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darkplaces.git
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xonotic/darkplaces.git
2012-09-07
havoc
upgrade some memory formats to unsigned int from unsign...
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2012-09-06
divverent
special character translation: don't generate control...
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2012-09-01
vortex
New cvar scr_loadingscreen_picture to customize loading...
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2012-08-09
vortex
New cvar scr_loadingscreen_maxfps (default 10) which...
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2012-08-05
havoc
relax PRVM_EDICT_NUM error checking on saving a savegam...
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2012-08-01
havoc
fix some compile errors and warnings with USE_GLES2
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2012-07-28
vortex
gl_lightmaps: value of 2 keeps normalmaps.
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2012-07-25
havoc
fix an infinite loop if an engine cvar is being restore...
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2012-07-22
havoc
don't double-apply slowmo when playing back non-darkpla...
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2012-07-22
havoc
fix bloom rendering bugs caused by lingering state...
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2012-07-21
havoc
don't honor cl.paused or host_framerate in demo playbac...
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2012-06-27
divverent
don't put lines starting with rcon_password in the...
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2012-06-23
havoc
fix for hip1m1 gold key door - favor earlier entity...
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2012-06-22
divverent
uri_postbuf: copy the content-type, do not keep a refer...
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2012-06-15
divverent
rename a macro with misleading name, as TriangleOverlap...
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2012-06-15
havoc
fix two crashes introduced by vortex ( r11822 ) on...
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2012-06-10
divverent
fix a misleading error "Mod_ForName: NULL name"
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2012-06-10
divverent
sync dpdefs with xonotic
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2012-06-06
divverent
Mem_Realloc: allow the pool to be NULL in which case...
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2012-05-27
havoc
added note about multi-gpu on the descriptions of r_mot...
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2012-05-27
havoc
disable r_coronas by default
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2012-05-24
vortex
New shader keyword dptransparentsort (can be "sky"...
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2012-05-20
eihrul
slightly cheaper linear PCF sequence
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2012-05-19
eihrul
use texture gather emulation for the shadowmap sampler...
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2012-05-16
divverent
fix alphatest surfaces in GL11 path
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2012-05-16
divverent
multiple fog fixes for GL11/GL13 render path
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2012-05-15
divverent
reorder printf fields
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2012-05-13
divverent
workaround for broken libc on mingw32
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2012-05-05
havoc
fix some int to bool conversion warnings on MSVS2008
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2012-05-05
havoc
redesigned r_celoutlines shader code to be a shadowing...
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2012-04-29
divverent
fix a stupid overrun in OP_DONE/OP_RETURN when trying...
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2012-04-24
vortex
R_MeshQueue_AddTransparent: Switch checks for RENDER_NO...
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2012-04-21
divverent
add extra var DP_GMP_STATIC_LIBDIR
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2012-04-20
divverent
VM_sprintf: use intmax_t for integer types
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2012-04-20
divverent
fix ReadPicture/WritePicture for sizes > 32k
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2012-04-20
havoc
fix a few more redundancies with PRVM_64
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2012-04-20
havoc
fix several issues with PRVM_64, mostly cleaning up...
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2012-04-19
divverent
fix a warning that was there for a while
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2012-04-19
divverent
remove some more dead code
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2012-04-19
divverent
remove some more dead code ("Dead Increment" bugs from...
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2012-04-19
divverent
remove some dead initializations that clang-analyzer...
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2012-04-19
divverent
handle the unlikely case of qglXSwapIntervalSGI becomin...
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2012-04-19
divverent
mark Host_Error as noreturn to help static analysis
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2012-04-19
havoc
changed PRVM_ValueString (used by prvm_global, prvm_glo...
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2012-04-19
havoc
fix severe bugs with the PRVM_64 support, which affecte...
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2012-04-19
havoc
fix some redundant int to float to double casts when...
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2012-04-19
divverent
fix writing using libpng15
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2012-04-17
havoc
fix two bugs introduced in r11402 that broke dm6 telepo...
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2012-04-15
havoc
disable PRVM_64 until the bugs are worked out
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2012-04-12
havoc
fix a use of Cmd_Argv(1) as a dpsnprintf format string
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2012-04-11
divverent
fix a typo
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2012-04-11
divverent
PRVM_64: make savegames precision-loss-less
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2012-04-11
divverent
fix "strings go past end of file" check
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2012-04-09
havoc
fix PRVM_E_INT which was severely bugged
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2012-04-06
divverent
properly check for bloom being active
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2012-04-06
divverent
Create a cvar which changes brightness when r_bloom...
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2012-04-05
havoc
use prvm_vec_t for spawn_parms storage
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2012-04-04
havoc
enable PRVM_64 define
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2012-04-04
havoc
added PRVM_64 define which upgrades the QC VM to double...
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2012-04-01
divverent
put comment about wrong cppcheck warning (apparently...
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2012-04-01
divverent
fix out of buffer access in snd_3dras
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2012-04-01
divverent
set right include path for two #include commands
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2012-04-01
divverent
another NULL dereference fixed
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2012-04-01
divverent
remove pointless NULL checks in gl_rmain as they can...
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2012-04-01
divverent
slightly simplify cmd and cvar code (also silences...
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2012-04-01
divverent
fix NULL dereference in jam and avw video playback...
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2012-04-01
divverent
fix a NULL pointer dereference in modeldecompile
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2012-04-01
divverent
FIX LINEFEEDS :(
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2012-04-01
divverent
Turn off RFC 1149 on systems that have it enabled.
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2012-03-24
eihrul
R_Shadow_CullFrustumSide fixes
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2012-03-22
havoc
hush more warnings
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2012-03-22
havoc
mark some functions as static to hush warnings
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2012-03-21
havoc
implemented collision_triangle_axialsides cvar (default...
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2012-03-21
havoc
fixed compilation on MSVS2008 - do not use stdint.h
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2012-03-20
vortex
r_editlights: added r_editlights_drawproperties cvar...
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2012-03-20
vortex
Work-in-progress extension: DP_QC_STRINGBUFFERS_EXT_WIP.
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2012-03-20
vortex
Introducing LibAvW - a wrapper DLL to play videos using...
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2012-03-20
vortex
cl_particles_reloadeffects <filename> - reload effects...
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2012-03-18
divverent
checkpvs: use the right worldmodel
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2012-03-18
divverent
document that celshading and celoutlines currently...
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2012-03-18
havoc
VM_FrameBlendFromFrameGroupBlend was using cl.time...
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2012-03-18
eihrul
fix usage of linear filter when using shadowmap sampler
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2012-03-16
divverent
fix a typo in challenge flood protection
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2012-03-13
divverent
fix an unlikely crypto downgrade attack found during...
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2012-03-13
divverent
also block floods of getstatus, getinfo, getchallenge
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2012-03-13
havoc
use prog->progs_mempool for server DP_SKELETONOBJECTS...
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2012-03-12
divverent
introducing "scr_loadingscreen_firstforstartup"
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2012-03-10
divverent
dpsoftrast: SHADERMODE_GENERIC SHADERPERMUTATION_ALPHAK...
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2012-03-10
divverent
allow MATERIALFLAG_CAMERA to fade out
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2012-03-09
divverent
try to really fix vectorvectors to be 100% equivalent...
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2012-03-09
havoc
patch from Klaus Silveira cleaning up several inefficie...
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2012-03-09
havoc
fixed a severely bugged check of R_BlendFuncFlags
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2012-03-09
havoc
use CFLAGS_ODE on prvm_cmd.c because it checks ODE_DYNA...
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2012-03-09
havoc
fix compile error where no extern was defined for ode_dll
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2012-03-08
divverent
fix checkextension based ODE detection for QC code
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2012-03-01
divverent
add a flag to forcibly turn off skeletal animation...
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2012-03-01
divverent
Con_ClearNotify: only hide notify, not chat
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2012-02-28
divverent
fix a stupid type error.
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2012-02-28
divverent
runstandardplayerphysics: ignore the passed edict for...
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2012-02-27
havoc
fix for .alpha and other effects on sprites that use...
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