2003-07-13 |
havoc | added a very important part of GAME_GOODVSBAD2 support... |
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2003-07-13 |
havoc | GL_EXT_texture_filter_anisotropic support (thanks zinx!) |
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2003-07-13 |
havoc | slight simplification of fog layer in alias skins |
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2003-07-13 |
havoc | fixed a severe bug in texcoord2f[] reading in Mod_Build... |
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2003-07-12 |
havoc | fix a bunch of things that should have been checking... |
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2003-07-12 |
havoc | now sends nops to server as unreliable, to avoid trashi... |
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2003-07-12 |
havoc | NetConn_Write should print packets even if LHNET_Write... |
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2003-07-12 |
havoc | added GL_HALFLIFE_MAP_CVAR extension to list (the cvar... |
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2003-07-12 |
havoc | added .ent file loading to client |
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2003-07-12 |
havoc | added DP_GFX_EXTERNALTEXTURES extension to list |
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2003-07-12 |
havoc | got rid of frags per hour and time connected in scorebo... |
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2003-07-12 |
havoc | all outputs of Mod_BuildTextureVectorsAndNormals are... |
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2003-07-11 |
havoc | added cvars r_lerpsprites, r_lerpmodels, and r_waterscr... |
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2003-07-11 |
havoc | added a note about another kind of terrain strip and... |
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2003-07-10 |
havoc | err I guess BuildGammaTable8 was used! |
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2003-07-10 |
havoc | #if 0'd out a few unused functions |
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2003-07-10 |
havoc | server no longer responds to any netquake control packe... |
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2003-07-10 |
havoc | added decals to effects options menu |
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2003-07-10 |
havoc | added a tip to runaway loop error (suggesting use of... |
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2003-07-10 |
havoc | added 'readable' version of a particular line of code... |
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2003-07-08 |
havoc | check svc_setview against MAX_EDICTS |
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2003-07-08 |
havoc | fixed a buffer overflow in SV_BroadcastPrintf |
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2003-07-08 |
havoc | more of the fixes to clients joining and properly setti... |
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2003-07-08 |
havoc | fixed a lot of problems with filling out client edicts... |
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2003-07-08 |
havoc | some enhancements to timeout handling inspired by ProQu... |
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2003-07-08 |
havoc | redesigned much of PF_VarString to clean it up (shorter... |
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2003-07-08 |
havoc | fixed model shadows going through walls (by making... |
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2003-07-06 |
havoc | renamed GAME_GOODVSBAD2 executable to gvb2 |
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2003-07-06 |
havoc | reverted RunParticleEffect appearance in non-GOODVSBAD2... |
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2003-07-06 |
havoc | allow traceline to take unusual values for nomonsters... |
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2003-07-04 |
havoc | because gethostbyname("0.0.0.0") fails in windows,... |
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2003-07-03 |
havoc | fix htons warnings in MSVC (thanks to Tomaz for reporti... |
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2003-07-03 |
havoc | fixed numerous bugs with explosion hull shape (now... |
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2003-07-03 |
havoc | Tomaz updated the darkplaces project file (thanks!) |
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2003-07-03 |
havoc | ambients should be forced to loop as well |
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2003-07-03 |
havoc | sounds now follow their owner (so riding a lift doesn... |
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2003-07-03 |
havoc | got rid of sv_predict because it caused too many proble... |
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2003-07-02 |
havoc | added snd_staticvolume to snd_null.c |
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2003-07-02 |
havoc | added support for GAME_GOODVSBAD2 |
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2003-07-02 |
havoc | added GAME_GOODVSBAD2 and GAME_TEU |
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2003-07-02 |
havoc | redesigned menuplyr handling again - now allocates... |
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2003-07-02 |
havoc | changed brush model API - now uses function pointers... |
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2003-07-01 |
havoc | redesigned how the renderer handles much of it's state... |
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2003-07-01 |
havoc | extremely minor optimization to linking edicts into... |
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2003-07-01 |
havoc | Disable singleplayer menu in Nexuiz (just like Transfus... |
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2003-06-28 |
havoc | reverted SV_Physics_Step to exactly match quake (shorte... |
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2003-06-27 |
havoc | fix timedemos (it was not starting the timer because... |
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2003-06-26 |
havoc | a prototype for the long dead function S_Alloc removed... |
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2003-06-26 |
havoc | fix a bug in non-monster interpolation code (it was... |
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2003-06-24 |
havoc | ReceivedMessage now sets lastMessageTime when a valid... |
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2003-06-22 |
havoc | initialize the various server properties when parsing... |
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2003-06-22 |
havoc | Forgot to include lhnet in the previous commit and... |
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2003-06-22 |
havoc | This is the network rewrite I've been working on for... |
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2003-06-22 |
havoc | report invalid edicts when attempting to link them |
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2003-06-21 |
havoc | added developer_memorydebug cvar (does CheckSentinelsGl... |
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2003-06-09 |
havoc | Sbar_UpdateScoreboard was totally unused in quake,... |
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2003-06-08 |
havoc | fix a couple EDICT_NUM errors that often happened when... |
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2003-06-08 |
havoc | cleaned up Host_Error a bit |
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2003-06-08 |
havoc | fix SOLID_BSP with non-BSP model error that can occur... |
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2003-06-07 |
havoc | KRIMZON_SV_PARSECLIENTCOMMAND extension (untested curre... |
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2003-06-07 |
havoc | no longer uses -Werror on exe builds |
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2003-06-07 |
havoc | fix an uninitialized variable warning in win32 |
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2003-06-04 |
havoc | fixed forged packet identification to only care about... |
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2003-06-04 |
havoc | added support for gl_mesh_copyarrays 0 mode in most... |
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2003-06-04 |
havoc | fixed a bunch of signed/unsigned mismatch warnings... |
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2003-06-03 |
havoc | fixed bug that used bmodel collision geometry on non... |
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2003-05-28 |
havoc | got rid of my attempts to delay sending the ServerInfo... |
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2003-05-28 |
havoc | apparently -Werr isn't valid in gcc3.2, so switch to... |
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2003-05-26 |
havoc | 2D art can now be drawn using vertex pointers |
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2003-05-26 |
havoc | added back -Werr so warnings are errors |
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2003-05-26 |
havoc | fix some warnings I kept forgetting |
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2003-05-26 |
havoc | removed directional shading on explosions because it... |
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2003-05-26 |
havoc | fix a warning caused by the fact vertex pointers are... |
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2003-05-26 |
havoc | vertex pointers are now const |
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2003-05-26 |
havoc | added R_ScrollTexCoord2f (copies while texture coordina... |
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2003-05-26 |
havoc | fixed realtime lighting bugs with gl_mesh_batching... |
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2003-05-26 |
havoc | no longer uses R_Shadow_VertexBuffer, instead uses... |
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2003-05-26 |
havoc | fixed connection process again |
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2003-05-25 |
havoc | fix an unused variable warning |
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2003-05-25 |
havoc | some cleanups to hostcache (got rid of driver/address... |
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2003-05-25 |
havoc | no longer needed (makefile does it all now) |
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2003-05-25 |
havoc | merged makefile, makefile.mingw (outdated) and makefile... |
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2003-05-25 |
havoc | removed rick.cube-sol.net from master server list becau... |
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2003-05-25 |
havoc | merged dll handling code into sys_shared.c because... |
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2003-05-25 |
havoc | fix darkplaces-dedicated.exe building to open a console |
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2003-05-25 |
havoc | Sys_Print added to handle the output of text to the... |
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2003-05-25 |
havoc | darkplaces-dedicated.exe now builds |
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2003-05-25 |
havoc | alias model fake shadows can now be cached |
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2003-05-25 |
havoc | fixed a severe bug with pointer_color state tracking... |
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2003-05-25 |
havoc | simplified explosion rendering a little (probably a... |
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2003-05-24 |
havoc | alias model (q1/q2/q3) rendering now supports gl_mesh_c... |
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2003-05-24 |
havoc | made id_pointer fields of rcachearrayrequest_t const... |
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2003-05-24 |
havoc | disabled various testing code in R_Mesh_CacheArray |
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2003-05-24 |
havoc | possible stability improvement in VID_Shutdown - moved... |
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2003-05-23 |
havoc | aliasvertex_t no longer exists, models are now stored... |
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2003-05-23 |
havoc | added R_Mesh_CacheArray (not yet used by anything,... |
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2003-05-23 |
havoc | added gl_mesh_batching (default on) which merges severa... |
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2003-05-23 |
havoc | console logging (-condebug) now starts earlier in the... |
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2003-05-23 |
havoc | more preparation for quake2 bsp support |
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2003-05-23 |
havoc | merged SV_Physics_Client into SV_Physics (not difficult) |
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next |