]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2010-09-27 PlasmaSheepDon't need this for now
2010-09-27 PlasmaSheepTrying symmetry
2010-09-25 Rudolf PolzerI wanna see LSP... so let's make an options file for it
2010-09-25 Rudolf PolzerMerge branch 'master' into plasmasheep/lsp
2010-09-24 Rudolf Polzerstormkeep: use cdtrack 5 for now ("stairs")
2010-09-24 Rudolf Polzeradd some clip brushes to the jumppads to prevent accide...
2010-09-24 Rudolf Polzerstormkeep: add keyhunt support
2010-09-24 Rudolf PolzerLET THERE BE STORMKEEP
2010-09-21 Rudolf Polzerexperimental water shader changes by Calinou (more...
2010-09-19 PlasmaSheepSolving the same goddam problem over and over.
2010-09-19 PlasmaSheepremoved mystery lights
2010-09-19 Rudolf Polzerbetter triggering for warpzones/teleports
2010-09-17 Rudolf Polzerg-23.map.options: update : )
2010-09-17 Rudolf Polzershader-audit: do not complain
2010-09-13 Rudolf Polzerturn off all preview models in entities.def as these...
2010-09-12 Rudolf Polzerfix typos in the script
2010-09-12 Rudolf Polzeradd a shader name converter script for eX->exx, trak4...
2010-09-12 Rudolf Polzerfix typo in exosystem2 shader file
2010-09-12 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-09-12 Rudolf Polzeradd a high-elevation version of exosystem2 by savagex
2010-09-12 Rudolf Polzera new cubemapped water shader
2010-09-11 Rudolf Polzerfix the last fix :) lower deviance is better
2010-09-11 Rudolf Polzerlet's fight some gloss artifacts on g-23
2010-09-11 MooKowMade some small tweaks. Should fix a few things, make...
2010-09-10 PlasmaSheepFixed documentation
2010-09-10 Rudolf Polzeradd missing panel_metal01b texture in exx
2010-09-09 PlasmaSheepwhy was this deleted
2010-09-09 PlasmaSheepCOlumn, lights
2010-09-09 PlasmaSheepMissing shader file
2010-09-09 PlasmaSheepBetter columns
2010-09-08 PlasmaSheepskybox
2010-09-08 PlasmaSheepcolumns
2010-09-07 PlasmaSheepAlmost finished columns
2010-09-06 PlasmaSheepBegan underhang
2010-09-06 PlasmaSheepdoors
2010-09-06 PlasmaSheepStair walls
2010-09-06 PlasmaSheepBegan floor
2010-09-06 PlasmaSheepChanged some sound entities
2010-09-06 PlasmaSheepJump well
2010-09-06 PlasmaSheepFinished stairs
2010-09-06 PlasmaSheepLights
2010-09-06 PlasmaSheepStairs geometry
2010-09-06 Rudolf Polzeradd that VISCULLING flag
2010-09-06 PlasmaSheepBegan stairs
2010-09-06 PlasmaSheepFlag stand
2010-09-06 PlasmaSheepStairs to flag
2010-09-05 PlasmaSheepWhy were these not added?
2010-09-05 PlasmaSheepTrims
2010-09-04 PlasmaSheepTrims
2010-09-04 PlasmaSheepramps
2010-09-04 PlasmaSheepBanners and floors
2010-09-04 PlasmaSheepAdded ctf logo
2010-09-04 PlasmaSheepRenamed files
2010-09-04 PlasmaSheepUpdated shader file
2010-09-04 PlasmaSheepRemoved png's and added tgas
2010-09-03 Rudolf Polzerfix a shader dupe
2010-09-03 PlasmaSheepLatest renders of logo sources
2010-08-31 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mookow/shaderlist'
2010-08-30 PlasmaSheepStarted ramps
2010-08-30 PlasmaSheepSmall lights
2010-08-30 PlasmaSheepColumns
2010-08-30 PlasmaSheepMain floor geometry review
2010-08-30 PlasmaSheepCatwalks geometry review - I now consider them to be...
2010-08-29 PlasmaSheepLight fixtures
2010-08-29 PlasmaSheepTrims
2010-08-29 PlasmaSheepBasic slope texturing (mookow should help with this...
2010-08-28 PlasmaSheepFloor texturing around base
2010-08-28 PlasmaSheepTwo texturing ideas for one thing, mookow take a look :P
2010-08-28 PlasmaSheepAlcove textures, I am happy with them
2010-08-28 PlasmaSheepFixed alcove geometry some more, will need to do textur...
2010-08-28 PlasmaSheepLight fixtures on ceiling
2010-08-28 PlasmaSheepAlcove textures and geometry
2010-08-28 PlasmaSheepCatwalks fixes
2010-08-28 PlasmaSheepBase upper trim texturing
2010-08-28 PlasmaSheepRefractive base ceiling
2010-08-28 PlasmaSheepBetter doorway
2010-08-28 PlasmaSheepAdded refractive glass shader
2010-08-28 PlasmaSheepGeometry fixes
2010-08-27 PlasmaSheepWall textures
2010-08-27 PlasmaSheepCatwalk bridges done
2010-08-27 PlasmaSheepCatwalk mounds done
2010-08-27 PlasmaSheepCatwalk mergings and texturings
2010-08-27 PlasmaSheepCatwalks, more of the same
2010-08-27 PlasmaSheepCatwalk geometry and testing
2010-08-27 PlasmaSheepCatwalk texturing
2010-08-27 PlasmaSheepFinished up second column.
2010-08-26 PlasmaSheepGeo and columns
2010-08-26 PlasmaSheepStarted on columnns
2010-08-26 PlasmaSheepScaling changes
2010-08-24 PlasmaSheepMore geom + tex, not done with concept retexture
2010-08-24 PlasmaSheepGeometry and textures
2010-08-24 MooKowUpdating the shaderlist... you are welcome
2010-08-24 PlasmaSheepSome more texturing, got one area finished more or...
2010-08-24 PlasmaSheepContinuing retexture
2010-08-24 Rudolf Polzershader-audit: fix a typo
2010-08-24 Rudolf PolzerMerge remote branch 'origin/fruitiex/warpzone'
2010-08-24 Rudolf PolzerMerge remote branch 'origin/fruitiex/lightshaders'
2010-08-24 Rudolf PolzerMerge remote branch 'refs/remotes/origin/diabolik/facil...
2010-08-24 Sahil SinghalMerge remote branch 'origin/master' into diabolik/facil...
2010-08-24 Sahil SinghalFinish misc and wall.
next