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xonotic-data.pk3dir.git
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xonotic/xonotic-data.pk3dir.git
2012-04-06
Rudolf Polzer
fix recalcPos usage in items/label for dynamic entities
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2012-04-05
Rudolf Polzer
fix a stupid typo
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2012-04-05
Rudolf Polzer
when "a CSQC entity changed its type", make sure ALL...
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2012-04-03
Rudolf Polzer
fix new toys visibility
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2012-04-03
Rudolf Polzer
Merge branch 'master' of /var/cache/git/xonotic/xonotic...
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2012-04-03
Rudolf Polzer
CSQCmodel LOD: don't screw up mins/maxs ;)
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2012-04-02
Rudolf Polzer
don't let respawn sound move with player (attach it...
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2012-04-02
Rudolf Polzer
Merge remote-tracking branch 'origin/divVerent/weapons...
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2012-03-31
Rudolf Polzer
stuff
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2012-03-31
Rudolf Polzer
comment stuff
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2012-03-31
Rudolf Polzer
reenable the other spawn funcs for now
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2012-03-31
Rudolf Polzer
Merge branch 'master' into divVerent/weapons-field...
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2012-03-31
Rudolf Polzer
Merge branch 'master' of git://de.git.xonotic.org/xonot...
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2012-03-31
Rudolf Polzer
clean up content flags checks for killing items/flags
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2012-03-30
Rudolf Polzer
sv_vote_nospectators, sv_chat_nospectators: treat warmu...
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2012-03-26
Rudolf Polzer
make net_slist_queriespersecond saved
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2012-03-19
Rudolf Polzer
fix hook names for gamestart etc.
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2012-03-18
Rudolf Polzer
don't crash Xonotic 0.6.0 release by using checkpvs...
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2012-03-14
Rudolf Polzer
fix a stupid interaction between weapon throwing and...
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2012-03-12
Rudolf Polzer
start loading update URL earlier
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2012-03-12
Rudolf Polzer
try to restore old menu status
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2012-03-12
Rudolf Polzer
support update pk3s (+menu_updatecheck_getpacks 0 to...
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2012-03-12
Rudolf Polzer
Merge remote-tracking branch 'origin/nyov/dedicated...
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2012-03-12
Rudolf Polzer
match the weapon bind properly
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2012-03-11
Rudolf Polzer
Merge remote-tracking branch 'origin/cbrutail/hungarian...
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2012-03-11
Rudolf Polzer
fix a QC crash instead of warning in case of missing...
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2012-03-10
Rudolf Polzer
document _campaign_testrun better
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2012-03-10
Rudolf Polzer
onslaught fixes: fix timelimit -1, and make campaign...
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2012-03-10
Rudolf Polzer
don't do sudden death in campaign test run
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2012-03-10
Rudolf Polzer
campaign test run mode
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2012-03-10
Rudolf Polzer
improve last fix ;)
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2012-03-10
Rudolf Polzer
fix warning spam possibly on player disconnect
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2012-03-10
Rudolf Polzer
fix a VERY stupid sound menu bug: use correct scale...
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2012-03-10
cbrutail
0.6 hungarian translation is missing a file. Haha....
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2012-03-10
Rudolf Polzer
do PVS checking for warpzones as we don't support recur...
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2012-03-09
nyov
Merge tag 'xonotic-v0.6.0' into nyov/dedicated-startups...
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2012-03-08
Rudolf Polzer
properly apply damage force via ODE
xonotic-v0.6.0
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2012-03-08
Rudolf Polzer
allow model entities to be ODE objects if ODE is active...
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2012-03-08
Rudolf Polzer
Merge branch 'master' of git://de.git.xonotic.org/xonot...
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2012-03-08
Rudolf Polzer
ARGH, Russian is NOT incomplete any more
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2012-03-07
Samual
Lower charge up time (unimportant, but still can make...
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2012-03-07
Rudolf Polzer
add the last Russian translator here
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2012-03-07
Rudolf Polzer
fix the previous fix
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2012-03-07
Rudolf Polzer
tiny bugfix for conveyor code
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2012-03-06
Rudolf Polzer
fix two bugs regarding ok_model dir
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2012-03-06
Rudolf Polzer
Merge branch 'divVerent/ru'
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2012-03-06
Rudolf Polzer
use the OLD seeker
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2012-03-06
Rudolf Polzer
more refactor
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2012-03-06
Rudolf Polzer
network mutator name properly
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2012-03-06
Rudolf Polzer
Merge branch 'master' into divVerent/weapons-field...
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2012-03-06
Rudolf Polzer
New Toys: mod icon
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2012-03-06
Rudolf Polzer
Merge branch 'master' into divVerent/weapons-field...
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2012-03-06
Rudolf Polzer
fix bone selection for weapon attachments for player...
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2012-03-06
Rudolf Polzer
move overkill player models to another subdir so they...
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2012-03-06
Rudolf Polzer
import Overkill media files to master
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2012-03-06
Rudolf Polzer
sync the other keybinds and credits files
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2012-03-06
Rudolf Polzer
rather tag them as INCOMPLETE
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2012-03-06
Rudolf Polzer
fix .de keybinds; Greek and Spanish are borked and...
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2012-03-06
Rudolf Polzer
fix keybinds.txt again
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2012-03-06
Rudolf Polzer
Merge remote-tracking branch 'origin/terencehill/italia...
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2012-03-06
Rudolf Polzer
improve accessor macros
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2012-03-05
Rudolf Polzer
implement the menuqc part too
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2012-03-05
Rudolf Polzer
reject to spawn mutator blocked guns
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2012-03-05
Rudolf Polzer
Merge branch 'master' into divVerent/weapons-field...
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2012-03-05
Rudolf Polzer
fix a warning
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2012-03-05
Rudolf Polzer
clean up some more messy code
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2012-03-05
Rudolf Polzer
more fixing :P
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2012-03-05
Rudolf Polzer
fixes
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2012-03-05
Rudolf Polzer
play "new toys" sound ;) thanks to CuBeOwL for this one
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2012-03-05
Rudolf Polzer
new toys selection in the menu
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2012-03-05
Rudolf Polzer
more cleanup of comments/whitespace
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2012-03-05
Rudolf Polzer
mor config cleanup
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2012-03-05
Rudolf Polzer
new toys: make the mutator compile mostly
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2012-03-05
Rudolf Polzer
make seeker, rifle, hlac, minelayer exclusive to the...
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2012-03-05
Rudolf Polzer
even more new toys stuff
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2012-03-05
Rudolf Polzer
more new toys related stuff
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2012-03-05
Rudolf Polzer
new toys: start coding it, far from done
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2012-03-04
Rudolf Polzer
more
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2012-03-04
Rudolf Polzer
more
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2012-03-04
Rudolf Polzer
write down design of this mutator
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2012-03-04
Rudolf Polzer
register weapon: remove useless arg
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2012-03-04
Rudolf Polzer
typo fixes
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2012-03-04
Rudolf Polzer
now CSQC _should_ be fine too
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2012-03-04
Rudolf Polzer
SVQC finished
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2012-03-04
Rudolf Polzer
remove the last evil. Now there's no good either.
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2012-03-04
Rudolf Polzer
remove even more evil
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2012-03-04
Rudolf Polzer
even less evil
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2012-03-04
Rudolf Polzer
less evil in t_items.qc now
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2012-03-04
Rudolf Polzer
w only t_items.qc is still evil
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2012-03-04
Rudolf Polzer
kill the WEPBIT_ constants
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2012-03-04
Rudolf Polzer
get rid of all direct use of weapon sets
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2012-03-04
Rudolf Polzer
stuff
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2012-03-04
Rudolf Polzer
get rid of W_WeaponBit
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2012-03-04
Rudolf Polzer
more proper use of weapon sets
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2012-03-04
Rudolf Polzer
more
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2012-03-04
Rudolf Polzer
more russian
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2012-03-04
Rudolf Polzer
use the accessors more
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2012-03-04
Rudolf Polzer
use the accessors here
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2012-03-04
Rudolf Polzer
weapon bit accessors
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2012-03-03
Rudolf Polzer
Revert "I remade first person laser animations and...
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