2011-07-02 |
divverent | move gecko builtins to menudefs.qc |
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2011-07-01 |
havoc | effectinfo velocitymultiplier defaults to 0 again |
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2011-07-01 |
havoc | fix default effectinfo gravity and size |
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2011-07-01 |
havoc | default effectinfo velocitymultiplier to 0 in nexuiz... |
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2011-06-30 |
havoc | fix some loading errors on effectinfo.txt where variabl... |
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2011-06-28 |
havoc | fix offsetmapping without a q3 shader on Q1BSP and MDL |
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2011-06-28 |
havoc | don't spam joy_active notices with developer_extra |
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2011-06-27 |
divverent | prevent segfault caused by stringlistsort |
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2011-06-27 |
havoc | fix C++ compile errors |
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2011-06-27 |
havoc | fix the solid water bug for real |
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2011-06-27 |
havoc | another attempt at fixing solid water in the dedicated... |
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2011-06-26 |
havoc | implemented DP_ENT_TRAILEFFECTNUM extension, which... |
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2011-06-26 |
divverent | fix a bug in EntityFrame5 stats delta bits handling |
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2011-06-26 |
divverent | funny feature: cl_lerpexcess |
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2011-06-26 |
divverent | add a workaround to make the ^ key work on some X.org... |
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2011-06-26 |
divverent | work around broken XLookupKeysym returning "" on XK_asc... |
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2011-06-26 |
havoc | cleaned up the fix for solid water in q1bsp dedicated... |
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2011-06-26 |
havoc | fix q1bsp dedicated server collisions, a simplification... |
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2011-06-24 |
havoc | fixed gfx/menuplyr handling - Draw_NewPic now flags... |
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2011-06-23 |
havoc | draw weapons on sbar at full opacity like they are... |
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2011-06-23 |
havoc | fix model loading memory corruption errors related to |
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2011-06-23 |
havoc | more rework of r_shadow_bouncegrid, now dynamic mode... |
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2011-06-23 |
havoc | added r_shadow_bouncegrid 2 which disables rtlights... |
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2011-06-22 |
havoc | added sv_gameplayfix_q1bsptracelinereportstexture cvar... |
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2011-06-21 |
divverent | "real" Unicode upper/lowercase (only 1:1 mappings,... |
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2011-06-20 |
havoc | fix two typos in DP_PHYSICS_ODE explanation (thanks... |
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2011-06-19 |
havoc | change default r_texture_dds_load_logfailure to 0 as... |
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2011-06-14 |
divverent | fix entity networking AGAIN |
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2011-06-13 |
divverent | fix wrong array sizes in MODE_WATER in softrast causing... |
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2011-06-13 |
divverent | fix some warnings about useless code (unsigned < 0... |
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2011-06-13 |
divverent | fix detection of multisampling for ATC |
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2011-06-13 |
havoc | refactored MSG_ReadString to be nicer code (and fix... |
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2011-06-13 |
divverent | MSG_ReadString: if hitting the max length of the string... |
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2011-06-12 |
divverent | make "exec" accept wildcards |
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2011-06-12 |
divverent | remove duplicate names from file search results |
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2011-06-08 |
havoc | fix a crash on saving a game |
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2011-06-08 |
divverent | use subtractive blend equation to support negative... |
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2011-06-08 |
havoc | reworked progs loading so that entvars_t and globalvars... |
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2011-06-08 |
havoc | eliminated S_LockSfx and S_UnlockSfx which were not... |
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2011-06-08 |
havoc | implemented r_transparent_alphatocoverage 2 which promo... |
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2011-06-08 |
havoc | disable sv_gameplayfix_nudgeoutofsolid by default until... |
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2011-06-08 |
havoc | reworked use of alphatest - now only GL11/GL13/GLES1... |
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2011-06-08 |
havoc | reduce cvar spam when using developer_extra |
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2011-06-07 |
divverent | theora encoding: simplify; bump default quality to... |
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2011-06-07 |
divverent | theora encoding: allow both bitrate and quality to... |
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2011-06-07 |
divverent | theora encoding: set VP3 compatibility mode. This SHOUL... |
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2011-06-05 |
divverent | initial attempt do do r_trippy in HLSL |
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2011-06-05 |
divverent | fix r_trippy compile with DRI/Mesa |
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2011-06-04 |
divverent | enable alpha test in dpsoftrast. Why was it turned... |
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2011-06-04 |
divverent | add the new S_ function to snd_null.c too |
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2011-06-03 |
divverent | new cvars: snd_startloopingsounds, snd_startnonloopings... |
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2011-06-03 |
havoc | check OpenGL 2.0 version again, rather than supporting... |
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2011-06-01 |
eihrul | iqm version 1 compatibility |
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2011-06-01 |
divverent | the git describe option --dirty is too new, so don... |
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2011-05-31 |
eihrul | support for version 2 of iqm |
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2011-05-31 |
divverent | viewmodel matrix fixes: |
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2011-05-29 |
divverent | fix calculation of viewangles to include v_idlescale |
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2011-05-29 |
havoc | added r_trippy cvar |
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2011-05-28 |
havoc | reworked sv_gameplayfix_nudgeoutofsolid, it now begins... |
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2011-05-27 |
divverent | call SetDllDirectory on Win32 too |
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2011-05-27 |
havoc | apply vid_sRGB correction to viewblends and particles |
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2011-05-25 |
havoc | r_speeds now shows without being connected (in menu... |
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2011-05-25 |
havoc | fix bugs with deformvertexes autosprite in GL11/GL13... |
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2011-05-23 |
havoc | honor ent->shadertime in all material handling (tcmod... |
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2011-05-23 |
havoc | added LoopingFrameNumberFromDouble function to do this... |
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2011-05-23 |
havoc | fix steelstorm animated shader timing (shadertime was... |
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2011-05-23 |
havoc | fix a crash in debug builds where the compiler did... |
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2011-05-21 |
vortex | Move some sprite-related cvars to model_sprite.c. |
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2011-05-20 |
vortex | add precache_cubemap() builtin |
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2011-05-20 |
vortex | Added "loadcubemap" builtin to allow preload cubemaps... |
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2011-05-19 |
havoc | added JOY_UP/DOWN/LEFT/RIGHT keys which are a more... |
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2011-05-19 |
havoc | XInput code path no longer emulates arrow keys in menu... |
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2011-05-18 |
havoc | disable VorteX's multisample setup code because it... |
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2011-05-18 |
havoc | implemented support for Windows XInput (using different... |
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2011-05-18 |
havoc | fix a bug where the wrong PRVM_ macro was being used |
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2011-05-17 |
divverent | new movement cvar and stat: sv_airaccel_qw_stretchfactor |
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2011-05-14 |
havoc | don't crash in dedicated server when parsing shaders... |
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2011-05-14 |
divverent | A temporary hack for GAME_XONOTIC only |
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2011-05-14 |
divverent | add a missing declaration in last commit |
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2011-05-14 |
divverent | Attempt to make loading screens not stay cached, to... |
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2011-05-13 |
vortex | Multisampling initialisation moved from vid_sdl to... |
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2011-05-11 |
vortex | OpenGL 2.0 path: Make handling of Alpha-To-Coverage... |
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2011-05-09 |
havoc | added prvm_offsets.h which centralizes field/global... |
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2011-05-09 |
havoc | reworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage... |
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2011-05-09 |
havoc | added pmove_onground to get this value from the engine... |
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2011-05-09 |
havoc | fix missing .string message fielddef |
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2011-05-09 |
havoc | add the prvm_badvalue variable needed by the last commit |
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2011-05-09 |
havoc | added debugging code for PRVM_EDICTFIELD*/PRVM_GLOBALFI... |
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2011-05-09 |
vortex | Move Alpha-To-Coverage stuff to gl_backend.c, fix bug... |
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2011-05-08 |
havoc | fix a crash |
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2011-05-08 |
havoc | mac builds now detect if the gamedir exists in the... |
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2011-05-08 |
vortex | GL_ARB_multisampling defs (vid_multisampling) and alpha... |
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2011-05-08 |
havoc | lovely untested OSX code for detecting gamedir inside... |
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2011-05-08 |
havoc | don't bother using GL_ARB_texture_non_power_of_two... |
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2011-05-08 |
vortex | renabe builtin particle->spawnparticle (DP_CSQC_SPAWNPA... |
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2011-05-08 |
havoc | updated to SDL1.2.14 version of OSX main code |
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2011-05-08 |
havoc | fix another warning |
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2011-05-08 |
havoc | fix a C++ compile error |
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2011-05-08 |
havoc | a few more PRVM_EDICTFIELDVALUE/PRVM_GLOBALFIELDVALUE... |
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2011-05-08 |
havoc | removed NULL checks for PRVM_EDICTFIELDVALUE/GLOBALFIEL... |
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