]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2017-08-28 LybertaMerge branch 'Lyberta/URS2' into Lyberta/RandomStartWeapons
2017-08-28 LybertaURS: Fixed compilation unit.
2017-08-28 LybertaURS: Added SetResourceAmount.
2017-08-28 LybertaRandom start weapons: Use GetResourceAmount.
2017-08-28 LybertaRandom start weapons: Merged URS2.
2017-08-28 LybertaURS: Renamed GetResourceProperty to GetResourceField...
2017-08-28 LybertaURS: Start RESOURCE_* constants from 1.
2017-08-28 LybertaMoved USR into separate file.
2017-08-28 LybertaOnly only players can get random weapons.
2017-08-28 LybertaMerged Lyberta/URS2 into Lyberta/RandomStartWeapons.
2017-08-28 LybertaURS: Not only players have resources.
2017-08-28 LybertaURS: Added player argument to GetResourceLimit.
2017-08-28 LybertaRandon start weapons: Use GivePlayerResource instead...
2017-08-28 LybertaMerge branch 'Lyberta/URS2' into Lyberta/RandomStartWeapons
2017-08-28 LybertaUse GetResourceLimit in player_regen.
2017-08-28 LybertaFixed typo.
2017-08-28 LybertaStarted unified resource system - step 2.
2017-08-28 MarioMerge branch 'martin-t/okmodelsfix' into 'master'
2017-08-28 Martin Taibroverkill: set sv_defaultplayermodel_* for pink and... 473/head
2017-08-28 MarioAdd a spawnflag to start func_rotating off, and add...
2017-08-27 LybertaMerge branch 'master' into Lyberta/RandomStartWeapons
2017-08-27 terencehillFix bots appearing on the scoreboard as spectators...
2017-08-27 MarioFix button not resetting, and allow wait time < 0 to...
2017-08-27 MarioMove _cl_playermodel back into defaultXonotic.cfg ...
2017-08-27 MarioMerge branch 'martin-t/okc' into 'master'
2017-08-27 Martin Taibroptimize player based respawn time 464/head
2017-08-27 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-27 MarioSet the health/armor limit to 200 and fuel limit 100...
2017-08-27 MarioMerge branch 'Lyberta/GivePlayerAmmo' into 'master'
2017-08-27 MarioFix a typo
2017-08-27 MarioMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-27 terencehillDon's set allowed_timeouts for bots
2017-08-27 TimePathMerge branch 'TimePath/gamerules' into 'master'
2017-08-27 TimePathGameRules: initialize as early as possible 472/head
2017-08-27 TimePathNexball: move weapon code to weapon file
2017-08-27 TimePathgamemodes: prevent addition and removal at runtime...
2017-08-27 TimePathGameRules: simplify assigning teams bitmask
2017-08-27 TimePathGameRules: encapsulate scoring
2017-08-27 TimePathGameRules: encapsulate player 'VIP' status
2017-08-27 LybertaRenamed ITEM_COUNT_HARD_LIMIT to RESOURCE_AMOUNT_HARD_L...
2017-08-27 TimePathGameRules: make `GameRules_teams(true)` imply `have_tea...
2017-08-27 TimePathRefactor game rules
2017-08-27 TimePathLOG_INFO: remove 'extra' newlines
2017-08-27 TimePathLOG_INFOF: remove 'extra' newlines
2017-08-27 TimePathLogging: tidy
2017-08-27 TimePathCMake: add qc-all target
2017-08-26 LybertaMerged Lyberta/GivePlayerAmmo into Lyberta/RandomStartW...
2017-08-26 LybertaAdded GivePlayerResource.
2017-08-26 LybertaMerged master into Lyberta/GivePlayerAmmo.
2017-08-26 LybertaBetter hard limit check.
2017-08-26 LybertaChanged test hash.
2017-08-26 LybertaReturn early in GivePlayerAmmo.
2017-08-26 LybertaMoved HARD_LIMIT check a bit.
2017-08-26 LybertaMoved HARD_LIMIT check into player_regen.
2017-08-26 LybertaAdded GivePlayerFuel.
2017-08-26 MarioMerge branch 'Mario/invasion_types' into 'master'
2017-08-26 LybertaAdded ITEM_COUNT_HARD_LIMIT.
2017-08-26 LybertaUse g_balance_health/armor_limit in GivePlayerStuff.
2017-08-26 LybertaUse GivePlayerHealth in Vampire.
2017-08-26 MarioFix compilation unit test 471/head
2017-08-26 MarioMerge branch 'master' into Mario/invasion_types
2017-08-26 MarioMerge branch 'martin-t/flag' into 'master'
2017-08-25 MarioFix mobbutcher command
2017-08-25 Martin Taibrupdfate hash after enabling solidpenetration trueaim...
2017-08-25 Martin Taibrgive MG WEP_FLAG_PENETRATEWALLS
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 Martin Taibruse set consistently in defaultOverkill
2017-08-25 Martin Taibrremove stray todo
2017-08-25 Martin Taibrdocument item respawntime scaling
2017-08-25 MarioMerge branch 'martin-t/gunalign' into 'master'
2017-08-25 MarioMerge branch 'martin-t/insta' into 'master'
2017-08-25 MarioMerge branch 'marin-t/nadectr' into 'master'
2017-08-24 MarioDon't show Nades in the mutator list (a more in-depth...
2017-08-24 Martin Taibrpunish time 10 470/head
2017-08-24 Martin Taibrallow 3 flag throws
2017-08-24 terencehillMore BITs
2017-08-24 terencehillInitialize weapon_accuracy array to the default value...
2017-08-24 Martin Taibrmake it easier to imagine
2017-08-24 Martin Taibrbetter document map_ranges, optimize map_bound_ranges
2017-08-23 terencehillUpdate hash
2017-08-23 terencehillReally add one bot per frame, just like the comment...
2017-08-23 MarioMake sure local Team is an int (potential but unlikely...
2017-08-20 MarioAdd a temporary flag for weapons that penetrate walls...
2017-08-20 MarioCall the explosion mutator hook before setting new...
2017-08-19 terencehillRemove a wasted normalize call (v is already normalized)
2017-08-18 MarioAdd an anyrandom string to spawnmonster, which allows...
2017-08-18 LybertaRenamed num_random_start_weapons to random_start_weapon...
2017-08-16 terencehillRevert "Hide these from game code" as it broke hud_show...
2017-08-16 terencehillFix a few checkpvs calls
2017-08-16 LybertaDocumentation fix.
2017-08-16 LybertaAdded random start weapons.
2017-08-16 LybertaMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-15 MarioSimplify target_give_init a bit
2017-08-15 MarioPort the weapon priority cvars to ClientState
2017-08-13 MarioMerge branch 'martin-t/angles' into 'master'
2017-08-13 TimePathHide these from game code
2017-08-13 TimePathweapons: remove IMPLEMENTATION
2017-08-13 TimePatheffects: remove IMPLEMENTATION
2017-08-13 TimePathvehicles: remove _all
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