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xonotic/darkplaces.git
2005-05-31
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print to console before printing to terminal (which...
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2005-05-30
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.app directory for Mac OSX builds
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2005-05-30
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don't echo player messages if not a dedicated server...
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2005-05-30
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pick apart com_argv[0] to find basedir in Mac OSX when...
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2005-05-30
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try to detect a .app package in MacOSX and use a basedi...
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2005-05-30
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reenabled echoing of player messages to server console...
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2005-05-30
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rewrote character insertion/replacement in console...
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2005-05-30
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made bmodel trails (if anyone ever dares to try them...
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2005-05-30
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updated dsp files from Willis
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2005-05-30
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disable some effect sounds in nexuiz
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2005-05-30
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ignore RENDER_VIEWMODEL if tagentity is set
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2005-05-29
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default protocol changed to DP7
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2005-05-29
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fixed EF_NODEPTHTEST support on q1bsp/q3bsp/models
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2005-05-29
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disabled cl_movement when in intermission
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2005-05-29
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361
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2005-05-29
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added DP_QUAKE3_MAP extension
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2005-05-29
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disable h2ohit.wav in GAME_NEXUIZ
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2005-05-29
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Added back pr_checkextension.
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2005-05-29
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Quick fix for the "0 not loaded" bug (error on trying...
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2005-05-29
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fix bug causing impulses to often be lost
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2005-05-29
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fixed makefile (it is not possible to comment out lines...
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2005-05-27
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-CVS: --------------------------------------------...
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2005-05-25
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Way to tired... Fixed all 3 project files to include...
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2005-05-25
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darkplaces.dsp
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2005-05-25
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-LoadProgs now expects to be called after InitProg...
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2005-05-25
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patch from Willis to add mvm_cmds.c
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2005-05-25
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don't set cl.movement true if cl_movement cvar is off
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2005-05-25
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fix bug in last commit (msg->, not buf.)
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2005-05-25
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fix an overflow without allowoverflow set error in...
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2005-05-25
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default to "DP6" protocol (not "DARKPLACES6")
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2005-05-25
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zym models now support TraceBox calls
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2005-05-25
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fix bug with ClientDisconnect not being called if a...
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2005-05-25
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added newline at end of file to hush a gcc warning
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2005-05-25
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added mvm_cmds.o
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2005-05-24
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reordered the protocolversion_t values to have preferre...
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2005-05-24
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-Split prvm_cmds.c into prvm_cmds.c, prvm_cmds.h and...
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2005-05-24
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default to DARKPLACES6 protocol (somehow this was not...
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2005-05-24
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added onground clearing before each move so that going...
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2005-05-24
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rewrote protocol version system (including splitting...
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2005-05-24
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-Now netconn also accepts infoRespones from LAN servers...
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2005-05-23
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NetConn_ReceivedMessage now verifies that the packet...
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2005-05-23
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-Fix checking the length before knowing its actual...
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2005-05-23
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-Fixed a possible buffer overflow bug in NetConn_Receiv...
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2005-05-23
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vid_usemouse doesn't need to be a global variable
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2005-05-21
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-Added an comment ('[INIT]') to all fields of vm_prog...
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2005-05-20
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-Added the callcount field to the mfunction_t structure.
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2005-05-20
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removed unused applytime field from usercmd_t
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2005-05-20
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cleaned up prediction code somewhat, no longer uses...
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2005-05-20
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slight cleanup (complete removal) of the "base" variabl...
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2005-05-19
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changed default heartbeat_period to 120 seconds so...
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2005-05-19
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changed EntityFrame5_ExpandEdicts call from using sv...
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2005-05-18
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fix lingering tracers in nexuiz (among other possible...
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2005-05-18
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fixed r_showtris bug (individual state changes were...
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2005-05-18
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added onground tracking to cl_movement code, instead...
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2005-05-18
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fix a severe bug with viewangles in cl_movement mode
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2005-05-18
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fix interpolation of cl_movement
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2005-05-16
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-Fixed some bugs in the altstr functions, now they...
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2005-05-16
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split SV_ReadClientMove into two functions, SV_ReadClie...
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2005-05-16
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cleaned up suspendedinairflag a bit
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2005-05-16
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removed deadsocket field from server client struct...
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2005-05-16
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added a commented out Con_Printf for debugging spatiali...
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2005-05-16
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fix bug that rotated all sounds 90 degrees to the right...
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2005-05-15
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changed matrix_attenuation declarations to not be stati...
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2005-05-15
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disabled some of the server client connect code that...
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2005-05-14
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fix a crash with getlighting builtin
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2005-05-14
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fix a crash with mdl skingroups
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2005-05-14
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an extra Mem_CheckSentinelsGlobal at start of Serverinf...
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2005-05-14
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366
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2005-05-14
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added a couple checks to hopefully fix a lit sprite...
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2005-05-14
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fixed r_drawcollisionbrushes 2
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2005-05-14
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fix a crash when loading q3 maps with flares
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2005-05-14
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gl_combine cvar is no longer saved
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2005-05-14
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fix portal lighting in a single cluster map (box map)
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2005-05-14
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fixed rtlighting on colormap capable skins
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2005-05-14
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fixed r_shadow_realtime_world_lightmap support in gl_co...
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2005-05-14
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fixed snow fluttering
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2005-05-14
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remove an unneeded cast
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2005-05-14
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fix some warnings
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2005-05-13
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use Con_Printf instead of Host_Error when an unknown...
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2005-05-13
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only load .lit file if its file size matches 8 + lump...
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2005-05-13
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replaced all references to vid.conwidth and vid.conheig...
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2005-05-13
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more clean up of IN_Activate, added cl_ignoremousemove...
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2005-05-13
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corrected envmap saving for ft/rt/bk/lf/up/dn layout...
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2005-05-13
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fix Mod_BuildAliasSkinsFromSkinFiles to work with the...
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2005-05-13
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fix a warning
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2005-05-13
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GAME_NEXUIZ no longer loads a number of gfx/ pics that...
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2005-05-13
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upgraded both QuakeC VMs to use a table of negative...
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2005-05-13
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finished model/map rendering merge, model renderer...
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2005-05-12
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375 (-1)
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2005-05-12
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labeled todo items (at least ones not done yet) with...
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2005-05-12
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396
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2005-05-12
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clear sounds before shutting down
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2005-05-12
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changed changed commandline history behavior to be...
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2005-05-11
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-Changed VM_precache_pic to check CachePic for successf...
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2005-05-11
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the merging of alias and bsp model rendering begins...
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2005-05-11
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some changes and cleanups to SV_FlyMove, turned off...
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2005-05-11
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added VectorReflect
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2005-05-11
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Allocated temporary big buffers in R_BuildDetailTexture...
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2005-05-10
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added sv_gameplayfix_blowupfallenzombies and sv_gamepla...
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2005-05-10
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fix inverted normalmaps produced from bumpmaps (directl...
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