]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2011-04-19 Mircea KitsuneMerge branch 'master' into mirceakitsune/damage_effects
2011-04-19 Rudolf Polzerno need to preset g_maplist...
2011-04-19 Rudolf Polzerrifle: fix damage calculation for accuracy stats
2011-04-19 mand1ngaMerge remote branch 'origin/mirceakitsune/multijump_fix'
2011-04-19 mand1ngaMerge remote branch 'origin/mand1nga/bot-debug'
2011-04-19 mand1ngaMerge branch 'master' into mand1nga/bot-debug
2011-04-19 mand1ngaAdded cvar bot_debug_goalstack to visualize the path...
2011-04-19 mand1ngaAdded cvar bot_debug_tracewalk to enable visual indicat...
2011-04-18 Rudolf Polzerrifle code: make it have a _shots cvar too
2011-04-17 Rudolf Polzeradd more checkfails
2011-04-15 Rudolf Polzerremove some unused functions; add "checkfail" logic...
2011-04-14 Mircea KitsuneFix an issue with the multijump code that caused infini...
2011-04-13 mand1ngaMerge remote branch 'origin/mand1nga/bot-misc-fixes'
2011-04-12 Mircea KitsuneMerge branch 'master' into mirceakitsune/damage_effects
2011-04-12 Jakob MGMerge remote-tracking branch 'origin/samual/balance'
2011-04-12 SamualSlightly less rotlinear so that your health/armor doesn...
2011-04-11 mand1ngaMerge branch 'fruitiex/hud_effect_from_goldenhealth'
2011-04-11 mand1ngaIndentation fascist reporting for duty\!
2011-04-11 mand1ngaBots: Fix divide by zero error when using the nex....
2011-04-11 FruitieXrevive the low health/armor hud effect from fruitiex...
2011-04-11 mand1ngaMerge remote branch 'origin/samual/fix_hud_configstuff'
2011-04-10 SamualFix some issues with creating hud configs automatically...
2011-04-10 Mircea KitsuneStop showing the effect on gibbed dead bodies, and...
2011-04-10 Mircea KitsuneDo show damage effects on our own dead bodies.
2011-04-10 Mircea KitsuneGah, added that ReadByte in another code :P
2011-04-10 Mircea KitsuneSend the dead body / gibbed status as a separate WriteB...
2011-04-10 mand1ngaMerge remote branch 'origin/samual/fix_crosshair_ring_c...
2011-04-10 mand1ngaMerge remote branch 'origin/samual/devreleaseconfigs'
2011-04-10 SamualAdd checks to see if crosshair ring is even allowed...
2011-04-10 SamualAdd config for balance switching on endmatch (also...
2011-04-10 Mircea KitsuneRemove that trick to send dead bodies. It likely won...
2011-04-10 Mircea KitsuneUse 16 instead of 100. Needs to be done with a bitmask...
2011-04-10 Mircea KitsuneFix some comments to match the client ones
2011-04-10 Mircea KitsuneUse a trick to indicate dead bodies to the client....
2011-04-10 Mircea KitsuneDo show damage effects on our own gibs, even when not...
2011-04-10 Mircea KitsuneMerge branch 'master' into mirceakitsune/damage_effects
2011-04-10 Mircea KitsuneGet rid of warnings.
2011-04-10 Mircea KitsuneShow the effect lower on dead bodies, else it appears...
2011-04-10 Rudolf PolzerMerge branch 'master' of git://git.xonotic.org/xonotic...
2011-04-10 Rudolf Polzeradd some experimental aliases. Do not use.
2011-04-10 Mircea KitsuneAdd a basic cvar check to avoid running code uselessly
2011-04-10 Mircea KitsuneUse the same probability system on players as on gibs...
2011-04-10 Mircea KitsuneAlso don't send the effect to a player if he has the...
2011-04-10 Mircea KitsuneNo need to use a self.owner to determine origin, as...
2011-04-10 Mircea KitsuneUse checkpvs to determine if the client we're sending...
2011-04-10 Mircea KitsuneSome small tweaks to stuff
2011-04-10 Mircea KitsuneBetter (shorter) defaults for damage effects
2011-04-09 mand1ngaMerge remote branch 'origin/terencehill/hud_panel_power...
2011-04-09 mand1ngaMerge remote branch 'origin/tzork/fl_notarget_ctflags'
2011-04-08 mand1ngaMerge remote branch 'origin/samual/defaults/swap_minela...
2011-04-07 Mircea KitsuneMerge branch 'master' into mirceakitsune/damage_effects
2011-04-07 terencehillAdd missing cvar hud_panel_powerups_text to hud_luminos...
2011-04-06 Rudolf Polzerfix wrong strreplace usage
2011-04-06 Jakob MGSet FL_NOTARGET on ctf flags (avoids turrets and otehr...
2011-04-05 Jakob MGMerge remote-tracking branch 'origin/samual/fix_csqc_st...
2011-04-05 Jakob MGMerge remote-tracking branch 'origin/samual/balance'
2011-04-05 Jakob MGMerge remote-tracking branch 'origin/samual/fix_hud_dra...
2011-04-05 SamualSome updates to falldamage - It should hurt more to...
2011-04-05 SamualACTUALLY make drawpic_aspect_skin_expanding use the...
2011-04-05 SamualBy request of many, swap the priority for grenadelaunch...
2011-04-05 SamualLower turnrate just slightly on the seeker
2011-04-05 Samualg_start_weapon_sniperrifle 0 - Disable sniper rifle...
2011-04-05 Samualgettext a string which was missed for warmup
2011-04-05 SamualUpdate starting ammo values for warmup, LMS, and nix
2011-04-05 Rudolf Polzerfix health in ekg
2011-04-04 Mircea KitsuneAllow the client-side cvar switch to specify particle...
2011-04-04 Mircea KitsuneAlways apply the effect to bodies as well, even if...
2011-04-04 Mircea KitsuneOnly bound the effect's lifetime if the cvar is enabled.
2011-04-04 Mircea KitsuneBound the maximum lifetime the effect might have at...
2011-04-04 Mircea KitsuneReduce effect probability on gibs each tick. Helps...
2011-04-04 mand1ngaMerge remote branch 'origin/samual/defaults/smoothcrouc...
2011-04-04 mand1ngaMerge remote branch 'origin/samual/balance'
2011-04-04 SamualThis enables a featured I added in the engine a while...
2011-04-04 SamualNew health limit and rot rate plus use g_balance_damage...
2011-04-03 mand1ngaMerge remote branch 'origin/fruitiex/mapvote_fix'
2011-04-03 mand1ngaMerge remote branch 'origin/fruitiex/accelerometer_fix'
2011-04-03 Mircea KitsuneMerge branch 'master' into mirceakitsune/damage_effects
2011-04-03 Mircea KitsuneCopy an existing damage repeater to another entity...
2011-04-03 FruitieXadd the acceleration bars for these two skins too
2011-04-03 Mircea KitsuneI was wrong. Send the ent num of the player for dead...
2011-04-03 mand1ngaMerge remote branch 'origin/morphed/hpitems'
2011-04-03 Mircea KitsuneRemove the effect from respawn ghosts
2011-04-03 Mircea KitsuneInstead, send the entnum of the player from copied...
2011-04-03 Mircea KitsuneUndo one of my changes with ent num. I think it's best...
2011-04-03 Mircea KitsuneMake dead bodies not take any more damage after they...
2011-04-03 Mircea KitsuneFix another bug with dead bodies. Also set the .owner...
2011-04-03 Mircea KitsuneSome tweaks to my last commit.
2011-04-03 Mircea KitsuneFix many issues with how the effect is handles. Includi...
2011-04-03 Mircea KitsuneSecond part of my latest change. When a body is gibbed...
2011-04-03 mand1ngaMerge remote branch 'origin/terencehill/italian_update'
2011-04-03 Mircea KitsuneFirst part of my attempt to apply damage effects to...
2011-04-03 Mircea KitsuneComment weapons that don't use this effect in effectinf...
2011-04-03 Mircea KitsuneAnd lastly, Rocket Launcher damage effect. All weapons...
2011-04-03 Mircea KitsuneFireball effect. Obviously lotsa fire.
2011-04-03 Mircea KitsuneMove over to Hagar and Seeker. They have a fire effect...
2011-04-03 Mircea KitsuneMore transparent Electro particles
2011-04-03 Mircea KitsuneLarger and fewer Electro and Crylink particles
2011-04-03 Mircea KitsuneSniper Rifle, Nex and MinstaNex damage effects.
2011-04-03 Mircea KitsuneHLAC damage effect, same as laser
2011-04-03 Mircea KitsuneFaster light fading on all effects
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