2007-02-22 |
havoc | disabled collision_enternudge by default again, due... |
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2007-02-22 |
havoc | changed light attenuation equation in the default.glsl... |
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2007-02-22 |
havoc | added r_shadow_lightradiusscale cvar (similar to r_shad... |
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2007-02-22 |
havoc | don't compute tangents or normals on non-deluxemapped... |
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2007-02-22 |
havoc | really fixed deluxemapping this time |
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2007-02-22 |
havoc | fixed deluxemapping detection bug that made it never... |
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2007-02-22 |
havoc | now merges all q3bsp lightmap textures into one huge... |
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2007-02-22 |
havoc | added some debugging code to RSurf_DrawBatch_WithLightm... |
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2007-02-22 |
havoc | split RSurf_DrawBatch_Lightmap function into 4 main... |
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2007-02-22 |
havoc | fix a bug in transparent mesh rendering which often... |
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2007-02-22 |
havoc | reorganized surface batching to batch visible surfaces... |
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2007-02-22 |
havoc | some cleanup of GL20 code (removed rsurface_glsl_textur... |
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2007-02-22 |
havoc | merged some surface rendering setup code |
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2007-02-21 |
havoc | default gl_lockarrays to 0, I'm not aware of any cards... |
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2007-02-21 |
havoc | modified surface renderer batching to batch all lightma... |
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2007-02-21 |
havoc | fixed bug that was causing seta commands to usually... |
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2007-02-21 |
havoc | changed collision nudging to behave like quake2/3,... |
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2007-02-20 |
havoc | added model->brush.TraceLineOfSight function, this... |
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2007-02-20 |
havoc | fix some crashes related to particles when csqc is... |
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2007-02-20 |
havoc | added mleaf_t->containscollisionsurfaces variable which... |
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2007-02-20 |
havoc | added scr_refresh cvar which is similar to r_render... |
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2007-02-20 |
havoc | changed reconnect command description |
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2007-02-20 |
havoc | made reconnect command reconnect to the last server... |
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2007-02-20 |
havoc | changed Q3SURFACEPARM_ANTIPORTAL to be an unsigned... |
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2007-02-20 |
havoc | added parsing of surfaceparm antiportal |
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2007-02-19 |
havoc | moved cl.movesequence/cl.servermovesequence to cls... |
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2007-02-19 |
havoc | reenabled network culling of bmodels (optional however... |
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2007-02-19 |
havoc | reworked packet sending code a bit more, this is mostly... |
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2007-02-19 |
havoc | fixed stair smoothing code so it no longer jitters... |
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2007-02-19 |
havoc | changed FL_ONGROUND handling for pushers (lifts for... |
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2007-02-19 |
havoc | changed how CL_PrintEntities_f prints the model name... |
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2007-02-19 |
havoc | fix broken SOLID_CORPSE collisions |
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2007-02-19 |
havoc | fix two 'wrong number of parameters' errors |
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2007-02-19 |
havoc | fix an uninitialized variable |
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2007-02-19 |
havoc | fixed parmcount check on VM_SV_AddStat from 2 parameter... |
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2007-02-19 |
havoc | this patch may break things and needs testing |
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2007-02-19 |
havoc | fix shading seams along uv seams on compiled frame... |
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2007-02-19 |
havoc | fixed support of progs.dat files with important global... |
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2007-02-19 |
havoc | removed vm_cl_extensions (now uses vm_sv_extensions) |
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2007-02-18 |
havoc | fixed an evil ent->fields.vp access that was not using... |
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2007-02-18 |
havoc | added an error message stating if an image file was... |
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2007-02-18 |
havoc | added svc_trailparticles and svc_pointparticles, these... |
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2007-02-18 |
havoc | renamed CL_Move to CL_Input to avoid confusion with... |
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2007-02-18 |
havoc | added generic collision functions Collision_ClipToGener... |
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2007-02-18 |
havoc | changed fieldoffsets and globaloffsets to be integer... |
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2007-02-18 |
havoc | a cosmetic change as suggested by div0: |
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2007-02-18 |
havoc | allow non-integer framerates for q3 shader animmap... |
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2007-02-18 |
havoc | fixed a bug with png loading on x86_64 platforms caused... |
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2007-02-17 |
black | Hopefully this fixes a bug introduced with the latest... |
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2007-02-16 |
havoc | reduced r_shadow_glossintensity from 2 to 1 by default |
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2007-02-16 |
havoc | the record command now disconnects you if starting... |
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2007-02-15 |
havoc | changed SCR_DrawConsole call in csqc mode to match... |
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2007-02-15 |
havoc | fix an uninitialized variable warnign |
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2007-02-15 |
havoc | cleaned up client qc, menu qc, and server qc VM initial... |
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2007-02-15 |
havoc | added gl_lockarrays_minimumvertices cvar for testing |
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2007-02-15 |
havoc | removed unused world_cs.c code |
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2007-02-14 |
havoc | added a check for level changes which blocks prediction... |
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2007-02-14 |
havoc | some initial changes to support terrain texture blendin... |
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2007-02-14 |
havoc | added bounding of info->particleaccumulator so that... |
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2007-02-14 |
havoc | fix bug that caused trails to not appear at the right... |
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2007-02-12 |
havoc | added cl_nettimesyncmode cvar to choose the method... |
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2007-02-12 |
havoc | sendcvar now quotes the resulting sentcvar value |
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2007-02-12 |
havoc | removed cl.timenonlerp (reverted to using cl.time) |
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2007-02-12 |
havoc | changed particleaccumulator check to use >= 1 instead... |
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2007-02-12 |
havoc | fixed problems with network entity viewmodels not follo... |
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2007-02-12 |
havoc | minor cleaning |
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2007-02-12 |
havoc | disabled saveconfig when doing -benchmark |
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2007-02-11 |
havoc | downloads of .cfg and dlcache/ files are now forbidden... |
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2007-02-11 |
havoc | reworked Image_HeightmapToNormalmap to use a somewhat... |
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2007-02-11 |
havoc | modified Mod_LoadSkinFrame to set base = r_texture_note... |
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2007-02-11 |
havoc | disabled cl.stairoffset adjustments when airborn |
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2007-02-11 |
havoc | some optimizations of CL_UpdateNetworkEntity to lower... |
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2007-02-11 |
havoc | fix gamedir error when connecting to quakeworld servers |
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2007-02-11 |
havoc | added an extern for r_bloom_brighten to fix menu.c... |
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2007-02-10 |
havoc | fixed r_bloom_brighten to use the correct range |
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2007-02-10 |
havoc | added r_bloom_brighten modification in graphics options... |
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2007-02-10 |
havoc | fix graphics options menu editing of bloom/scene bright... |
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2007-02-10 |
havoc | fix stupid bug in last patch that made entities not... |
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2007-02-10 |
havoc | fixed bug from lingering code that was resetting entity... |
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2007-02-10 |
havoc | fix a stupid bug in transparent water detection for... |
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2007-02-09 |
havoc | changed entity priority code again, it should have... |
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2007-02-09 |
havoc | reenabled exact portal culling of surface triangles... |
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2007-02-09 |
havoc | some minor state change optimizations on GL20 path... |
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2007-02-09 |
havoc | made r_shadow_frontsidecasting cvar disable the portal... |
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2007-02-09 |
havoc | added back portal culling to rtlights because svbsp... |
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2007-02-09 |
havoc | fix Q3BSP map loader's sky surface detection so that... |
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2007-02-08 |
havoc | removed CL_UpdateEntities call in CSQC rendering code |
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2007-02-08 |
havoc | added DP_QC_STRFTIME extension to menu vm (somehow... |
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2007-02-08 |
havoc | reworked entity priority handling in DP6/7 protocols... |
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2007-02-08 |
havoc | disabled use of certain prediction code when the server... |
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2007-02-08 |
havoc | lowered minimum maxpacketsize from 100 bytes to 50... |
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2007-02-08 |
havoc | added DP_QC_STRFTIME extension |
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2007-02-07 |
havoc | added a check for move->sequence that is more than... |
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2007-02-06 |
havoc | some slight cleanup of CL_LerpPoint, and now does a... |
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2007-02-06 |
havoc | tolerate clients living up to one frame in the future... |
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2007-02-06 |
havoc | no longer sends moves if time is not moving forward... |
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2007-02-06 |
havoc | fix very stupid typo in input merging when cl_movement... |
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2007-02-05 |
havoc | disabled debug print I forgot about |
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2007-02-05 |
havoc | redesigned input networking code (still same protocol... |
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2007-02-05 |
havoc | thanks to morfar for updating the Dev-C++ project file |
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