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xonotic/darkplaces.git
2006-12-17
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removed unused packlist variable and pack->next field
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2006-12-16
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added Cvar_UnlockDefaults function (not console accessible)
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2006-12-15
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removed an unused extern for fs_modified
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2006-12-15
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modified "stuffcmds" command (which runs commandline...
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2006-12-15
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corrected some svc_nop's to clc_nop's (same value but...
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2006-12-15
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removed NET_MAXRATE (as it served no useful purpose...
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2006-12-14
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add a newline at the end of each exec'd config file
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2006-12-13
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updated Dev-C++ project file from Spirit
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2006-12-12
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display loading plaque much sooner in startup process...
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2006-12-11
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moved health counter in quake hud back to its original...
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2006-12-11
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optimized Mod_Alias_GetMesh_Vertices to eliminate memse...
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2006-12-11
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changed demo playback csqc mismatch error to a warning
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2006-12-10
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fix crash when a client reconnects to the same client...
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2006-12-08
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patch from div0 that fixes rate limiting code to make...
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2006-12-06
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fixed bug where non-autosprite transparencies rendered...
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2006-12-06
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corrected a misspelling in a comment
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2006-12-06
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improved warnings from drawstring/drawpic/drawfill...
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2006-12-06
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fix connect error when csqc is not present (oops!)
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2006-12-06
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fixed black models when csqc is active
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2006-12-06
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fixed bug that caused csqc to only load after a map...
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2006-12-06
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fixed a bug with cl_movement prediction being applied...
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2006-12-05
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fixed a bug with blank frames in sprites failing to...
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2006-12-01
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added con_closeontoggleconsole cvar based on Dresk...
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2006-11-30
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funky interlacing-like rendering feature from div0...
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2006-11-25
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patch from Dresk which adds DP_SV_ENTITYCONTENTSTRANSIT...
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2006-11-24
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patch from Dresk for DP_QC_STRINGCOLORFUNCTIONS extensi...
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2006-11-24
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added proper support for q3 shader animmap commands
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2006-11-23
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cleaned up GL_DepthTest and GL_CULL_FACE state manageme...
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2006-11-23
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added DP_ASINACOSATANATAN2TAN extension which adds...
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2006-11-17
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added #define _FILE_OFFSET_BITS 64 to reduce problems...
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2006-11-15
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made cl_viewmodel_scale apply to csqc and gettaginfo
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2006-11-15
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fixed view location bugs in csqc; it was reading the...
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2006-11-12
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patch from div0 to fix a segfault in curl support when...
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2006-11-09
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patch from div0 that removes connect flood ban when...
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2006-11-06
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found MATRIX4x4_OPENGLORIENTATION to be a speed loss...
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2006-11-06
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implemented MATRIX4X4_OPENGLORIENTATION #define option...
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2006-11-06
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changed md3 tag storage to be the original float[12...
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2006-11-06
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more cleaning of matrix4x4_t struct access
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2006-11-06
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cleaned up almost all direct indexing of matrix4x4_t...
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2006-10-23
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implemented connect flood blocking (100% effective...
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2006-10-23
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got rid of cl.qw_spectator flag because it can be deter...
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2006-10-20
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attempt to avoid some Mem_Free errors on NULL pointers...
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2006-10-20
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don't crash in scoreboard code when connected to a...
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2006-10-18
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fix bug with autosprite shaders when deformvertexes...
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2006-10-18
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added vid_stereobuffer cvar based on patch from syschuc...
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2006-10-18
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some clean up of math used to generate trace start...
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2006-10-18
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added cl_viewmodel_scale cvar which controls gun model...
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2006-10-03
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added snd_soundradius cvar (default 1000 as before...
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2006-09-30
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implemented condump command (I was told by [515] that...
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2006-09-20
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fixed a (hopefully rare) bug affecting shalrath missile...
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2006-09-19
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fix bug that often made enforcer laser bolts 'stick...
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2006-09-19
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added GAME_DARSANA and GAME_CONTAGIONTHEORY
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2006-09-16
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disabled junk tag writer that I wrote for byte by byte...
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2006-09-16
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removed some unused variables
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2006-09-16
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removed video capture formats other than AVI I420 as...
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2006-09-16
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2006-09-16
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implemented direct AVI video capture using the I420...
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2006-09-16
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changed VM_fopen and VM_fclose announcements to require...
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2006-09-15
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hide warnings about missing gfx/crosshair* images
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2006-09-13
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Try to fix a dedicated server crash by moving the two...
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2006-09-12
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changed deluxemapping detection code to deal with odd...
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2006-09-12
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moved VM_FILES and VM_SEARCHLIST stuff to prvm_prog_t
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2006-09-12
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remove some unsafe optimizations in VM_Files_Init and...
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2006-09-12
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increased PRVM_MAX_STACK_DEPTH and PRVM_LOCALSTACK_SIZE...
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2006-09-01
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changed description for gl_finish cvar according to...
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2006-08-29
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another patch from div0 to improve ping parsing behavio...
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2006-08-29
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another patch from div0 to fix ping report parsing
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2006-08-27
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patch from div0 to fix ping report parsing where the...
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2006-08-27
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greatly improved chances of connecting to a proquake...
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2006-08-27
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fix bug with gun bobbing in demo playback (where input...
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2006-08-27
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fix a bug with the divide by zero warning in the QC...
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2006-08-27
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changed default timeformat (related to timestamps cvar...
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2006-08-26
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Fix for people with proper compilers :)
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2006-08-26
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CSQC fixes (less broken, still not spec compliant)
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2006-08-25
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accidentally removed -fno-strict-aliasing
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2006-08-25
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fix csqc support on dedicated servers (now CRC's the...
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2006-08-25
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fix the jittery gun bug related to onground changing...
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2006-08-25
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disabled support for csqc entities in CL_SelectTraceLine
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2006-08-25
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changed release optimizations from -O2 -ffast-math...
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2006-08-21
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Fix a stupid typo in the sbar's ctf flag icon filenames.
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2006-08-21
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nexuiz hud change to show flag status in CTF
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2006-08-19
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patch from div to fix icc warnings
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2006-08-16
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changed several '^' checks to STRING_COLOR_TAG as they...
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2006-08-16
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reorganized Host_Init a bit, merged away a few function...
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2006-08-14
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no longer has time or team columns in non-QW games
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2006-08-14
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patch from div0: clamp "ping" reply valies in 0..9999...
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2006-08-14
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patch from div0: Send download requirements at an earli...
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2006-08-14
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oops forgot this from the cd loop/play named tracks...
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2006-08-14
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patch from div0:
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2006-08-14
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patch from div0:
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2006-08-14
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patch from div0: cd loop and cd play commands now suppo...
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2006-08-14
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reenabled the quake 'fall out of level' bug, to make...
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2006-08-10
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2006-08-05
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hush warnings about strcat and other redefinitions...
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2006-08-05
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Removed all calls to strcpy; most of them are now calls...
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2006-08-05
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The inclusion of pthread.h was missing
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2006-08-04
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Replaced all calls to str[n]cat and strncpy by calls...
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2006-08-03
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fix memory alignment issue when saving odd-width screen...
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2006-07-31
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more tweaks trying to improve precision on q3map2-compi...
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2006-07-31
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trying to improve terrain collision brush issues in...
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