2018-06-17 |
havoc | Fix a printf bug in Draw_CachePic so it passes path... |
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2018-06-16 |
havoc | Remove cl-release and similar targets from makefile... |
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2018-05-22 |
havoc | Add more debugging prints in Draw_CachePic, most of... |
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2018-05-22 |
havoc | Clean up GL extensions a bit to only have the stuff... |
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2018-05-22 |
havoc | Rename RENDERPATH_GL20 to RENDERPATH_GL32. |
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2018-05-22 |
havoc | Add more CHECKGLERROR calls, and clean up a few obsolet... |
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2018-05-22 |
havoc | Remove unused gl20_texunit enum since all of the non... |
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2018-05-22 |
havoc | Remove use of glPolygonStipple - it will need to be... |
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2018-05-20 |
havoc | Just assume GL_ARB_texture_non_power_of_two and a numbe... |
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2018-05-20 |
havoc | Remove unused light attention textures (2D and 3D)... |
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2018-05-20 |
havoc | Bugfix: Don't use OpenGL 3.2 core context just yet... |
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2018-05-20 |
havoc | Remove support for libSDL1.2 which has been deprecated... |
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2018-05-20 |
havoc | Remove some unused parameters on R_SetupShader_Generic. |
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2018-05-20 |
havoc | vid_bitsperpixel is now locked to 32. |
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2018-05-13 |
havoc | Removed per-platform clients (wgl/glx/agl) - now only... |
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2018-05-06 |
havoc | Remove r_vertexgeneric_t, r_vertexmesh_t, vid.interleav... |
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2018-05-05 |
havoc | Fix more Mod_ValidateElements sequencing issues - alway... |
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2018-05-05 |
havoc | make precache_pic not use the fallback image |
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2018-05-05 |
havoc | Fix a bug in MD3 model loading that caused warnings... |
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2018-05-04 |
havoc | Simplify Mod_ShadowMesh_* functions - removed support... |
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2018-05-02 |
havoc | Remove Mod_CreateCollisionMesh and reduce the exposed... |
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2018-05-02 |
havoc | Remove model->surfmesh.shadowmesh which was a vertex... |
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2018-05-02 |
havoc | Remove shadowvolume rendering entirely, now shadowmaps... |
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2018-05-01 |
havoc | Refactored and improved Mod_ValidateElements so it... |
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2018-05-01 |
havoc | Fix a crash on Doombringer duel5.bsp where one of the... |
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2018-05-01 |
havoc | Generate a pvs for refraction renders just like for... |
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2018-05-01 |
havoc | Fix a missing newline in system vars mismatch warning. |
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2018-04-30 |
havoc | Fix lighting origins on CSQC entities. |
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2018-04-30 |
havoc | Fix clipping plane bug on r_water - a line had been... |
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2018-04-30 |
havoc | Fix bugs with unloading of cachepic skinframes in QC... |
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2018-04-29 |
havoc | Fix a typo in DrawQ_RotPic which broke it badly. |
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2018-04-29 |
havoc | Fix multiple bugs with ft2 font loading that were cause... |
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2018-04-29 |
havoc | Default vid_desktopfullscreen to 1. |
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2018-04-29 |
havoc | Fix the menu for missing data, it needs to use CACHEPIC... |
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2018-04-29 |
havoc | Fix Image_GenerateNoTexture, it was using a wrong strid... |
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2018-04-20 |
havoc | Remove the last remnants of DPSOFTRAST support in vid_g... |
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2018-04-20 |
havoc | Fix a prvm_int_t variable that was being passed directl... |
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2018-04-20 |
havoc | Remove all render paths except GL20/GLES2. This means... |
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2018-04-15 |
havoc | Reworked v_isometric code significantly, it now default... |
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2018-04-15 |
havoc | Changed how polygonbegin guesses if the geometry is... |
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2018-04-14 |
havoc | Added v_isometric cvars, this mode is mostly a curiosit... |
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2018-04-14 |
havoc | Added r_cullentities_trace_expand and pad cvars, these... |
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2018-04-14 |
havoc | Fix two pieces of code that did not compile with PRVM_64. |
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2018-04-14 |
havoc | Enable PRVM_64 - the QuakeC VM will run as 64bit (using... |
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2018-04-14 |
havoc | Check r_showtris cvar as a float rather than integer... |
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2018-04-13 |
havoc | Fix incorrect layer color values that caused models... |
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2018-04-13 |
havoc | Made RENDERPATH_GL20 require fbo support and always... |
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2018-04-13 |
havoc | Fix some viewport issues with r_viewfbo and r_bloom... |
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2018-04-13 |
havoc | CSQC polygonbegin functionality now uses the CL_MeshEnt... |
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2018-04-12 |
havoc | Default scr_loadingscreen_background to 1, and also... |
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2018-04-12 |
havoc | Fix a bug where R_GetTexture could return 0 rather... |
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2018-04-11 |
havoc | Added Draw_GetPicWidth, Draw_GetPicHeight, Draw_IsPicLo... |
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2018-04-10 |
havoc | Remove the model parameter from NativeContentsFromSuper... |
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2018-04-10 |
havoc | Enable GL_OES_framebuffer_object on Android - it was... |
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2018-04-10 |
havoc | Don't bother setting anisotropy on textures twice durin... |
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2018-04-10 |
havoc | Remove v_glslgamma cvar (now assumed to be 1) and corre... |
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2018-04-09 |
havoc | Improved r_sky_scissor - scissor box is tighter as... |
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2018-04-09 |
havoc | Implemented r_sky_scissor feature (on by default) ... |
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2018-04-09 |
havoc | Added R_SkinFrame_PurgeSkinFrame to de-duplicate some... |
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2018-04-09 |
havoc | Add prvm_offsets.h to VS2017 projects, so it can be... |
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2018-04-09 |
havoc | Refactored R_UpdateEntityLighting to CL_UpdateEntitySha... |
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2018-04-09 |
havoc | Change default value of r_shadows_shadowmapscale from... |
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2018-04-09 |
havoc | Increase shadowmap bordersize from 4 to 5, thanks Vic... |
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2018-04-08 |
havoc | Fix a bug with height fog which was revealed by removing |
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2018-04-07 |
havoc | Missed the cl_particles.c edits to remove RSurf_ActiveW... |
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2018-04-07 |
havoc | Uncomment the texture binding check in R_Mesh_TexBind... |
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2018-04-07 |
havoc | Delete unused Debug_PolygonBegin and associated code. |
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2018-04-07 |
havoc | Fix a mistake made when merging R_RenderView call in... |
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2018-04-07 |
havoc | Configure all of the CL_MeshEntities* meshes the same... |
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2018-04-07 |
havoc | Make the semantics of CL_VM_UpdateView more clear ... |
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2018-04-07 |
havoc | Don't duplicate the entity relinking when using CSQC. |
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2018-04-05 |
divverent | Mark r_fakelight and r_equalize_entities_fullbright... |
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2018-04-05 |
divverent | New alternative to fullbright: r_fullbright_directed. |
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2018-04-05 |
divverent | Add an in_releaseall command for debugging/working... |
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2018-04-05 |
divverent | Manage resetting the key event state on video reinitial... |
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2018-04-05 |
divverent | Fix "Cully McCullface" bug found by terencehill. |
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2018-04-05 |
divverent | Fix compile of vid_glx.c after the update on hwgamma. |
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2018-04-03 |
havoc | Remove v_hwgamma feature as it is not worth maintaining... |
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2018-04-03 |
havoc | Fix mouse spinning bug in wgl client when the game... |
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2018-03-25 |
havoc | Change shader permutation flags to 64bit. |
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2018-03-25 |
havoc | Rewrote most of r_lightning.c, it now uses CL_MeshEntit... |
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2018-03-25 |
havoc | Add CL_MeshEntities_*, every frame in the client all... |
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2018-03-25 |
havoc | Various cleanup. |
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2018-03-24 |
havoc | Change r_showbboxes to have outlined edges of the box... |
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2018-03-24 |
havoc | Add entity number to showtex overlay. |
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2018-03-24 |
havoc | Add skipmaterialflagsmask feature to TraceLine and... |
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2018-03-17 |
havoc | Fix a bug with PRVM_64 where CSQC float stats were... |
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2018-03-11 |
havoc | Add r_shadow_culllights_trace feature, this culls rtlig... |
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2018-03-11 |
havoc | Rework R_CanSeeBox a bit to support an eyejitter featur... |
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2018-03-11 |
havoc | Change shadowless rtlights so that they are not occlude... |
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2018-03-11 |
havoc | Don't set MATERIALFLAG_NOSHADOW on SKY materials. ... |
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2018-03-11 |
havoc | Fix a couple warnings for unused variables in listdirec... |
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2018-03-06 |
divverent | Grant access to the FULLVOLUME flag from the QC VM... |
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2017-11-29 |
havoc | Remove the forced lower-casing in listdirectory on... |
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2017-10-31 |
divverent | Fix initialization of gunorg/vieworg when cl_followmode... |
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2017-09-28 |
divverent | Travis/Xonotic: use Ubuntu's mingw-w64 and fix linux32... |
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2017-09-22 |
divverent | Fix bug with demo time |
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2017-09-22 |
divverent | Make work DrawQ_SetClipArea in stereo view modes or... |
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2017-09-22 |
divverent | Avoid running cl_followmodel and cl_leanmodel code... |
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2017-08-30 |
havoc | Fix GLSL shader to only specify invariant gl_Position... |
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