2016-02-15 |
Mario | Give picked up nades a set timer, also fix some issues... |
commit | commitdiff | tree | snapshot |
2016-02-15 |
Mario | Add an option to pick up thrown nades |
commit | commitdiff | tree | snapshot |
2016-02-13 |
Mario | Merge branch 'terencehill/weaponmodel_effects_improveme... |
commit | commitdiff | tree | snapshot |
2016-02-13 |
terencehill | cl_followmodel_velocity_absolute 0 "make the effect... 279/head |
commit | commitdiff | tree | snapshot |
2016-02-11 |
Mario | Add an option to use the old small nade size |
commit | commitdiff | tree | snapshot |
2016-02-09 |
terencehill | Partially revert commit 9f5aad709 "Fix weaponmodel... |
commit | commitdiff | tree | snapshot |
2016-02-09 |
TimePath | Markdown: basic spacing support |
commit | commitdiff | tree | snapshot |
2016-02-08 |
Mario | Merge branch 'terencehill/hud_shownames_fix' into ... |
commit | commitdiff | tree | snapshot |
2016-02-08 |
Mario | Fix up a missed cursor drawpic |
commit | commitdiff | tree | snapshot |
2016-02-08 |
Mario | Merge branch 'terencehill/csqc_cursor' into 'master' |
commit | commitdiff | tree | snapshot |
2016-02-08 |
terencehill | ent_cs: proper convert health and armor values to byte... 282/head |
commit | commitdiff | tree | snapshot |
2016-02-08 |
Mario | Add a mutator hook for handling URIs |
commit | commitdiff | tree | snapshot |
2016-02-08 |
Mario | Merge branch 'terencehill/fuelregen_powerup' into ... |
commit | commitdiff | tree | snapshot |
2016-02-07 |
Mario | Show all players in race mode |
commit | commitdiff | tree | snapshot |
2016-02-07 |
terencehill | Load csqc cursor attributes from the current menu skin... 283/head |
commit | commitdiff | tree | snapshot |
2016-02-07 |
terencehill | Properly detect the path of the current menu skin in... |
commit | commitdiff | tree | snapshot |
2016-02-06 |
Mario | Allow vampire buff to work with arc |
commit | commitdiff | tree | snapshot |
2016-02-05 |
Mario | Stop arc beam when game ends |
commit | commitdiff | tree | snapshot |
2016-02-04 |
Mario | Enable team-coloured Arc beam by default |
commit | commitdiff | tree | snapshot |
2016-02-04 |
Mario | Fix the addition of time to pmove_waterjumptime (doesn... |
commit | commitdiff | tree | snapshot |
2016-02-04 |
Mario | Don't set wasFlying on the client, waste of CPU |
commit | commitdiff | tree | snapshot |
2016-02-04 |
Mario | Don't show any message for suicides in CTS |
commit | commitdiff | tree | snapshot |
2016-02-03 |
Mario | Add an option to allow re-fire right after releasing... |
commit | commitdiff | tree | snapshot |
2016-02-03 |
Mario | Add an option to colour Arc beams by team |
commit | commitdiff | tree | snapshot |
2016-02-02 |
Mario | Add a new attack mode to Arc (disabled by default) |
commit | commitdiff | tree | snapshot |
2016-02-02 |
terencehill | Make fuel regenerator a proper powerup so that it passe... 280/head |
commit | commitdiff | tree | snapshot |
2016-02-02 |
terencehill | Fix cvar descriptions |
commit | commitdiff | tree | snapshot |
2016-02-02 |
terencehill | cl_followmodel_highpass1 --> cl_followmodel_velocity_lo... |
commit | commitdiff | tree | snapshot |
2016-02-01 |
terencehill | Fix weaponmodel effects passing through warpzones |
commit | commitdiff | tree | snapshot |
2016-02-01 |
terencehill | cl_followmodel effect: as first step apply a lowpass... |
commit | commitdiff | tree | snapshot |
2016-01-31 |
terencehill | Merge branch 'master' into terencehill/weaponmodel_effe... |
commit | commitdiff | tree | snapshot |
2016-01-30 |
Mario | Merge branch 'terencehill/countdown_notification' into... |
commit | commitdiff | tree | snapshot |
2016-01-30 |
terencehill | Remove pointless checks for intermission in the infomes... 276/head |
commit | commitdiff | tree | snapshot |
2016-01-30 |
terencehill | Kill countdown (centerprint) to game start if the game... |
commit | commitdiff | tree | snapshot |
2016-01-30 |
terencehill | Display game start countdown in the infomessages panel... |
commit | commitdiff | tree | snapshot |
2016-01-30 |
terencehill | Line up countdown notification in the infomessages... |
commit | commitdiff | tree | snapshot |
2016-01-30 |
Mario | Merge branch 'terencehill/g_spawnshield_blockdamage... |
commit | commitdiff | tree | snapshot |
2016-01-30 |
terencehill | Add g_spawnshield_blockdamage cvar: "how much spawn... 275/head |
commit | commitdiff | tree | snapshot |
2016-01-30 |
Mario | Reluctantly update hash |
commit | commitdiff | tree | snapshot |
2016-01-30 |
Mario | Undo an optimization (fixes spammy landing sounds) |
commit | commitdiff | tree | snapshot |
2016-01-29 |
Mario | Doesn't matter if flag lands in bot clip, players can... |
commit | commitdiff | tree | snapshot |
2016-01-28 |
Mario | Merge branch 'terencehill/menu_applybutton_improvements... |
commit | commitdiff | tree | snapshot |
2016-01-28 |
terencehill | Enable Apply button on player's name change 265/head |
commit | commitdiff | tree | snapshot |
2016-01-28 |
terencehill | While dragging a slider re-enable the Apply button... |
commit | commitdiff | tree | snapshot |
2016-01-28 |
terencehill | While dragging a slider re-enable the Apply button... |
commit | commitdiff | tree | snapshot |
2016-01-28 |
terencehill | Re-enable Apply button when dragging a slider too |
commit | commitdiff | tree | snapshot |
2016-01-28 |
terencehill | Set applyButton of the correct entity |
commit | commitdiff | tree | snapshot |
2016-01-28 |
terencehill | Reduce duplicated code in sliders.qc |
commit | commitdiff | tree | snapshot |
2016-01-28 |
terencehill | Keep Apply buttons disabled, enable them as soon as... |
commit | commitdiff | tree | snapshot |
2016-01-28 |
Mario | Merge branch 'terencehill/itemstime_fixes' into 'master' |
commit | commitdiff | tree | snapshot |
2016-01-28 |
terencehill | Fix broken superweapons time in the itemstime panel... 277/head |
commit | commitdiff | tree | snapshot |
2016-01-28 |
terencehill | Fix Jetpack Regenerator time, it wasn't networked |
commit | commitdiff | tree | snapshot |
2016-01-28 |
terencehill | Avoid networking times of unsupported items |
commit | commitdiff | tree | snapshot |
2016-01-28 |
Mario | Merge branch 'terencehill/cl_forceplayercolors_descript... |
commit | commitdiff | tree | snapshot |
2016-01-28 |
terencehill | More precise description of cl_forceplayercolors cvar 278/head |
commit | commitdiff | tree | snapshot |
2016-01-27 |
Mario | Merge branch 'terencehill/damagetext_cleanup' into... |
commit | commitdiff | tree | snapshot |
2016-01-27 |
terencehill | Make cl_damage* cvar descriptions untranslatable 274/head |
commit | commitdiff | tree | snapshot |
2016-01-27 |
terencehill | Improve 2 cvar descriptions |
commit | commitdiff | tree | snapshot |
2016-01-27 |
terencehill | Escape argument of cl_damagetext_format (it displayed... |
commit | commitdiff | tree | snapshot |
2016-01-26 |
Mario | Fix frozen dodging to always work |
commit | commitdiff | tree | snapshot |
2016-01-26 |
Mario | Revert to old loop method (seems to fix settemp) |
commit | commitdiff | tree | snapshot |
2016-01-23 |
Mario | Make inferno deal 30% of damage dealt during burn time... |
commit | commitdiff | tree | snapshot |
2016-01-23 |
Mario | Add default icons for teams 3 and 4 and neutral flag... |
commit | commitdiff | tree | snapshot |
2016-01-22 |
Mario | Remove flight buff |
commit | commitdiff | tree | snapshot |
2016-01-22 |
Mario | New buff: Luck (random chance to deal 3x damage) |
commit | commitdiff | tree | snapshot |
2016-01-18 |
Mario | Disable vote master system |
commit | commitdiff | tree | snapshot |
2016-01-17 |
Mario | Add a new notification for joining a specific team... |
commit | commitdiff | tree | snapshot |
2016-01-16 |
Mario | Don't draw team 0 if teamplay is active (potential... |
commit | commitdiff | tree | snapshot |
2016-01-16 |
Mario | Fix a crash and a warning with clones |
commit | commitdiff | tree | snapshot |
2016-01-16 |
Mario | Further reduce magnet buff's range, also fix it |
commit | commitdiff | tree | snapshot |
2016-01-16 |
Mario | Fix buff timer when exiting vehicle |
commit | commitdiff | tree | snapshot |
2016-01-16 |
Mario | Fix domination ready-restart disabling player movement |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Rudolf Polzer | Transifex sync. |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Rudolf Polzer | Fix the data source for the QC file lists. |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Mario | Move assault winning condition function into the assaul... |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Mario | Comment out a now unused cvar |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Rudolf Polzer | Transifex sync. |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Rudolf Polzer | Fix "make clean" on Debian (dash). Use cpp's file lists... |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Mirio | g_spawn_furthest 1; g_monsters 0; g_turrets 0; g_vehicles 0 |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Mario | Disable disability buff (may be removed soon) |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Mario | Merge branch 'packer/alias_movetospec' into 'master' |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Mario | Lower range of magnet item pickups, and greatly reduce... |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Mario | Fire inflicts no damage to inferno buff carriers, also... |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Mario | Fix naming of a variable which broke inferno's damage... |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Mario | Make the invisibility buff carrier even more invisible |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Mario | DarkPlaces and GMQCC are names, not translatable |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Mario | Replace medic's teamshoot healing ability with a nearby... |
commit | commitdiff | tree | snapshot |
2016-01-15 |
packer | add movetospec alias 273/head |
commit | commitdiff | tree | snapshot |
2016-01-15 |
TimePath | pk3 csprogs: fix logic error when switching to csprogs... |
commit | commitdiff | tree | snapshot |
2016-01-14 |
Mario | Hopefully temporarily fix player sounds issue |
commit | commitdiff | tree | snapshot |
2016-01-14 |
TimePath | Accept new serverbench outcome |
commit | commitdiff | tree | snapshot |
2016-01-14 |
Mario | Fix prediction of shotgun melee, but break nade slapping |
commit | commitdiff | tree | snapshot |
2016-01-13 |
terencehill | Make cl_followmodel effect more realistic by taking... |
commit | commitdiff | tree | snapshot |
2016-01-13 |
terencehill | Separate cl_followmodel and cl_leanmodel code so they... |
commit | commitdiff | tree | snapshot |
2016-01-13 |
terencehill | Make weaponmodel effects work properly with different... |
commit | commitdiff | tree | snapshot |
2016-01-13 |
terencehill | Avoid calculating the same averaging factor multiple... |
commit | commitdiff | tree | snapshot |
2016-01-12 |
TimePath | Revert fs_rescan on listen servers |
commit | commitdiff | tree | snapshot |
2016-01-11 |
terencehill | cl_followmodel and cl_leanmodel: change averaging formu... |
commit | commitdiff | tree | snapshot |
2016-01-11 |
Mario | Supress a warning |
commit | commitdiff | tree | snapshot |
2016-01-09 |
Mario | Fix it properly (hopefully) |
commit | commitdiff | tree | snapshot |
next |