2010-09-26 |
MirceaKitsune | No map voting at campaign end! Fixes a big issue |
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2010-09-26 |
MirceaKitsune | Fix the map voting screen. I have no idea why that... |
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2010-09-26 |
MirceaKitsune | My mistake about the name. |
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2010-09-26 |
MirceaKitsune | Credit the new menu background too |
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2010-09-26 |
MirceaKitsune | Don't use file names in credits, which is much easier... |
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2010-09-26 |
MirceaKitsune | Earthy menu skin, using Shaure's art (old one stays... |
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2010-09-26 |
MirceaKitsune | Reverse these back like they were in Nexuiz... for... |
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2010-09-26 |
MirceaKitsune | Fade cvar adjustments |
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2010-09-26 |
MirceaKitsune | Fix a forgotten float that caused a conflict |
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2010-09-26 |
MirceaKitsune | Fix a dumb issue |
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2010-09-26 |
MirceaKitsune | Credit the new art |
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2010-09-26 |
MirceaKitsune | Another set of won / lost images, this time from Shaure :) |
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2010-09-26 |
MirceaKitsune | Actually, those pics should be better instead |
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2010-09-26 |
MirceaKitsune | Two won / lost artwork images from my art |
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2010-09-26 |
MirceaKitsune | Temporary won / lost images |
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2010-09-26 |
MirceaKitsune | Don't show artwork for spectators. Perhaps someone... |
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2010-09-26 |
MirceaKitsune | Comments |
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2010-09-26 |
MirceaKitsune | Cvar the alpha too |
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2010-09-26 |
MirceaKitsune | Artwork fading effect |
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2010-09-26 |
MirceaKitsune | artwork cvars |
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2010-09-26 |
MirceaKitsune | Draw artwork behind the scoreboard |
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2010-09-26 |
MirceaKitsune | Properly choose won or lost images |
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2010-09-26 |
MirceaKitsune | First step toward implementing an artwork system; Draw... |
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2010-09-26 |
MirceaKitsune | Warn about reflections reducing performance a lot in... |
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2010-09-26 |
MirceaKitsune | Proper secondary texture paths for Grabber model. Fixes... |
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2010-09-26 |
MirceaKitsune | Update shaderlist in netradiant |
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2010-09-26 |
MirceaKitsune | jpg textures cause darkplaces a compression indigestion... |
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2010-09-26 |
MirceaKitsune | Vore AI: Don't eat (teamheal) a team mate who is holdin... |
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2010-09-26 |
MirceaKitsune | Fix a badly written code in the bot vore AI. This shoul... |
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2010-09-26 |
MirceaKitsune | Fix missing Phaser texture |
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2010-09-26 |
MirceaKitsune | Turrets: Don't shoot someone who's in the belly. Wrong... |
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2010-09-26 |
MirceaKitsune | Turret hit and explode sounds |
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2010-09-25 |
MirceaKitsune | Rename campaign bot files so they aren't detected as... |
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2010-09-25 |
MirceaKitsune | Yet more changes to the campaign |
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2010-09-25 |
MirceaKitsune | Some campaign cvar fixes |
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2010-09-25 |
MirceaKitsune | A few more campaign fixes still |
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2010-09-25 |
MirceaKitsune | More campaign fixes. The campaign should be 100% ready... |
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2010-09-25 |
MirceaKitsune | Properly set you to Vore Princess in the last campaign... |
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2010-09-25 |
MirceaKitsune | Better campaign descriptions |
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2010-09-25 |
MirceaKitsune | Improve the campaign dialogues |
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2010-09-24 |
MirceaKitsune | Updated waypoints for Brokenworld |
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2010-09-24 |
MirceaKitsune | A comment |
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2010-09-24 |
MirceaKitsune | g_deathspeed. A cruel way to fix the bot falling issue... |
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2010-09-24 |
MirceaKitsune | Updated radar |
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2010-09-24 |
MirceaKitsune | Some more changes to Brokenworld |
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2010-09-24 |
MirceaKitsune | Fix common.shader. Did a foolish mistake there in the... |
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2010-09-24 |
MirceaKitsune | Some warpzone textures from Xonotic |
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2010-09-24 |
MirceaKitsune | Add warpzones to entities.def. Not sure why they weren... |
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2010-09-24 |
MirceaKitsune | Better falling damage |
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2010-09-24 |
MirceaKitsune | Updated brokenworld radar image |
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2010-09-24 |
MirceaKitsune | Warpzones on brokenworld |
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2010-09-24 |
MirceaKitsune | Non-colliding players in last level (since you all... |
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2010-09-24 |
MirceaKitsune | Level 20 of the campaign. The final level and final... |
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2010-09-24 |
MirceaKitsune | Small changes to level 19 |
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2010-09-24 |
MirceaKitsune | Level 19, before the final battle. |
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2010-09-23 |
MirceaKitsune | Level 18 of the campaign. Yay for willing vore in the... |
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2010-09-23 |
MirceaKitsune | Level 17, with more incendiary turns of events :D |
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2010-09-23 |
MirceaKitsune | Scoring adjustment |
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2010-09-23 |
MirceaKitsune | Level 16 of the campaign, were you finally face the... |
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2010-09-23 |
MirceaKitsune | Prevent a bug causing players to float if a new arena... |
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2010-09-23 |
MirceaKitsune | Fix a bug (apparently from Nexuiz) that would cause... |
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2010-09-23 |
MirceaKitsune | Level 15, with some other small fixes. |
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2010-09-23 |
MirceaKitsune | Gender correction :D |
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2010-09-23 |
MirceaKitsune | Level 14 of the campaign. Where things start taking... |
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2010-09-22 |
MirceaKitsune | Credit the new song |
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2010-09-22 |
MirceaKitsune | Fix the falling damage speed on BrokenWorld |
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2010-09-22 |
MirceaKitsune | Pretty song for Brokenworld |
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2010-09-22 |
MirceaKitsune | Forgot the file in last commit :P |
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2010-09-22 |
MirceaKitsune | Brokenworld shader |
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2010-09-22 |
MirceaKitsune | Brokenworld textures |
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2010-09-22 |
MirceaKitsune | Brokenworld models |
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2010-09-22 |
MirceaKitsune | Brokenworld radar, though it needs to be better |
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2010-09-22 |
MirceaKitsune | The non-official Nexuiz map Brokenworld |
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2010-09-22 |
MirceaKitsune | Better song for Farewell |
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2010-09-22 |
MirceaKitsune | Skycastle waypoints |
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2010-09-22 |
MirceaKitsune | Odd... are these waypoint caches newer? |
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2010-09-22 |
MirceaKitsune | Skycastle's radar |
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2010-09-22 |
MirceaKitsune | The non-official Nexuiz map, Skycastle |
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2010-09-22 |
MirceaKitsune | update cdtrack list |
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2010-09-22 |
MirceaKitsune | Credit the new songs |
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2010-09-22 |
MirceaKitsune | Turrets: Don't attack in RPG by default. |
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2010-09-22 |
MirceaKitsune | RPG gametype for the new maps. Also a correction to... |
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2010-09-22 |
MirceaKitsune | New song sources, and remove sources of songs not inclu... |
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2010-09-22 |
MirceaKitsune | More awesome music (all songs from Nexuiz, but most... |
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2010-09-22 |
MirceaKitsune | Correct waypoint cache |
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2010-09-22 |
MirceaKitsune | Greatwall Revisited waypoints. Bots can now play CTF... |
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2010-09-22 |
MirceaKitsune | Ouch my grammar! |
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2010-09-22 |
MirceaKitsune | Level 13 on greatwall_revisited |
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2010-09-22 |
MirceaKitsune | Level 12, taking place on Arahia |
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2010-09-22 |
MirceaKitsune | Level 11, taking place on greatwall_overloaded |
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2010-09-21 |
MirceaKitsune | Reflect the map we re-decided on in the storyline |
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2010-09-20 |
MirceaKitsune | Greatwall revisited shader |
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2010-09-20 |
MirceaKitsune | Greatwall Revisited models |
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2010-09-20 |
MirceaKitsune | Greatwall revisited textures |
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2010-09-20 |
MirceaKitsune | Greatwall revisited radar |
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2010-09-20 |
MirceaKitsune | The outdoor map Greatwall Revisited :D |
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2010-09-20 |
MirceaKitsune | Update some parts of defaultVoretournament.cfg from... |
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2010-09-20 |
MirceaKitsune | We don't have lod models in Vore Tournament any more |
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2010-09-20 |
MirceaKitsune | Debrand the Nexuiz logo from the lag clock |
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2010-09-20 |
MirceaKitsune | _radar, not _mini |
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next |