17 |
divverent | new cvar: cl_maxphysicsframesperserverframe |
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2011-10-16 |
havoc | fix byte color handling in iqm loader |
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2011-10-16 |
havoc | oops, missed this |
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2011-10-16 |
havoc | added cvar r_water_hideplayer with 3 possible values... |
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2011-10-16 |
havoc | fix two crashes that divVerent found and fixed but... |
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2011-10-16 |
havoc | fix crashes with last patch to model loaders |
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2011-10-16 |
havoc | allow iqm models without geometry |
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2011-10-15 |
divverent | curl: change how failure/success is decided to prevent... |
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2011-10-15 |
havoc | fix crashes in viewthing code |
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2011-10-14 |
divverent | fix warning |
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2011-10-14 |
divverent | add missing fabs |
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2011-10-14 |
divverent | fix decay calculation in snd_softclip |
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2011-10-14 |
divverent | snd_maxchannelvolume and snd_softclip |
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2011-10-14 |
divverent | also support ReplayGain if peak is not defined |
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2011-10-14 |
havoc | removed OffscreenGecko support because it is not maintained |
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2011-10-14 |
havoc | removed scr_zoomwindow feature to simplify code |
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2011-10-14 |
havoc | fix bugs with CSQC clearscene function - it now restore... |
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2011-10-14 |
havoc | added getproperty and getpropertyvec |
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2011-10-14 |
havoc | use PRVM_serverfunction when looking up SV_ChangeTeam, |
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2011-10-14 |
havoc | moved surface culling code to a separate function,... |
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2011-10-14 |
havoc | added sv_areadebug cvar which disables the use of the... |
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2011-10-14 |
havoc | added r_hdr_irisadaptation_radius which determines... |
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2011-10-14 |
havoc | display scene brightness (r_refdef.view.colorscale... |
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2011-10-14 |
havoc | removed S_StartSound_StartPosition function because... |
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2011-10-14 |
havoc | added cvar sv_gameplayfix_bugfixedcheckwatertransition... |
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2011-10-14 |
divverent | cl_movement: hit CSQC entities if solid (rationale... |
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2011-10-14 |
divverent | add cvars: snd_attenuation_exponent, snd_attenuation_de... |
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2011-10-14 |
divverent | improve logic for silent sound cutoff based on output... |
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2011-10-08 |
divverent | add a TODO comment about sound falloff curve, needs... |
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2011-10-08 |
divverent | sound mixing: PROPERLY detect silent sounds. Old code... |
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2011-10-07 |
divverent | if the two mtimes are identical, also use the max inter... |
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2011-10-07 |
divverent | by default, skip start of the sound, don't delay (to... |
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2011-10-07 |
divverent | provide cvars to change identical sound randomization |
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2011-10-07 |
divverent | sound: when randomizing sound start times, check pitch... |
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2011-10-04 |
divverent | server list: allow more AND and OR masks (except in... |
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2011-10-04 |
divverent | fix warnings I caused in a previous commit |
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2011-10-04 |
divverent | fix broken English |
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2011-10-01 |
eihrul | fix crash when compiling shadowmaps for certain Q3BSP... |
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2011-10-01 |
eihrul | better fix for skeletal no-bones case |
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2011-10-01 |
eihrul | handle no-bones case for skeletal animation |
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2011-10-01 |
divverent | implement digest_hex() |
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2011-10-01 |
divverent | document DP_QC_DIGEST |
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2011-10-01 |
divverent | move crc16() |
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2011-10-01 |
divverent | oops, I hadn't document DP_QC_I18N back then... sorry... |
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2011-10-01 |
havoc | Mac: |
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2011-10-01 |
havoc | detect if items2 field was declared in the quakec rathe... |
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2011-10-01 |
divverent | CSQC_Event_Sound: pass pitch shift info; actually apply... |
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2011-10-01 |
havoc | round the pitchchange setting to the nearest value |
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2011-10-01 |
havoc | fix another bug with sound pitchspeed parameter |
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2011-10-01 |
havoc | write SND_SPEEDUSHORT4000 correctly |
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2011-10-01 |
havoc | fix two warnings (both were bad but unlikely to cause... |
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2011-10-01 |
divverent | export DP_SND_SOUND7_WIP2 (pitch shifting) to checkexte... |
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2011-10-01 |
divverent | video capture: add the missing 32768.0f factor |
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2011-10-01 |
havoc | added network protocol for sound speed |
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2011-10-01 |
havoc | fixed multiple crashes and infinite loops in sound... |
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2011-10-01 |
divverent | CSQC: support the sound pitch shift arg (NOT in SVQC... |
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2011-10-01 |
havoc | sound mixer now operates on floating point, has on... |
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2011-09-26 |
vortex | CSQC Getlight - added globals: |
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2011-09-26 |
divverent | DDS: properly count miplevels for 1x1 textures too... |
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2011-09-26 |
vortex | DP_PHYSICS_ODE: new SOLID_PHYSICS_CYLINDER. New "massof... |
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2011-09-26 |
havoc | if MATERIALFLAG_CUSTOMBLEND, clear MATERIALFLAG_ADD and |
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2011-09-26 |
havoc | fix watershader on entities |
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2011-09-26 |
havoc | avoid crashes on watershader surfaces in models that... |
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2011-09-26 |
havoc | tighten the tolerances on water plane merging |
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2011-09-26 |
havoc | transform surface vertices to worldspace before calcula... |
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2011-09-26 |
havoc | fix issues with watershader on models, also now support... |
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2011-09-21 |
divverent | prevent recursive invocation of loading screen |
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2011-09-21 |
divverent | cvar saving robustness |
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2011-09-21 |
havoc | added scr_screenshot_timestamp cvar which defaults... |
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2011-09-16 |
havoc | register the snd_streaming_length cvar |
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2011-09-16 |
divverent | new cvar: snd_streaming_length ("don't stream sound... |
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2011-09-14 |
divverent | fix a crash on CentOS 5.6 |
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2011-09-14 |
eihrul | slightly better non-VSDCT shadowmap code |
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2011-09-14 |
eihrul | abstracted texture2DOffset usage to work around GLSL... |
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