]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2017-09-14 terencehillBot AI: immediately remove player as goal if dead and...
2017-09-11 terencehillRemove a now redundant optimization
2017-09-11 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2017-09-11 terencehillAdd link from waypoint to item when they overlap
2017-09-11 terencehillFix destination point of a tracewalk call
2017-09-11 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-09-11 terencehillBot AI: tweak timeout values for searching a new goal...
2017-09-09 terencehillBot AI: use correct button to activate jetpack, initial...
2017-09-09 terencehillBot AI: take into account invincibility powerup when...
2017-09-09 terencehillBot AI: update condition for doing a rocket jump
2017-09-09 terencehillFix compilation units test; update hash
2017-09-09 TimePathFix max_shot_distance
2017-09-08 terencehillBot AI: slightly increase timeout for finding a new...
2017-09-08 terencehillBot AI: anticipate search of a new goal when bot touche...
2017-09-08 terencehillSet proper destination point for 2 tracewalk calls
2017-09-08 terencehillBot AI: optimize path finding by avoiding searching...
2017-09-07 terencehillBot AI: avoid clearing twice the route to the goal...
2017-09-07 terencehillFix havocbot_checkgoaldistance forcing to find a new...
2017-09-07 terencehillBot AI: if the current goal is taken by someone keep...
2017-09-06 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-09-06 terencehillFix bots waiting for a teamed item to spawn again once...
2017-09-06 terencehillMore BITs (and less variables)
2017-09-06 terencehillFix mixed tabs and spaces in some newly added code
2017-09-06 TimePathFix initialization of maxclients
2017-09-04 MarioMerge branch 'Lyberta/TeamplayFixes_' into 'master'
2017-09-02 LybertaMerge branch 'master' into Lyberta/TeamplayFixes_
2017-09-02 TimePathcompilationunits.sh: accept arguments
2017-09-02 TimePathCMake: really rebuild if the compiler changes
2017-09-02 TimePathMerge branch 'martin-t/snt' into 'master'
2017-09-02 Martin Taibruse expression to enable SNT 480/head
2017-09-02 TimePathMake some mutators accept cvar expressions for being...
2017-09-02 TimePathMerge branch 'TimePath/spawnfuncs' into 'master'
2017-09-01 TimePathMerge branch 'Lyberta/URS2' into 'master'
2017-09-01 terencehillFix waypoints for warpzones with oblique or horizontal...
2017-09-01 LybertaURS: Change license to GPLv2+. 474/head
2017-09-01 TimePathspawnfuncs: accept gameplay hash change 483/head
2017-09-01 TimePathspawnfuncs: suppress some now visible warnings on init
2017-09-01 TimePathspawnfuncs: hide original .classname
2017-09-01 TimePathspawnfuncs: fix alternate worldspawn classnames
2017-09-01 TimePathspawnfuncs: initial support for prototypical construction
2017-09-01 TimePathspawnfuncs: fix SV_OnEntityPreSpawnFunction
2017-09-01 TimePathMap bounds: assign reflectively to avoid triggering...
2017-09-01 TimePathStats: don't assign to world
2017-09-01 TimePathspawnfuncs: defer spawning until we say so
2017-09-01 TimePathspawnfuncs: simplify SV_OnEntityPreSpawnFunction
2017-09-01 MarioAdd a note about the reserved nade projectile IDs in...
2017-08-30 terencehillFix nearest waypoint detection by restoring something...
2017-08-30 terencehillWaypoints, change keyword: VERSION -> WAYPOINT_VERSION
2017-08-30 LybertaURS: Improved vampire buff.
2017-08-30 LybertaURS: Added GiveResourceWithLimit.
2017-08-30 LybertaMerge branch 'master' into Lyberta/URS2
2017-08-29 LybertaURS: Better hard limit description.
2017-08-29 LybertaURS: Added file info.
2017-08-29 Martin Taibrdisable SNT in ft and as
2017-08-29 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-08-29 MarioMerge branch 'martin-t/dmgtext' into 'master'
2017-08-29 LybertaURS: Refactored Item_GiveAmmoTo.
2017-08-29 LybertaURS: Fixed compilation unit.
2017-08-29 LybertaURS: Ported g_damage.qc to URS.
2017-08-28 LybertaURS: Ported Nades mutator to URS.
2017-08-28 LybertaURS: Ported NIX mutator to URS.
2017-08-28 Martin Taibrdocument spectatee_status, disable 2d dmgtext for observers 477/head
2017-08-28 LybertaURS: Ported Instagib mutator to URS.
2017-08-28 LybertaURS: Ported Campcheck mutator to URS.
2017-08-28 LybertaURS: Ported Buffs mutator to URS.
2017-08-28 LybertaURS: Ported Blood loss mutator to URS.
2017-08-28 LybertaURS: Added SetResourceAmount hook.
2017-08-28 LybertaURS: Fixed compilation unit.
2017-08-28 LybertaURS: Added SetResourceAmount.
2017-08-28 LybertaURS: Renamed GetResourceProperty to GetResourceField...
2017-08-28 LybertaURS: Start RESOURCE_* constants from 1.
2017-08-28 LybertaMoved USR into separate file.
2017-08-28 terencehillSuppress error output of "which"
2017-08-28 LybertaURS: Not only players have resources.
2017-08-28 LybertaURS: Added player argument to GetResourceLimit.
2017-08-28 LybertaUse GetResourceLimit in player_regen.
2017-08-28 LybertaFixed typo.
2017-08-28 LybertaStarted unified resource system - step 2.
2017-08-28 MarioMerge branch 'martin-t/okmodelsfix' into 'master'
2017-08-28 Martin Taibroverkill: set sv_defaultplayermodel_* for pink and... 473/head
2017-08-28 MarioAdd a spawnflag to start func_rotating off, and add...
2017-08-27 LybertaMerged master into Lyberta/TeamplayFixes_.
2017-08-27 terencehillFix bots appearing on the scoreboard as spectators...
2017-08-27 MarioFix button not resetting, and allow wait time < 0 to...
2017-08-27 MarioMove _cl_playermodel back into defaultXonotic.cfg ...
2017-08-27 MarioMerge branch 'martin-t/okc' into 'master'
2017-08-27 Martin Taibroptimize player based respawn time 464/head
2017-08-27 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-27 MarioSet the health/armor limit to 200 and fuel limit 100...
2017-08-27 MarioMerge branch 'Lyberta/GivePlayerAmmo' into 'master'
2017-08-27 MarioFix a typo
2017-08-27 MarioMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-27 terencehillDon's set allowed_timeouts for bots
2017-08-27 TimePathMerge branch 'TimePath/gamerules' into 'master'
2017-08-27 TimePathGameRules: initialize as early as possible 472/head
2017-08-27 TimePathNexball: move weapon code to weapon file
2017-08-27 TimePathgamemodes: prevent addition and removal at runtime...
2017-08-27 TimePathGameRules: simplify assigning teams bitmask
2017-08-27 TimePathGameRules: encapsulate scoring
2017-08-27 TimePathGameRules: encapsulate player 'VIP' status
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