]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2016-08-17 FreddySet the weaponmodel every frame again, instead change...
2016-08-16 FreddyDon't set the weaponmodel every frame (Fixes Issue...
2016-08-16 MarioCA: Show 'rounds won' instead of 'rounds'
2016-08-16 MarioShockwave isn't a normal weapon
2016-08-16 MarioUpdate hash
2016-08-16 MarioMerge branch 'martin-t/solidpenetration' into 'master'
2016-08-15 Martin Taibrdon't go below 0 351/head
2016-08-15 Martin Taibrfix of fix for #1738
2016-08-15 terencehillRemove useless checks
2016-08-15 Martin Taibrfix solidpenetration
2016-08-15 terencehillAllow to hide panels that don't make too much sense...
2016-08-15 terencehillCleanup
2016-08-15 terencehillShow nothing instead of "Respawning in 0 seconds" when...
2016-08-15 terencehillFix respawn time as int
2016-08-15 MarioMerge branch 'TimePath/globalforces' into 'master'
2016-08-15 MarioMerge branch 'terencehill/scoreboard_panel_2' into...
2016-08-14 terencehillSync autocvar_hud_panel_scoreboard_table_bg_alpha 345/head
2016-08-14 terencehillGet rid of a warning in the console when starting a...
2016-08-14 TimePathDelete unused_float
2016-08-14 TimePathMerge branch 'Mario/gametypes' into 'master'
2016-08-14 MarioRegistrize team and fraglimit setting 349/head
2016-08-14 terencehillMerge branch 'master' into terencehill/scoreboard_panel_2
2016-08-14 terencehillScoreboard: provide basic panel cvars to old clients
2016-08-14 terencehillUpdate g_showweaponspawns description
2016-08-14 MarioRegistrize modicons_reset
2016-08-14 MarioAdd a method to the asymmetrical madness
2016-08-14 MarioRegistrize modicons
2016-08-14 MarioRegistrize mapinfo generation and twobasemodes
2016-08-14 TimePathGametypes: subclass
2016-08-14 TimePathLogging: take advantage of string folding
2016-08-14 TimePathATTRIB: overload default value, require semicolon
2016-08-14 MarioMerge branch 'Mario/weaponentities' into 'master'
2016-08-13 terencehillFix centerprint messages not shown for an instant when...
2016-08-13 TimePathUnnecessary newlines are unnecessary
2016-08-13 TimePathStats: allow manual ID override
2016-08-12 terencehillSimplify
2016-08-11 terencehillAdd hud_panel_infomessages_group0 cvar to allow disabli...
2016-08-11 terencehillSmall cleanup
2016-08-11 terencehillIncrease time from 1 to 2 of waypoints pointing out...
2016-08-11 terencehillFix weapon panel showing a misplaced highlight when...
2016-08-10 terencehillRestore old scoreboard cvars for compatibility's sake
2016-08-10 terencehillMerge branch 'master' into terencehill/scoreboard_panel_2
2016-08-09 MarioFix wr_playerdeath 347/head
2016-08-09 MarioFix wr_gonethink
2016-08-09 MarioAdd a small note
2016-08-08 MarioMerge branch 'master' into Mario/weaponentities
2016-08-08 MarioAllow setting item's glow colour from server
2016-08-08 MarioUse a temporary hack to work around hardcoded hagar...
2016-08-08 MarioUnhardcode mine layer slot checks
2016-08-08 MarioFix another weaponentities[0]
2016-08-08 MarioMerge branch 'master' into Mario/weaponentities
2016-08-08 MarioAllow melee while crouching (the technical limitation...
2016-08-08 MarioUnhardcode a few more weaponentities
2016-08-08 MarioSloterize devastator rocket guiding
2016-08-08 MarioMake some arc fields slot/weaponentity specific
2016-08-08 MarioPurge most of the weaponentities[0] cases
2016-08-08 MarioAdd an extra mode to g_showweaponspawns which shows...
2016-08-08 MarioAlso reset observer's weapon stats
2016-08-08 MarioAlternative fix: don't modify the player state if it...
2016-08-08 MarioOnly detach playerstate if observer was a player (poten...
2016-08-07 TimePathRun whitespace checker
2016-08-07 TimePathRun header checker
2016-08-07 TimePaths/LOG_WARNING/LOG_WARN/g
2016-08-07 TimePath#pragma once
2016-08-07 TimePath#pragma once
2016-08-07 TimePathMerge branch 'TimePath/gametypes_cleanup' into 'master'
2016-08-07 TimePathGametypes: propagate entity references, set limit to... 346/head
2016-08-07 MarioClear out PHYS_INPUT_TIMELENGTH from most of the physic...
2016-08-07 TimePathMerge branch 'TimePath/bot_api'
2016-08-07 MarioAdd a mutator parameter for the physics tick rate
2016-08-07 TimePathBots: define the API boundaries
2016-08-07 TimePathcloc
2016-08-07 MarioRemove hardcoded stat values for testing
2016-08-06 terencehillAdd new scoreboard cvars in the skin exporter
2016-08-06 terencehillMake it pass compilation units
2016-08-06 terencehillDon't take into account border size if panel bg isn...
2016-08-06 terencehillApply panel bg to the scoreboard in the Nexuiz skin too
2016-08-06 terencehillUpdate scoreboard cvars in the menu and add "Enable...
2016-08-06 terencehillDon't enter hud editor when the scoreboard is active
2016-08-06 terencehillSlightly brighter color for the scoreboard
2016-08-06 terencehillAdd missing panel numbers to _hud_panelorder
2016-08-06 terencehillMerge branch 'master' into terencehill/scoreboard_panel_2
2016-08-06 TimePathMerge branch 'TimePath/scoreboard_elo' into 'master'
2016-08-06 TimePathScoreboard ELO: accept hash change 309/head
2016-08-06 TimePathMerge branch 'master' into TimePath/scoreboard_elo
2016-08-06 TimePathSpectator list: fix compile
2016-08-06 TimePathScoreboard ELO: show "..." when loading, "N/A" when...
2016-08-06 TimePathMerge branch 'master' into TimePath/scoreboard_elo
2016-08-06 TimePathMerge branch 'Mario/showspecs' into 'master'
2016-08-06 TimePathMerge branch 'TimePath/slist_refresh' into 'master'
2016-08-06 TimePathMerge branch 'Mario/intrusive' into 'master'
2016-08-06 TimePathServer list: soft refresh 305/head
2016-08-06 TimePathMerge branch 'TimePath/remove_remove'
2016-08-06 TimePathUse set_movetype everywhere
2016-08-05 terencehillFix bad player name truncation position in the relative...
2016-08-05 terencehillAdd back left and right margin to the first and last...
2016-08-05 terencehillAllow to toggle the scoreboard even when the game is...
2016-08-05 terencehillAdd a team color setting for team tables so that accura...
2016-08-05 terencehillMore namespace fixing
2016-08-05 terencehillFix incorrect scoreboard/HUD fading on quick (repeated...
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