]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2015-08-22 terencehillSomething else was wrong :/
2015-08-22 terencehillFix the previous fix!
2015-08-22 terencehillFix subtle bug in a for loop (loop was restarted from...
2015-08-22 terencehillOptimize code
2015-08-22 terencehillMerge branch 'master' into terencehill/bot_fixes
2015-08-21 MarioMerge branch 'Mario/vehicles' into 'master'
2015-08-21 MarioFix a couple of leftovers from bad merges
2015-08-21 MarioMerge branch 'master' into Mario/vehicles
2015-08-21 TimePathHook cl_cmd instead of all commands
2015-08-21 TimePathCSQC_ConsoleCommand event hook
2015-08-21 TimePathMerge branches 'TimePath/weaponsys' and 'Mario/modpack'
2015-08-21 TimePathMerge branch 'TimePath/issues/1490'
2015-08-21 MarioMerge branch 'Mario/is_macro' into 'master'
2015-08-21 MarioMerge branch 'master' into TimePath/issues/1490
2015-08-21 MarioMerge branch 'master' into Mario/is_macro
2015-08-21 MarioMerge branch 'Mario/send_effects' into 'master'
2015-08-21 MarioMake TimePath happy
2015-08-21 MarioBoolinterize
2015-08-21 MarioSend effects to client, allows mismatching effectinfo.txt
2015-08-21 terencehillBot logic: while shooting at breakable objects, don...
2015-08-20 terencehillProperly set bot_attack field in a few more situations
2015-08-20 terencehillMake misc_breakablemodel entities secondary target...
2015-08-20 terencehillGive a meaningful name to a variable
2015-08-20 Rudolf PolzerMerge branch 'maint'
2015-08-20 Rudolf PolzerMerge branch 'maint' (early part)
2015-08-20 Rudolf PolzerTransifex sync (maint only). xonotic-v0.8.1
2015-08-19 MarioMerge branch 'terencehill/quake_items_fix' into 'maint'
2015-08-19 Rudolf PolzerMerge branch 'maint'
2015-08-19 Rudolf PolzerMerge branch 'maint' (early part before Transifex)
2015-08-19 Rudolf PolzerTransifex sync (maint stuff).
2015-08-19 Rudolf PolzerTransifex sync.
2015-08-19 terencehillFix Large Armor and Mega Health detection in Quake...
2015-08-19 TimePathMenu support
2015-08-19 TimePathMutator registry
2015-08-19 TimePathMove mutator system to common
2015-08-18 MarioThis is not a commit
2015-08-18 MarioAdd IS_MACRO macro for matthiaskrgr
2015-08-18 MarioAdd IS_MONSTER, IS_TURRET & IS_VEHICLE macros
2015-08-18 TimePathMerge branch 'master' into Mario/modpack
2015-08-18 MarioMerge branch 'TimePath/mutator_cleanup' into 'master'
2015-08-15 MarioMerge branch 'maint' of https://gitlab.com/xonotic...
2015-08-15 MarioUpdate notifications.cfg
2015-08-15 MarioMerge branch 'TimePath/div0monsters' into 'maint'
2015-08-15 TimePathFix division by zero in sv_monsters.qc
2015-08-15 TimePathConvert remaining calls
2015-08-15 TimePathConvert more calls
2015-08-15 TimePathConvert more calls
2015-08-15 TimePathWork around `SZ_GetSpace: overflow`
2015-08-15 TimePathConvert more calls
2015-08-15 TimePathConvert more calls
2015-08-15 TimePathConvert some calls
2015-08-15 TimePathEnable mutator calls to take parameters
2015-08-15 TimePathCleanup mutators
2015-08-15 TimePathMake clean gamecode expansion possible
2015-08-14 TimePathUse ATTRIB
2015-08-14 TimePathRemove redundant get_weaponinfo calls
2015-08-14 TimePaths/WEP_(ID)/WEP_$1.m_id/
2015-08-14 TimePathMigrate REGISTER_WEAPON to registry system
2015-08-14 TimePathUse explicit IMPLEMENTATION guard
2015-08-14 TimePathUpdate iterators
2015-08-14 TimePathMerge branches 'TimePath/oo', 'TimePath/buffsys', ...
2015-08-14 TimePathObjectify buffs
2015-08-14 TimePathAllow custom construction of registered objects
2015-08-14 TimePathObjectify gametypes
2015-08-14 TimePathAdd CONSTRUCT for super-initialization
2015-08-13 TimePathImplement CONSTRUCTOR
2015-08-13 TimePathCleanup OO macros
2015-08-12 Rudolf PolzerAdd an explanation, resolving a FIXME.
2015-08-12 MarioWe are now in code freeze. Any merge requests for issue...
2015-08-12 MarioMerge branch 'TimePath/nadesys' into 'master'
2015-08-12 TimePathObjectify nades
2015-08-12 MarioMerge branch 'sev/luma_itemstime' into 'master'
2015-08-12 MarioMerge branch 'TimePath/monstersys' into 'master'
2015-08-12 MarioMerge branch 'terencehill/mutator_button_rename' into...
2015-08-12 TimePathRefer to item flags from item definitions
2015-08-12 TimePathAdd ammoPic attribute
2015-08-12 TimePathRe-use generic registry code for monsters
2015-08-12 TimePathNamespace registry functions
2015-08-12 Severin MeyerIncrease the alpha value of loading itemstime icons
2015-08-12 Severin MeyerAdd Luma itemstime icons and update Luma simple items
2015-08-12 Severin MeyerUpdate buff and powerup icons to match the rest of...
2015-08-12 Severin MeyerFor the itemstime panel, use existing strength and...
2015-08-12 Severin MeyerIcons are inherited from the default HUD theme, therefo...
2015-08-11 terencehillMutators --> Mutators...
2015-08-11 MarioMerge branch 'terencehill/menu_listbox_changes' into...
2015-08-11 terencehillRename a variable
2015-08-11 terencehillUse the formula with exp, as it's more mathematically...
2015-08-11 terencehillMerge branch 'master' into terencehill/menu_listbox_changes
2015-08-11 MarioMerge branch 'terencehill/itemstime' into 'master'
2015-08-11 MarioMerge branch 'master' into terencehill/itemstime
2015-08-11 TimePathExtract registry functionality
2015-08-11 TimePathSimplify item definitions
2015-08-11 TimePathAdjust item definition syntax
2015-08-10 terencehillCenter icon when item has no time
2015-08-10 terencehillseta hud_panel_itemstime_hidespawned "1" "if 1 hide...
2015-08-10 MarioMerge branch 'terencehill/kh_fix' into 'master'
2015-08-10 MarioMerge branch 'terencehill/g_chat_nospectators_fix'...
2015-08-10 MarioMerge branch 'Mario/buff_updates' into 'master'
2015-08-09 terencehillAlways draw the icon at full alpha when hud_panel_items...
2015-08-09 terencehillApply the icon expanding effect when an item is availab...
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