2020-06-10 |
Cloudwalk | Implement EXT_WRATH fields |
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2020-06-10 |
Cloudwalk | Implement EXT_NODEGRAPH |
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2020-06-10 |
Cloudwalk | Implement GAME_WRATH and its codepaths |
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2020-06-10 |
Cloudwalk | Implement EXT_WRATH |
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2020-06-10 |
Cloudwalk | Merge branch 'Mario/wrath-darkplaces' into Mario/wrath... |
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2020-06-10 |
Cloudwalk | Fix compile warnings |
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2020-06-10 |
Cloudwalk | Merge branch 'master' into Mario/wrath-darkplaces |
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2020-06-10 |
cloudwalk | Code style improvements |
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2020-06-10 |
cloudwalk | Forbid use of ctrl+alt combo in console. Fixes altgr... |
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2020-06-10 |
cloudwalk | Clamp clipboard data to MAX_INPUTLINE. Fixes heap overf... |
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2020-06-09 |
Mario | Add GLSL implementation of texture lookup tables (LUT... |
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2020-06-09 |
cloudwalk | Give cvar aliases purple color |
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2020-06-09 |
cloudwalk | Rearrange cvar help to fix compatibility with some... |
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2020-06-09 |
cloudwalk | Print cvar aliases in apropos and cvarlist output properly |
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2020-06-08 |
cloudwalk | Delete empty files |
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2020-06-08 |
cloudwalk | Add missing modulo in cvar hashtable lookup |
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2020-06-08 |
cloudwalk | Stray tab begone |
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2020-06-08 |
cloudwalk | Fix scope screwup preventing apropos from printing... |
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2020-06-08 |
cloudwalk | Add topcolor to clientfromserver so quake15 stops spamm... |
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2020-06-08 |
cloudwalk | Fix (workaround?) crashes with quake15 mod |
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2020-06-08 |
cloudwalk | Reimpl. the cvar alias system. Reimpl. the cvar hash... |
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2020-06-08 |
cloudwalk | Revert the cvar alias system, as a checkpoint pending... |
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2020-06-08 |
cloudwalk | Don't use an enum as a type directly. Helps fix C+... |
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2020-06-08 |
cloudwalk | Add a few explicit typecasts to help fix C++ compilation |
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2020-06-08 |
cloudwalk | Remove hook system. Was a fun little experiment but... |
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2020-06-06 |
cloudwalk | Fix apropos crash when it reaches cvar alias |
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2020-06-06 |
cloudwalk | Rename a few of the fake loss and fake latency cvars |
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2020-06-06 |
cloudwalk | Rename all of the show* cvars to a more consistent... |
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2020-06-06 |
cloudwalk | Fix crash when autocompleting a cvar alias |
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2020-06-06 |
cloudwalk | Initial implementation of cvar aliases, with slowmo... |
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2020-06-06 |
cloudwalk | Revert "Disable occlusion query on Intel. Can be force... |
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2020-06-06 |
cloudwalk | Disable occlusion query on Intel. Can be force-enabled... |
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2020-06-05 |
cloudwalk | Draw coronas with the same cscale whether gl_flashblend... |
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2020-06-05 |
cloudwalk | Change tabs into spaces for a console print so it does... |
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2020-06-04 |
cloudwalk | Fix a few compile warnings from clang |
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2020-06-04 |
cloudwalk | Fix ugly typo in a Z_Malloc |
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2020-06-04 |
cloudwalk | Disable unsupported compiler optimization if CC=clang |
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2020-06-04 |
cloudwalk | Implement cvar callback for slowmo |
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2020-06-04 |
cloudwalk | Make sure the rest of CL_Init only runs on client,... |
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2020-06-04 |
cloudwalk | Heap-allocate sessionid cvar's string to avoid stack... |
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2020-06-04 |
cloudwalk | Fix the +map crash once and for all. Defer stuffcmds... |
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2020-06-03 |
cloudwalk | Fix broken fonts in Xonotic. Start video after quake... |
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2020-06-03 |
cloudwalk | Implement a callback for sv_cheats to disable all linge... |
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2020-06-03 |
cloudwalk | Implement cvar callback functionality |
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2020-06-03 |
cloudwalk | Fix crash when using +map on cmdline by starting video... |
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2020-06-03 |
havoc | Fix gamedir command by removing the forced video subsys... |
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2020-06-02 |
Mario | Increase maximum beams from 256 to 4096, as per wrath... |
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2020-06-02 |
Mario | Remove forced linear flag from motion blur texture... |
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2020-06-02 |
Mario | Implement texture lookup table GLSL shader, ported... |
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2020-06-02 |
cloudwalk | Add missing server commands to cmd_client so a listen... |
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2020-06-02 |
Mario | Don't save scr_loadingscreen_picture to config (matches... |
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2020-06-02 |
cloudwalk | In findfloat and findchainfloat, use prvm_vec_t like... |
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2020-06-02 |
cloudwalk | Add missed check for prvm_garbagecollection_enable... |
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2020-06-02 |
cloudwalk | Fix compiler warning |
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2020-06-01 |
havoc | Add hook.[ch] to VS2017 project. |
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2020-06-01 |
havoc | Refactor external texture loading for Q1BSP to set... |
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2020-06-01 |
havoc | Fix a bug with r_batch_debugdynamicvertexpath in R_Draw... |
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2020-05-31 |
cloudwalk | Try to load the uppercase variants of various image... |
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2020-05-31 |
cloudwalk | Warn if texture is missing in Mod_Mesh_GetTexture |
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2020-05-31 |
cloudwalk | Don't let envmap run if we're not in-game. Fixes crash |
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2020-05-31 |
cloudwalk | Fix broken scissoring with the skybox when r_viewscale > 2 |
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2020-05-31 |
Mario | Remove the linear flag from some particle textures... |
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2020-05-31 |
Mario | Implement wrath's workaround for #136: don't clear... |
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2020-05-31 |
Mario | Implement wrath's workaround for #152: only apply nogra... |
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2020-05-31 |
havoc | Fix multiple bugs with r_viewscale in r_shadow_deferred... |
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2020-05-31 |
havoc | Add hook.[ch] to vs2019 project. |
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2020-05-30 |
cloudwalk | Add Cvar_PrintHelp to unify cvar info printing and... |
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2020-05-30 |
cloudwalk | Clean up Host_Init a bit by moving other client init... |
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2020-05-30 |
cloudwalk | Fix compile warning. |
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2020-05-30 |
cloudwalk | Start video _during_ initialization, rather than when... |
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2020-05-30 |
cloudwalk | Fix compile warning with bitwise operation |
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2020-05-30 |
Mario | Some minor tweaks to CACHEPICFLAG_LINEAR and the nasty... |
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2020-05-30 |
Mario | Don't show beam list overflow spam warnings normally |
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2020-05-30 |
Mario | Fix a potential memory leak with wavefront sounds |
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2020-05-30 |
Mario | Implement pausesound command, ported from wrath-darkplaces |
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2020-05-30 |
Mario | Increase MAX_CACHED_PICS to 2048, as per wrath-darkplaces |
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2020-05-30 |
Mario | Save cl_maxfps_alwayssleep changes to config |
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2020-05-30 |
Mario | Don't crash the game if a "nasty" -game name is rejecte... |
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2020-05-30 |
Mario | Add support for CACHEPICFLAG_LINEAR (currently unused... |
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2020-05-30 |
Mario | Implement "forcenearest" particle effect key, ported... |
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2020-05-29 |
cloudwalk | Change taskqueue_minthreads to 0, resulting in consider... |
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2020-05-29 |
cloudwalk | Fix long standing compile warning that might bite later |
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2020-05-29 |
cloudwalk | Fix incorrect variables in THREADDEBUG prints causing... |
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2020-05-29 |
cloudwalk | Pass an offset of data_element3i rather than data_eleme... |
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2020-05-29 |
cloudwalk | Pass num_triangles per surface rather than for the... |
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2020-05-28 |
cloudwalk | Implement experimental hook-like system, with working... |
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2020-05-27 |
cloudwalk | Fix defer command. Maintain separate oldrealtime(s... |
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2020-05-27 |
cloudwalk | Fix incorrect types causing fp precision errors with... |
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2020-05-27 |
cloudwalk | Formatting fix |
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2020-05-27 |
cloudwalk | Add .vscode to .gitignore |
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2020-05-27 |
havoc | Remove the deprecatedq3* fields finally after so many... |
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2020-05-27 |
havoc | Fix a warning and remove an unused prototype. |
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2020-05-27 |
havoc | Remove dp_model_t.brushq2 field because it's never... |
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2020-05-27 |
cloudwalk | Fix major regression preventing connect to any server... |
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2020-05-26 |
cloudwalk | Allocate Q3BSP texturepool earlier in the loading process |
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2020-05-26 |
cloudwalk | Fix crash when building Q3BSP lightgrid. Added missing... |
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2020-05-26 |
cloudwalk | Fix most compiler warnings. |
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2020-05-26 |
cloudwalk | Fix compiler warning in custom stat clearing |
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2020-05-26 |
cloudwalk | Clean up qtypes.h. Use stdbool.h on non-MSVC. Replace... |
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2020-05-26 |
cloudwalk | Oops. |
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next |