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xonotic/xonotic-data.pk3dir.git
2011-06-30
Rudolf Polzer
more "gib"
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2011-06-30
Rudolf Polzer
we don't use "corpse" and "gib" classnames anywhere
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2011-06-30
Rudolf Polzer
we never use classname "corpse"
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2011-06-30
Rudolf Polzer
some fixes to what can be pushed, teleported, trigger_i...
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2011-06-30
Rudolf Polzer
don't clear iscreature when a vehicle dies; POSSIBLY...
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2011-06-30
Rudolf Polzer
Merge branch 'master' of git://de.git.xonotic.org/xonot...
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2011-06-30
Rudolf Polzer
vehicles: exclude them from SOME iscreature handling...
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2011-06-29
Rudolf Polzer
also exec vehicles.cfg
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2011-06-28
Jakob MG
Fix gibfountin turrets (health rounding issue)
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2011-06-28
Jakob MG
hitsound for turrets
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2011-06-28
Jakob MG
Animate spider's miniguns again
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2011-06-28
Jakob MG
Impact sounds for vehciles (using placeholders)
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2011-06-28
Jakob MG
Fix warning (same as last, headshotbox this time)
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2011-06-28
Jakob MG
Fix warning (remove called w/o check if there was anyth...
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2011-06-28
Rudolf Polzer
prevents rockets from "zapping back"
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2011-06-27
Rudolf Polzer
more warpzone projectile bugfix
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2011-06-27
Rudolf Polzer
fix a case of repeated teleporting
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2011-06-27
Rudolf Polzer
update other translations
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2011-06-27
Rudolf Polzer
update german again
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2011-06-26
Rudolf Polzer
funny feature: cl_lerpexcess
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2011-06-26
Rudolf Polzer
fix hook throwing through warpzone
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2011-06-26
Rudolf Polzer
Merge branch 'master' of git://git.xonotic.org/xonotic...
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2011-06-26
Rudolf Polzer
fix another warning
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2011-06-26
Rudolf Polzer
fix a stupid fteqcc warning
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2011-06-26
Rudolf Polzer
also trigger targets by impactfilter
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2011-06-26
Rudolf Polzer
Revert "remove now useless code; be more robust with...
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2011-06-26
Rudolf Polzer
remove now useless code; be more robust with projectiles
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2011-06-26
Rudolf Polzer
prevent player from warping out of the warpzone
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2011-06-26
Rudolf Polzer
more warpzone improvements
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2011-06-26
Rudolf Polzer
make warpzonelib work even if warpzone's .touch gets...
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2011-06-26
Rudolf Polzer
more warpzonelib consistency
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2011-06-26
Rudolf Polzer
warpzonelib: more consistent projectile handling code...
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2011-06-26
Rudolf Polzer
make CheckProjectileImpact more consistent
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2011-06-26
Rudolf Polzer
remove useless variables from warpzonelib
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2011-06-26
Rudolf Polzer
fix a typo in warpzonelib breaking the hook
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2011-06-26
Rudolf Polzer
or maybe just 0.07 (2 to 3 server frames)
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2011-06-26
Rudolf Polzer
we have to bump inputtimeout to 0.1 if we do that ...
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2011-06-26
Rudolf Polzer
reduce sys_ticrate to 30Hz
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2011-06-26
Rudolf Polzer
warpzonelib: don't teleport MOVETYPE_FOLLOW stuff
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2011-06-25
Rudolf Polzer
change "did the impossible" suicide messages to "is...
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2011-06-25
Rudolf Polzer
EXPERIMENTAL change: make projectiles able to hit yours...
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2011-06-24
Rudolf Polzer
make new menuqc strings translatable
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2011-06-24
Rudolf Polzer
Merge remote branch 'origin/mirceakitsune/hud_postproce...
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2011-06-24
Rudolf Polzer
it looks like eventchase is sufficiently stable, and...
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2011-06-24
Rudolf Polzer
try to make all weapons fit in weapon priority list
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2011-06-24
Rudolf Polzer
add a missing SpectateUpdate call
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2011-06-24
Rudolf Polzer
Revert "Fix exit from vehicle warping you back to spot...
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2011-06-23
Rudolf Polzer
fix potential crash of vehicle code (doesn't happen...
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2011-06-23
Rudolf Polzer
hit sounds for vehicles
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2011-06-23
Mircea Kitsune
Merge branch 'master' into mirceakitsune/hud_postprocessing
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2011-06-22
Jakob MG
Merge remote branch 'origin/tzork/turrets-csqc'
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2011-06-22
Jakob MG
make last commit acctually work
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2011-06-22
Jakob MG
Only let walker roam if TS_ROAM spawnflag is set
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2011-06-22
Jakob MG
Disable fancy path for ewheel too
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2011-06-22
Jakob MG
Diable fancy pathing for walker by default. Simply...
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2011-06-22
Jakob MG
Trottle target re-validation to save a bit server prefo...
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2011-06-22
Jakob MG
Smoke effects for damage turrets
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2011-06-22
Jakob MG
Dynamic precache of turrets (to save memory)
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2011-06-22
Rudolf Polzer
explain why jumpvelocity 260
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2011-06-22
Rudolf Polzer
fix "HELP ME, NEEDING HELP" bug ;)
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2011-06-21
Jakob MG
Make walker not roam if in a team game (assume thay...
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2011-06-21
Rudolf Polzer
update german for new texts
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2011-06-21
Rudolf Polzer
fix blinking for helpme too
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2011-06-21
Rudolf Polzer
workaround for when a sprite is already attached: appen...
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2011-06-21
Rudolf Polzer
now refactor WaypointSprite_SpawnFixed() calls too
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2011-06-21
Rudolf Polzer
same for WaypointSprite_AttachCarrier and WaypointSprit...
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2011-06-21
Rudolf Polzer
Same for WaypointSprite_DeployPersonal()
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2011-06-21
Jakob MG
Merge remote branch 'origin/master' into tzork/turrets...
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2011-06-21
Rudolf Polzer
also add the extra args to WaypointSprite_DeployFixed
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2011-06-21
Rudolf Polzer
waypointsprites: always add color to WaypointSprite_Spawn()
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2011-06-21
Rudolf Polzer
Merge remote-tracking branch 'origin/tzork/vehicles-2'
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2011-06-21
Jakob MG
Merge remote branch 'origin/master' into tzork/turrets...
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2011-06-21
Rudolf Polzer
waypointsprites: fix seeker and CTF waypoint display
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2011-06-21
Jakob MG
Stop button2 from beeing zoom if you help a nex or...
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2011-06-20
Jakob MG
Get rid of serverside sound/partivle effects. this...
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2011-06-20
nifrek
Merge branch 'master' into nifrek/longjumpanim
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2011-06-20
nifrek
Merge branch 'master' into nifrek/longjumpanim
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2011-06-20
Rudolf Polzer
Merge branch 'master' into tzork/vehicles-2
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2011-06-20
Rudolf Polzer
Update German translation
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2011-06-20
Rudolf Polzer
add a fixme comment about crosshair dot drawing
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2011-06-20
Rudolf Polzer
only draw crosshair if at least at 0.001 scale and...
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2011-06-20
Rudolf Polzer
Merge branch 'master' of git://de.git.xonotic.org/xonot...
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2011-06-20
Rudolf Polzer
Merge remote branch 'origin/pooga/freezetagbots' after...
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2011-06-20
Paul Scott
A bug remains where sometimes a bot will try to free...
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2011-06-20
Paul Scott
Rudimentary freezetag bot ai working.
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2011-06-20
Paul Scott
Adding modified files that were forgotten.
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2011-06-20
Paul Scott
Starting to structure bot roles for freezetag gamemode.
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2011-06-20
Rudolf Polzer
Merge remote branch 'origin/pooga/keepawaybots'
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2011-06-20
Rudolf Polzer
Merge remote branch 'origin/mirceakitsune/new_loading_s...
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2011-06-20
Rudolf Polzer
Merge remote branch 'origin/divVerent/newwaypointsprites'
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2011-06-19
Jakob MG
Better turret aim
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2011-06-19
Jakob MG
Merge remote branch 'origin/master' into tzork/turrets...
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2011-06-19
Jakob MG
pre-merge
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2011-06-19
Jakob MG
Turrets now use DamageInfo
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2011-06-19
Jakob MG
Fix effectsinfo. again.
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2011-06-19
Jakob MG
Get rid of some stale code
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2011-06-19
Rudolf Polzer
add support for the "Vehicle" sprite
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2011-06-19
Jakob MG
More correct aim for spiderbot. make raptor's gun aim...
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2011-06-19
Jakob MG
Merge remote branch 'origin/master' into tzork/vehicles-2
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2011-06-19
Rudolf Polzer
warpzonelib: split Divide into LeftDivide/RightDivide...
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