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xonotic-data.pk3dir.git
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xonotic/xonotic-data.pk3dir.git
2017-09-02
TimePath
Merge branch 'TimePath/spawnfuncs' into 'master'
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2017-09-01
TimePath
Merge branch 'Lyberta/URS2' into 'master'
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2017-09-01
Lyberta
URS: Change license to GPLv2+.
474/head
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2017-09-01
TimePath
spawnfuncs: accept gameplay hash change
483/head
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2017-09-01
TimePath
spawnfuncs: suppress some now visible warnings on init
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2017-09-01
TimePath
spawnfuncs: hide original .classname
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2017-09-01
TimePath
spawnfuncs: fix alternate worldspawn classnames
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2017-09-01
TimePath
spawnfuncs: initial support for prototypical construction
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2017-09-01
TimePath
spawnfuncs: fix SV_OnEntityPreSpawnFunction
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2017-09-01
TimePath
Map bounds: assign reflectively to avoid triggering...
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2017-09-01
TimePath
Stats: don't assign to world
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2017-09-01
TimePath
spawnfuncs: defer spawning until we say so
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2017-09-01
TimePath
spawnfuncs: simplify SV_OnEntityPreSpawnFunction
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2017-09-01
Mario
Add a note about the reserved nade projectile IDs in...
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2017-08-30
Lyberta
URS: Improved vampire buff.
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2017-08-30
Lyberta
URS: Added GiveResourceWithLimit.
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2017-08-30
Lyberta
Merge branch 'master' into Lyberta/URS2
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2017-08-29
Lyberta
URS: Better hard limit description.
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2017-08-29
Lyberta
URS: Added file info.
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2017-08-29
Mario
Merge branch 'martin-t/dmgtext' into 'master'
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2017-08-29
Lyberta
URS: Refactored Item_GiveAmmoTo.
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2017-08-29
Lyberta
URS: Fixed compilation unit.
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2017-08-29
Lyberta
URS: Ported g_damage.qc to URS.
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2017-08-28
Lyberta
URS: Ported Nades mutator to URS.
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2017-08-28
Lyberta
URS: Ported NIX mutator to URS.
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2017-08-28
Martin Taibr
document spectatee_status, disable 2d dmgtext for observers
477/head
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2017-08-28
Lyberta
URS: Ported Instagib mutator to URS.
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2017-08-28
Lyberta
URS: Ported Campcheck mutator to URS.
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2017-08-28
Lyberta
URS: Ported Buffs mutator to URS.
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2017-08-28
Lyberta
URS: Ported Blood loss mutator to URS.
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2017-08-28
Lyberta
URS: Added SetResourceAmount hook.
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2017-08-28
Lyberta
URS: Fixed compilation unit.
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2017-08-28
Lyberta
URS: Added SetResourceAmount.
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2017-08-28
Lyberta
URS: Renamed GetResourceProperty to GetResourceField...
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2017-08-28
Lyberta
URS: Start RESOURCE_* constants from 1.
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2017-08-28
Lyberta
Moved USR into separate file.
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2017-08-28
terencehill
Suppress error output of "which"
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2017-08-28
Lyberta
URS: Not only players have resources.
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2017-08-28
Lyberta
URS: Added player argument to GetResourceLimit.
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2017-08-28
Lyberta
Use GetResourceLimit in player_regen.
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2017-08-28
Lyberta
Fixed typo.
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2017-08-28
Lyberta
Started unified resource system - step 2.
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2017-08-28
Mario
Merge branch 'martin-t/okmodelsfix' into 'master'
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2017-08-28
Martin Taibr
overkill: set sv_defaultplayermodel_* for pink and...
473/head
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2017-08-28
Mario
Add a spawnflag to start func_rotating off, and add...
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2017-08-27
terencehill
Fix bots appearing on the scoreboard as spectators...
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2017-08-27
Mario
Fix button not resetting, and allow wait time < 0 to...
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2017-08-27
Mario
Move _cl_playermodel back into defaultXonotic.cfg ...
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2017-08-27
Mario
Merge branch 'martin-t/okc' into 'master'
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2017-08-27
Martin Taibr
optimize player based respawn time
464/head
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2017-08-27
Martin Taibr
Merge branch 'master' into martin-t/okc
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2017-08-27
Mario
Set the health/armor limit to 200 and fuel limit 100...
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2017-08-27
Mario
Merge branch 'Lyberta/GivePlayerAmmo' into 'master'
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2017-08-27
Mario
Fix a typo
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2017-08-27
Mario
Merge branch 'master' into Lyberta/GivePlayerAmmo
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2017-08-27
terencehill
Don's set allowed_timeouts for bots
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2017-08-27
TimePath
Merge branch 'TimePath/gamerules' into 'master'
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2017-08-27
TimePath
GameRules: initialize as early as possible
472/head
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2017-08-27
TimePath
Nexball: move weapon code to weapon file
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2017-08-27
TimePath
gamemodes: prevent addition and removal at runtime...
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2017-08-27
TimePath
GameRules: simplify assigning teams bitmask
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2017-08-27
TimePath
GameRules: encapsulate scoring
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2017-08-27
TimePath
GameRules: encapsulate player 'VIP' status
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2017-08-27
Lyberta
Renamed ITEM_COUNT_HARD_LIMIT to RESOURCE_AMOUNT_HARD_L...
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2017-08-27
TimePath
GameRules: make `GameRules_teams(true)` imply `have_tea...
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2017-08-27
TimePath
Refactor game rules
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2017-08-27
TimePath
LOG_INFO: remove 'extra' newlines
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2017-08-27
TimePath
LOG_INFOF: remove 'extra' newlines
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2017-08-27
TimePath
Logging: tidy
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2017-08-27
TimePath
CMake: add qc-all target
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2017-08-26
Lyberta
Added GivePlayerResource.
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2017-08-26
Lyberta
Merged master into Lyberta/GivePlayerAmmo.
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2017-08-26
Lyberta
Better hard limit check.
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2017-08-26
Lyberta
Changed test hash.
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2017-08-26
Lyberta
Return early in GivePlayerAmmo.
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2017-08-26
Lyberta
Moved HARD_LIMIT check a bit.
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2017-08-26
Lyberta
Moved HARD_LIMIT check into player_regen.
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2017-08-26
Lyberta
Added GivePlayerFuel.
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2017-08-26
Mario
Merge branch 'Mario/invasion_types' into 'master'
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2017-08-26
Lyberta
Added ITEM_COUNT_HARD_LIMIT.
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2017-08-26
Lyberta
Use g_balance_health/armor_limit in GivePlayerStuff.
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2017-08-26
Lyberta
Use GivePlayerHealth in Vampire.
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2017-08-26
Mario
Fix compilation unit test
471/head
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2017-08-26
Mario
Merge branch 'master' into Mario/invasion_types
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2017-08-26
Mario
Merge branch 'martin-t/flag' into 'master'
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2017-08-25
Mario
Fix mobbutcher command
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2017-08-25
Martin Taibr
updfate hash after enabling solidpenetration trueaim...
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2017-08-25
Martin Taibr
give MG WEP_FLAG_PENETRATEWALLS
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2017-08-25
Martin Taibr
Merge branch 'master' into martin-t/okc
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2017-08-25
Martin Taibr
Merge branch 'master' into martin-t/okc
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2017-08-25
Martin Taibr
use set consistently in defaultOverkill
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2017-08-25
Martin Taibr
remove stray todo
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2017-08-25
Martin Taibr
document item respawntime scaling
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2017-08-25
Mario
Merge branch 'martin-t/gunalign' into 'master'
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2017-08-25
Mario
Merge branch 'martin-t/insta' into 'master'
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2017-08-25
Mario
Merge branch 'marin-t/nadectr' into 'master'
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2017-08-24
Mario
Don't show Nades in the mutator list (a more in-depth...
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2017-08-24
Martin Taibr
punish time 10
470/head
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2017-08-24
Martin Taibr
allow 3 flag throws
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2017-08-24
terencehill
More BITs
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