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xonotic/xonotic-data.pk3dir.git
2015-12-24
TimePath
WRITESPECTATABLE_MSG_ONE: cleanup
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2015-12-24
Mario
Kill most cases of FOR_EACH_CLIENT and deprecate FOR_EA...
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2015-12-24
Mario
Kill most uses of FOR_EACH_REALCLIENT
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2015-12-24
Mario
Kill FOR_EACH_REALPLAYER
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2015-12-24
Mario
Remove leftovers
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2015-12-24
Mario
Loops
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2015-12-24
Mario
FOR_EACH_OBSERVER is deprecated too
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2015-12-24
Mario
Remove FOR_EACH_PLAYER and FOR_EACH_SPEC from the codebase
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2015-12-24
Mario
More loops
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2015-12-24
Mario
Fix a bunch of loops
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2015-12-24
Mario
Kill a few more loops
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2015-12-24
Mario
Cleanse teamplay.qc of the looping horrors
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2015-12-24
Mario
Pull the commit trigger again
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2015-12-24
Mario
Loooooops
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2015-12-24
Mario
More loops
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2015-12-24
Mario
Loops
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2015-12-24
Mario
Even more loops
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2015-12-24
Mario
Loopify bot enemy player role
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2015-12-24
Mario
This is a debug message, not an info message
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2015-12-24
Mario
More loops
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2015-12-24
TimePath
ClientConnect: cleanup
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2015-12-24
Mario
Fix up some onslaught loops
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2015-12-24
Mario
Disable oneflag by default (servers will have to enable...
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2015-12-24
Mario
Fix a stupid loop
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2015-12-24
Mario
Remove an unused function
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2015-12-24
Mario
Fix domination control point sound and message when...
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2015-12-24
Mario
Domination capture message: show point or points
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2015-12-24
Mario
Loopify another trace
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2015-12-24
Mario
Loopify instagib
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2015-12-24
Mario
Fix a bunch of loops in freezetag
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2015-12-24
TimePath
Merge branch 'terencehill/cl_forceplayercolors_2' into...
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2015-12-24
TimePath
Merge branch 'terencehill/connection_msg_fix' into...
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2015-12-24
Mario
Fix up some more FOR_EACH_PLAYER loops
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2015-12-24
Mario
Loopify overkill
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2015-12-24
Mario
Loopify nix
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2015-12-24
Mario
Loopify loops
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2015-12-24
Mario
Loopify W_RandomWeapons
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2015-12-24
Mario
More loopification
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2015-12-24
Mario
Loopify t_items.qc
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2015-12-24
Mario
Loopify readplayerstartcvars
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2015-12-24
Mario
Loopify player death slots
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2015-12-24
TimePath
Remove unused global
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2015-12-24
Mario
Loopify more bot weapon stuff
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2015-12-24
TimePath
Autopause: cvar
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2015-12-23
Mario
Fix compile
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2015-12-23
Mario
Loopify bot weapon reloading
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2015-12-23
Mario
Loopify weapon arena string
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2015-12-23
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ArrayList: redefine builtins so they can be profiled...
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2015-12-23
Mario
Loopify pinata
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2015-12-23
Mario
New loop for new toys
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2015-12-23
Mario
Use new weapon loop logic on spawnfuncs
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2015-12-23
Mario
Clean up nJoinAllowed a little
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2015-12-23
Mario
Make IsFlying less accurate but a lot quicker
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2015-12-23
Mario
Replace some player loops with fancy ones
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2015-12-23
terencehill
cl_forceplayercolors no longer applies your own colors...
270/head
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2015-12-23
terencehill
Remove unneeded placeholder in a message
269/head
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2015-12-23
terencehill
Fix another message: "player X connecting..." wasn...
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2015-12-23
terencehill
Fix a bug where the message "You cannot change to a...
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2015-12-23
Mario
Improve server performance a bit
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2015-12-23
Mario
Remove some useless files
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2015-12-23
Mario
Fix compile
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2015-12-23
Mario
Move some stuff around, kill a server file included...
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2015-12-23
TimePath
minigames: handle program specific definitions internally
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2015-12-23
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Share common inclusions
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2015-12-23
Mario
Don't use .origin directly
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2015-12-23
Mario
Fix a couple of setorigin pains
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2015-12-23
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Remove unused definitions
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2015-12-22
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Pause in singleplayer when using any menu. Closes ...
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2015-12-22
Mario
Take score instead of giving it if teamkilling FC
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2015-12-22
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Serverlist: fix adding private servers removing all...
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2015-12-21
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Monsters: resolve assertion failures
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2015-12-21
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Client commands: register
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2015-12-21
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Team names: #define. Fixes #1612
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2015-12-21
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Support compiling without optimizations
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2015-12-21
TimePath
Merge branch 'terencehill/menu_hudskin_selector' into...
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2015-12-20
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menu: bufstr_get
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2015-12-20
Mario
Set g_respawn_delay_max to 5 by default (poll passed)
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2015-12-20
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C2S protocol
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2015-12-20
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yEnc binary-to-text encoding with tests
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2015-12-20
TimePath
Merge branch 'terencehill/hud_shownames_optimization...
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2015-12-20
TimePath
hud_shownames: comparing distance squared is even faster
267/head
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2015-12-20
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target_spawn: fix crash
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2015-12-19
terencehill
A very trivial optimization
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2015-12-19
terencehill
hud_shownames optimization: fade out team mate waypoint...
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2015-12-19
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weapons: fix weapon list icons. closes #1610
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2015-12-19
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weapons: fix being able to switch to no weapon
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2015-12-18
Mario
Make projectiles and items interact with jumppads in...
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2015-12-18
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viewmodels: fix vehicles
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2015-12-18
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debugdraw: filtering improvements
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2015-12-17
Mario
Update items when touching jumppads (fixes odd thrown...
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2015-12-17
Mario
Update items instantly when they pass through warpzones
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2015-12-17
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assert: devassert, hidden outside developer mode
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2015-12-17
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cl_gunalign: stat. Fixes #1607
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2015-12-17
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i18n: CTX cache with map, not array indices. Fixes...
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2015-12-17
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Initialize maxclients earlier, fixes #1609
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2015-12-17
Mario
Move buffs away from spawnpoints a little bit if they...
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2015-12-17
Mario
Swap cl_movement 3 and 1, so the default is QC movetype...
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2015-12-17
Mario
Some minor changes to support movetype prediction
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2015-12-16
Mario
Supress an out of bounds warning
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2015-12-16
Mario
Make CSQC items much more accurately predicted
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