2017-03-18 |
Mario | Add a new game definition |
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2017-03-08 |
divverent | Use SDL 2.0.5 for Xonotic builds. |
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2017-03-07 |
divverent | r_coronas_occlusionquery: don't try using a GL20-requir... |
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2017-03-07 |
divverent | Chat: accept K_KP_ENTER to end chat entry too. |
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2017-03-07 |
havoc | added separate cl_nopred cvar to use when playing on... |
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2017-03-07 |
havoc | Remove a confusing part of the description of r_shadow_... |
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2017-03-07 |
havoc | Change darkplaces email address to darkplacesengine... |
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2017-03-07 |
havoc | Added an implementation of Lehmer random number generat... |
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2017-03-07 |
havoc | Added developer_memorylargerthanmb cvar which prints... |
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2017-01-11 |
havoc | increase MAX_CHANNELS to support quakemash |
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2017-01-11 |
divverent | Travis changes for Xonotic: |
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2016-11-29 |
havoc | Fix infinite loop that occurred in R_FrameData_Alloc... |
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2016-11-29 |
havoc | Fix one trace I missed when adding skipsupercontentsmas... |
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2016-11-29 |
havoc | Add skipsupercontentsmask parameter to all the collisio... |
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2016-11-29 |
havoc | Added a MessageBox call in Sys_Error on Windows, matchi... |
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2016-11-29 |
havoc | Enable /LARGEADDRESSAWARE on win32 builds in MSVS2015... |
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2016-11-29 |
havoc | Added cl_bob_limit cvar which limits the maximum rage... |
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2016-11-29 |
havoc | Fix Q2BSP texture loading, Q2BSP contents issues, and... |
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2016-11-29 |
havoc | Added MSVC++ 2015 projects. |
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2016-11-29 |
havoc | Fix MSVC++ 2015 warnings about variable scope and some... |
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2016-11-29 |
havoc | Fix a typo in a field name. |
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2016-11-29 |
havoc | Added r_shadow_bouncegrid_lightpathsize which is an... |
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2016-11-29 |
havoc | implemented r_shadow_bouncegrid_blur, this tremendously... |
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2016-11-29 |
havoc | Refactored r_shadow_bouncegrid light splatting code... |
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2016-11-29 |
havoc | Refactored r_shadow_bouncegrid code into several functi... |
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2016-11-29 |
havoc | Fix a serious bug with r_shadow_bouncegrid_static where... |
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2016-11-29 |
divverent | keys: do not send the text event of the toggleconsole... |
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2016-08-18 |
divverent | Support alpha textures in Quake if the name starts... |
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2016-08-18 |
divverent | Add user defined movetypes extension |
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2016-08-18 |
divverent | Don't run MOVETYPE_NOCLIP physics asynchronously |
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2016-08-18 |
divverent | OOPS. Enable USE_RWOPS only on Android. |
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2016-08-18 |
divverent | Stop using bytes >= 128 in format strings. They break... |
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2016-08-18 |
divverent | Fix the show-keyboard logic for non-Steel Storm by... |
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2016-08-18 |
divverent | Make the touch outline feature actually work. |
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2016-08-18 |
divverent | Add DP_FS_USERDIR macro consistent to DP_FS_BASEDIR. |
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2016-08-18 |
divverent | File system: Android assets support. |
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2016-08-18 |
havoc | Add another bug entry |
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2016-08-18 |
havoc | Refactor DP_MACHINE logic in makefile and makefile... |
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2016-08-18 |
havoc | Fix an error detected by -Wnarrowing (~0 narrowing... |
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2016-08-18 |
havoc | Added a couple todo items related to pq_fullpitch |
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2016-08-18 |
havoc | Added a couple bugs |
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2016-08-18 |
divverent | Add a cvar net_sourceaddresscheck (default 1) to ignore... |
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2016-06-13 |
havoc | Changed master server IP addresses back to hostnames... |
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2016-06-13 |
divverent | Fix FTBFS on non-x86 architectures |
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2016-06-13 |
divverent | Support darkplaces.opt from local files too. |
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2016-06-13 |
havoc | Added darkplaces-osx-sdl launch script, this has been... |
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2016-06-13 |
havoc | Change makefile.inc to use SDL2 by default rather than... |
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2016-06-13 |
divverent | cl_collision: don't hit network entities of players... |
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2016-03-14 |
divverent | SDL2 dropped i386 support, so stop compiling against... |
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2016-03-14 |
divverent | Xonotic's travis script: Build the Linux binaries again... |
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2016-03-14 |
divverent | Fix warning and MSVC build against SDL2. |
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2016-03-07 |
divverent | v_yshearing: Make the cvar take the max angle to apply... |
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2016-03-04 |
divverent | v_yshearing: Make view and input behave more like Duke... |
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2016-03-04 |
divverent | Fix initial state of autocvars. |
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2016-03-04 |
divverent | Removed leftovers from progid. |
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2016-03-04 |
divverent | Removed globaldefindex_progid field from cvar struct. |
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2016-03-04 |
divverent | Initialize globalindex for autocvars with -1 to prevent... |
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2016-01-04 |
divverent | Unbreak Nexuiz weapon animation. |
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2016-01-04 |
divverent | Unbreak "make sv-nexuiz" and "make nexuiz". |
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2016-01-04 |
divverent | Document DP_SV_DISABLECLIENTPREDICTION. |
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2016-01-04 |
divverent | New feature: disableclientprediction == -1. |
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2015-11-26 |
divverent | Oops. Add more ifdeffery to the NvOptimus stuff :) |
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2015-11-26 |
divverent | Fix prvm_leaktest - it now really supports references... |
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2015-11-26 |
divverent | Set NvOptimusEnablement. |
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2015-11-26 |
divverent | Leaktest: store longer allocation origins. |
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2015-11-26 |
divverent | Leaktest: disable support for following target/targetna... |
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2015-11-26 |
divverent | Make the number of frames used for initial settling... |
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2015-11-26 |
divverent | Fix a recent typo-fix :) |
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2015-11-24 |
havoc | Fix several warnings with gcc-5 and an error with mingw... |
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2015-11-24 |
havoc | Fix a type issue where SDL_GLContext * was being used... |
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2015-11-24 |
divverent | SDL2: add clipboard support for all platforms. |
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2015-10-17 |
havoc | Revert motorsep's change r12222. |
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2015-10-17 |
motorsep | + Added support for Doom 3 entity spawnargs ("name... |
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2015-10-17 |
havoc | Fix SolutionDir)) typo in Debug builds using VS2012... |
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2015-10-17 |
havoc | Add darkplaces.rc to the vcxproj files for sdl, sdl2... |
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2015-10-17 |
havoc | Fixed two compile issues with vid_sdl.c. |
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2015-10-17 |
divverent | Oops, should also have fixed the uses inside AdjustWind... |
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2015-10-17 |
divverent | Also, rect shouldn't be a reference in AdjustWindowBoun... |
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2015-10-17 |
divverent | Fix type of AdjustWindowBounds - this is C, not C++. |
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2015-10-17 |
divverent | Only abort the move of a MOVETYPE_TOSS entity if it... |
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2015-10-17 |
divverent | Compile with IPv6 support by default |
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2015-10-17 |
divverent | Color code editing |
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2015-10-17 |
divverent | adjust window position and size to the available deskto... |
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2015-10-17 |
motorsep | + Added a new game, Steel Storm: Revenants |
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2015-10-17 |
divverent | q1bsp: Warn if a texture has an altframe but no frame. |
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2015-10-17 |
divverent | q1bsp: Warn if an animated texture has exactly one... |
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2015-10-17 |
divverent | q1bsp: Only warn once per "bad animating texture". |
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2015-08-25 |
divverent | Fix an annoying bug in the d0_blind_id protocol handling: xonotic-v0.8.1 |
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2015-06-06 |
havoc | Added MSVC++ 2013 projects, fixed a casting issue in... |
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2015-06-06 |
divverent | Add a cvar: r_water_cameraentitiesonly. |
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2015-03-21 |
divverent | Add a cvar: r_shadow_realtime_world_importlightentities... |
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2015-03-21 |
havoc | Fix a crash when playing q2bsp maps where t->currentfra... |
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2015-03-11 |
divverent | Limit number of particles created at once. |
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2015-03-09 |
divverent | TE_EXPLOSION2: don't crash on colorLength == 0. |
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2015-03-09 |
divverent | Fix a curl-related hang when exiting. |
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2015-03-06 |
Rudolf Polzer | ::stable-branch::reset=704d101890948f0f496ce4fe73be5231... |
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2015-03-05 |
divverent | Fix rephrased altstr code. |
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2015-03-05 |
divverent | Fix warnings. |
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2015-03-05 |
divverent | Rephrase VM_altstr_prepare to no longer annoy Coverity. |
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2015-03-05 |
divverent | Fix a coverity false positive. |
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