2019-06-02 |
TimePath | Revert "Remove unused light attention textures (2D... TimePath/master |
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2019-05-26 |
motorsep | + Compiling fix |
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2019-05-26 |
havoc | Implement SDL2 AUDIO_F32 format and use it as the defau... |
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2019-05-26 |
havoc | Remove a few unused locals. |
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2019-02-04 |
divverent | Remove code for r_equalize_entities*. |
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2019-02-04 |
divverent | Remove code for r_fakelight. |
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2019-02-03 |
divverent | Avoid passing NULLs to glBufferSubData. |
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2019-02-02 |
divverent | Fix engine not starting on Windows if linked against... |
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2019-01-09 |
divverent | Fix setinfo. |
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2018-10-19 |
divverent | Do not build VBOs on a dedicated server. |
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2018-10-19 |
divverent | Remove unused APIs from cdaudio.h. |
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2018-10-19 |
divverent | Make CDAudio_Play_byName static. |
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2018-10-19 |
divverent | Remove the CONFIG_CD macro, and enable faketracks uncon... |
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2018-10-17 |
divverent | Remove GLX build from the travis build script. |
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2018-09-09 |
havoc | Remove a duplicate definition of GLDEBUGPROCARB. |
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2018-09-09 |
havoc | Remove a duplicate definition of qglGetPointerv. |
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2018-09-09 |
havoc | Add CONFIG_CAPTURE_VIDEO in VS projects, this was someh... |
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2018-09-09 |
havoc | Added vid_conwidthauto cvar which updates vid_conwidth... |
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2018-09-09 |
havoc | Add GL_ExtensionSupported in vid_null.c because vid_sha... |
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2018-09-09 |
havoc | Go back to defining GL enums ourselves rather than... |
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2018-09-08 |
havoc | Don't apply r_showtris and such to the HUD and other... |
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2018-08-12 |
havoc | Use GL3.2 Core Profile context. |
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2018-08-12 |
havoc | A bit more cleanup. |
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2018-08-12 |
havoc | Refactored VID_CheckExtensions and GL_Init to GL_Setup. |
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2018-08-12 |
havoc | Use SDL_opengl.h and SDL_opengl_ext.h headers instead... |
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2018-08-05 |
havoc | Remove a lot of OpenGL extension checks. |
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2018-08-05 |
havoc | Change a comment and a description to remove mentions... |
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2018-08-05 |
havoc | Upload the VBOs for Mod_Mesh models (such as the UI... |
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2018-08-05 |
havoc | Fix UI corruption caused by poor handling of missing... |
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2018-07-31 |
havoc | Fix gl_debug code which was broken as I didn't copy... |
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2018-07-31 |
havoc | Remove some unused stuff related to glDrawRangeElements. |
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2018-07-29 |
havoc | Make the VBO handling in RSurf_PrepareVerticesForBatch... |
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2018-07-29 |
havoc | Fix a console dprint about shader compilation that... |
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2018-07-29 |
havoc | Disable the code path that compiles geometry shaders... |
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2018-07-29 |
havoc | Remove some old fixed-function state tracking that... |
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2018-07-29 |
havoc | Assume that GL_EXT_blend_subtract is supported. |
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2018-07-29 |
havoc | Assume that GL_ARB_texture_compression is supported. |
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2018-07-29 |
havoc | Add gl_debug cvar, if enabled the GL context will have... |
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2018-07-29 |
havoc | Remove gl_dither cvar, it isn't supported in GL3.2... |
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2018-07-01 |
havoc | One last edit for the UI rendering with materials change. |
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2018-07-01 |
havoc | Use the model renderer on the UI - this means q3shaders... |
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2018-06-30 |
havoc | Change MAX_TEXTUREUNITS from 16 to 32 - this fixes... |
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2018-06-17 |
havoc | Fix a printf bug in Draw_CachePic so it passes path... |
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2018-06-16 |
havoc | Remove cl-release and similar targets from makefile... |
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2018-05-22 |
havoc | Add more debugging prints in Draw_CachePic, most of... |
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2018-05-22 |
havoc | Clean up GL extensions a bit to only have the stuff... |
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2018-05-22 |
havoc | Rename RENDERPATH_GL20 to RENDERPATH_GL32. |
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2018-05-22 |
havoc | Add more CHECKGLERROR calls, and clean up a few obsolet... |
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2018-05-22 |
havoc | Remove unused gl20_texunit enum since all of the non... |
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2018-05-22 |
havoc | Remove use of glPolygonStipple - it will need to be... |
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2018-05-20 |
havoc | Just assume GL_ARB_texture_non_power_of_two and a numbe... |
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2018-05-20 |
havoc | Remove unused light attention textures (2D and 3D)... |
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2018-05-20 |
havoc | Bugfix: Don't use OpenGL 3.2 core context just yet... |
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2018-05-20 |
havoc | Remove support for libSDL1.2 which has been deprecated... |
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2018-05-20 |
havoc | Remove some unused parameters on R_SetupShader_Generic. |
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2018-05-20 |
havoc | vid_bitsperpixel is now locked to 32. |
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2018-05-13 |
havoc | Removed per-platform clients (wgl/glx/agl) - now only... |
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2018-05-06 |
havoc | Remove r_vertexgeneric_t, r_vertexmesh_t, vid.interleav... |
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2018-05-05 |
havoc | Fix more Mod_ValidateElements sequencing issues - alway... |
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2018-05-05 |
havoc | make precache_pic not use the fallback image |
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2018-05-05 |
havoc | Fix a bug in MD3 model loading that caused warnings... |
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2018-05-04 |
havoc | Simplify Mod_ShadowMesh_* functions - removed support... |
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2018-05-02 |
havoc | Remove Mod_CreateCollisionMesh and reduce the exposed... |
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2018-05-02 |
havoc | Remove model->surfmesh.shadowmesh which was a vertex... |
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2018-05-02 |
havoc | Remove shadowvolume rendering entirely, now shadowmaps... |
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2018-05-01 |
havoc | Refactored and improved Mod_ValidateElements so it... |
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2018-05-01 |
havoc | Fix a crash on Doombringer duel5.bsp where one of the... |
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2018-05-01 |
havoc | Generate a pvs for refraction renders just like for... |
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2018-05-01 |
havoc | Fix a missing newline in system vars mismatch warning. |
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2018-04-30 |
havoc | Fix lighting origins on CSQC entities. |
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2018-04-30 |
havoc | Fix clipping plane bug on r_water - a line had been... |
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2018-04-30 |
havoc | Fix bugs with unloading of cachepic skinframes in QC... |
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2018-04-29 |
havoc | Fix a typo in DrawQ_RotPic which broke it badly. |
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2018-04-29 |
havoc | Fix multiple bugs with ft2 font loading that were cause... |
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2018-04-29 |
havoc | Default vid_desktopfullscreen to 1. |
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2018-04-29 |
havoc | Fix the menu for missing data, it needs to use CACHEPIC... |
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2018-04-29 |
havoc | Fix Image_GenerateNoTexture, it was using a wrong strid... |
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2018-04-20 |
havoc | Remove the last remnants of DPSOFTRAST support in vid_g... |
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2018-04-20 |
havoc | Fix a prvm_int_t variable that was being passed directl... |
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2018-04-20 |
havoc | Remove all render paths except GL20/GLES2. This means... |
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2018-04-15 |
havoc | Reworked v_isometric code significantly, it now default... |
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2018-04-15 |
havoc | Changed how polygonbegin guesses if the geometry is... |
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2018-04-14 |
havoc | Added v_isometric cvars, this mode is mostly a curiosit... |
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2018-04-14 |
havoc | Added r_cullentities_trace_expand and pad cvars, these... |
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2018-04-14 |
havoc | Fix two pieces of code that did not compile with PRVM_64. |
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2018-04-14 |
havoc | Enable PRVM_64 - the QuakeC VM will run as 64bit (using... |
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2018-04-14 |
havoc | Check r_showtris cvar as a float rather than integer... |
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2018-04-13 |
havoc | Fix incorrect layer color values that caused models... |
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2018-04-13 |
havoc | Made RENDERPATH_GL20 require fbo support and always... |
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2018-04-13 |
havoc | Fix some viewport issues with r_viewfbo and r_bloom... |
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2018-04-13 |
havoc | CSQC polygonbegin functionality now uses the CL_MeshEnt... |
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2018-04-12 |
havoc | Default scr_loadingscreen_background to 1, and also... |
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2018-04-12 |
havoc | Fix a bug where R_GetTexture could return 0 rather... |
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2018-04-11 |
havoc | Added Draw_GetPicWidth, Draw_GetPicHeight, Draw_IsPicLo... |
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2018-04-10 |
havoc | Remove the model parameter from NativeContentsFromSuper... |
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2018-04-10 |
havoc | Enable GL_OES_framebuffer_object on Android - it was... |
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2018-04-10 |
havoc | Don't bother setting anisotropy on textures twice durin... |
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2018-04-10 |
havoc | Remove v_glslgamma cvar (now assumed to be 1) and corre... |
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2018-04-09 |
havoc | Improved r_sky_scissor - scissor box is tighter as... |
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2018-04-09 |
havoc | Implemented r_sky_scissor feature (on by default) ... |
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