2005-11-23 |
havoc | *** empty log message *** |
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2005-11-23 |
havoc | cleaned up many text buffer sizes throughout the engine... |
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2005-11-22 |
havoc | fixed backwards q3bsp model lighting and backwards... |
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2005-11-22 |
havoc | added r_shownormals |
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2005-11-21 |
havoc | clear the client->weaponmodel cache on level change |
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2005-11-20 |
molivier | Fixed black screen when using fullscreen mode on Mac... |
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2005-11-19 |
havoc | disable sbar in GAME_NETHERWORLD (it draws it using qc) |
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2005-11-17 |
havoc | made gl_max_size cvar only affect TEXF_PICMIP textures... |
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2005-11-13 |
havoc | changed DNS name cache expiration time to 12 hours |
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2005-11-13 |
havoc | corrected dpmaster.deathmask.net IP address comment... |
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2005-11-13 |
havoc | added Matrix4x4_Normalize |
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2005-11-13 |
havoc | expire internal DNS name cache entries after 5 minutes... |
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2005-11-13 |
havoc | updated ip address comment for dpmaster.deathmask.net |
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2005-11-11 |
havoc | increased max cachepics from 256 to 1024 at VorteX... |
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2005-11-10 |
havoc | condensed CL_EntityParticles code |
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2005-11-08 |
black | Moved the cmd preprocessor call from ExecuteString... |
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2005-11-07 |
havoc | removed \n from all Host_Error, Sys_Error, PRVM_ERROR... |
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2005-11-07 |
havoc | cleaned up all Con_Printf calls that were missing a \n |
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2005-11-07 |
havoc | fix a bug in loading colormap.lmp to determine number... |
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2005-11-07 |
havoc | fixed a bug in the r_lockpvs cvar silently added in... |
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2005-11-07 |
havoc | got rid of unused r_vismarklights cvar |
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2005-11-07 |
havoc | cleaned up R_WorldVisibility code some more and added... |
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2005-11-07 |
havoc | removed .tga/.lmp extensions from all Pic names in... |
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2005-11-07 |
havoc | fix rendering issues with light crosshairs and the... |
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2005-11-07 |
havoc | cleanup of Cmd_PreprocessString and removal of a commen... |
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2005-11-06 |
havoc | fix stupid crash |
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2005-11-06 |
black | Merged the $ handling into one preprocessor function. |
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2005-11-05 |
havoc | eliminated fs_filesize global, now File_LoadFile and... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-11-04 |
havoc | implemented sv_fixedframeratesingleplayer cvar |
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2005-11-04 |
havoc | eliminated use of node bounding box when recursing... |
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2005-11-04 |
havoc | minor optimizations to GLSL path layer checking |
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2005-11-01 |
havoc | made timing even more reliable (now sleeps only as... |
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2005-11-01 |
havoc | fix dedicated server timing, now sleeps less than the... |
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2005-10-30 |
havoc | fix another crash on level change caused by NetConn_Ser... |
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2005-10-29 |
havoc | fix server physics crash on level change from reading... |
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2005-10-29 |
havoc | rewrote much of the voodoo/tnt rtlight path, now suppor... |
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2005-10-29 |
havoc | converted vertex fogging to use a fogtable array which... |
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2005-10-29 |
havoc | merged two sprite functions into the main callback... |
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2005-10-29 |
havoc | migrated r_lerpsprites cvar check to r_lerpanim, r_lerp... |
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2005-10-28 |
havoc | tweaked GLSL lighting shader to get a bit more performa... |
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2005-10-27 |
havoc | the beginnings of texture fog support (to cure the... |
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2005-10-27 |
havoc | remove a debugging message related to ammo > 200 in... |
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2005-10-26 |
havoc | fix free/malloc problems from a partial switch to Z_Fre... |
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2005-10-26 |
havoc | new zymotic hud |
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2005-10-26 |
havoc | replaced CL_PointQ1Contents with longer calls to conten... |
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2005-10-26 |
havoc | split SV_Physics_Entity into SV_Physics_Entity and... |
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2005-10-26 |
havoc | fix stupid bug introduced by merging CL_DecayLights... |
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2005-10-26 |
havoc | optimized SV_WriteClientdataToMessage by caching weapon... |
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2005-10-26 |
havoc | reverted bsp recursion changes (back to the BoxOnPlaneS... |
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2005-10-25 |
havoc | updated IP address comment for Willis's dpmaster.deathm... |
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2005-10-24 |
havoc | fix a use of cs.specialvisibilityradius before it was... |
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2005-10-24 |
havoc | moved d_lightstylevalue into r_refdef.lightstyle |
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2005-10-24 |
havoc | fixed a flaw in Mod_Q1BSP_RecursiveRecalcNodeBBox,... |
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2005-10-24 |
havoc | slightly optimized Mod_ForName to make less calls to... |
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2005-10-24 |
havoc | made an optimized SV_ClipMoveToWorld function to save... |
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2005-10-24 |
havoc | #ifdef 0'd out BoxOnPlaneSide_Separate as it is not... |
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2005-10-23 |
havoc | don't send empty lightstyles during signon |
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2005-10-23 |
havoc | fixed a bug that was making "Model %s not found" warnin... |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-10-23 |
havoc | changed network entity pvs checking to cache the cluste... |
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2005-10-23 |
havoc | rewrote r_speeds stats code, now uses renderstats globa... |
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2005-10-21 |
havoc | fix another g++ conversion error |
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2005-10-21 |
havoc | added explicit casts for agl functions when calling... |
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2005-10-21 |
havoc | fix another float->enum conversion error with g++ 4 |
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2005-10-21 |
havoc | fixed two Con_Printf format strings with the wrong... |
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2005-10-21 |
havoc | gave names to nearly all structs and enums which should... |
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2005-10-21 |
havoc | fix an anonymous struct error with g++ 4 |
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2005-10-21 |
havoc | fix a float->enum conversion error with g++ 4 |
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2005-10-21 |
havoc | fix a float->enum conversion error with g++ on big... |
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2005-10-21 |
havoc | fix an int->enum conversion error with g++ on big endia... |
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2005-10-21 |
havoc | added struct name to imageformats to cure an error... |
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2005-10-21 |
havoc | added a struct name to envmapinfo to stop a g++ 4 error... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-10-20 |
havoc | fix one more signedness warning |
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2005-10-20 |
havoc | gcc 4.0 signedness warning fixes and uninitialized... |
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2005-10-17 |
havoc | added very preliminary zymotic hud |
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2005-10-15 |
havoc | fix typo |
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2005-10-15 |
havoc | don't try to compile GL_NV_half_float shaders if the... |
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2005-10-14 |
havoc | removed Lights Per Model setting from effects options... |
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2005-10-13 |
havoc | work around for empty key/value pairs in nehahra neh1m8... |
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2005-10-11 |
havoc | fix a stupid bug with the runes display on the hud... |
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2005-10-11 |
havoc | changed the unused line/sphere collision code to use... |
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2005-10-11 |
havoc | updated a comment about the nehahra pmodel command... |
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2005-10-07 |
havoc | fix a stupid bug in line/sphere collision code (was... |
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2005-10-06 |
havoc | ok this did not cause memory corruption because of... |
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2005-10-06 |
havoc | fix a very stupid bug in Mod_AllocSurfMesh that causes... |
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2005-09-24 |
havoc | fix recursive error (and sometimes segfault) when a... |
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2005-09-23 |
havoc | make glsl work on ATI's newer drivers (which don't... |
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2005-09-18 |
molivier | - SFXs no longer allocate mempools, they use the sound... |
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2005-09-18 |
molivier | Made Mem_PrintStats also print the real allocated size... |
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2005-09-13 |
havoc | moved scr_screenshot_name declaration from cl_screen... |
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2005-09-11 |
havoc | changed R_TimeReport to call glFinish to improve the... |
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2005-09-11 |
havoc | fix a crash on vertex lighting q1bsp/hlbsp surfaces... |
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2005-09-11 |
havoc | rewrote colormapping handling to store colormap_pantsco... |
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2005-09-11 |
havoc | use a better check for bmodels when clearing stainmaps... |
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2005-09-11 |
havoc | fix Sajt's bug in q1bsp/hlbsp hullsizes (off by one... |
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2005-09-11 |
havoc | fix a stupid typo in the vertex shader |
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2005-09-11 |
molivier | - Updated Zlib definitions to version 1.2.3. The only... |
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2005-09-10 |
sajt | After the swarm of angry mail I received from owners... |
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